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Apple destacarΓ‘ apps com suporte ao iPhone Duo na App Store; Instagram, WhatsApp e muitos outros sΓ£o atualizados

23 October 2026 at 00:17

Uma das maiores crΓ­ticas ao iPhone Duo nestes dias de prΓ©-lanΓ§amento com certeza Γ© o estado dos aplicativos disponΓ­veis para o dobrΓ‘vel, que nem sempre apresentam uma experiΓͺncia adaptada ao formato pouco convencional do aparelho.

Muitos desenvolvedores, no entanto, jΓ‘ lanΓ§aram atualizaΓ§Γ΅es para o dobrΓ‘vel, e a Apple estΓ‘ fazendo questΓ£o de destacar isso com novas coleΓ§Γ΅es na App Store, as quais trazem apps e jogos que jΓ‘ foram adaptados para o iPhone Duo. Softwares otimizados para o aparelho tambΓ©m ostentarΓ£o o rΓ³tulo β€œMade for iPhone Duo” (β€œFeito para o iPhone Duo”, em traduΓ§Γ£o direta).

Susan Prescott, responsΓ‘vel global pelas relaΓ§Γ΅es com desenvolvedores da Apple, falou sobre a recepΓ§Γ£o que o dobrΓ‘vel tem recebido por parte de criadores de apps:

A resposta da nossa comunidade de desenvolvedores ao iPhone Duo tem sido incrΓ­vel, e estamos inspirados pela rapidez com que eles adotaram a tela maior e as novas formas de interaΓ§Γ£o. Desde assistir a programas e conteΓΊdos populares na tela interna expansiva atΓ© realizar multitarefas em vΓ‘rias janelas ou jogar games com qualidade de console, desenvolvedores do mundo todo estΓ£o reinventando o que seus apps podem fazer. Mal podemos esperar para que os usuΓ‘rios descubram essas experiΓͺncias a partir desta sexta-feira, com muitas outras novidades em apps a caminho.

Em um comunicado publicado no seu site oficial, a Apple deu bastante destaque Γ  Netflix, cujo app chegou atΓ© mesmo a ser citado na keynote de apresentaΓ§Γ£o do iPhone Duo. Outros apps de streaming, no entanto, jΓ‘ entraram para essa festa, como o Amazon Prime Video, o Paramount+ e as plataformas de transmissΓ΅es esportivas MLB e PGA Tour.

Entre os apps de produtividade citados pela Apple, temos o Word e o Outlook (ambos da Microsoft), bem como o Zoom, o Slack e o Salesforce (ambos da Salesforce), o Fantastical, o Notewise, o Things e o Bear.

Criadores de conteΓΊdo, por sua vez, jΓ‘ podem aproveitar o Instagram e seu app irmΓ£o Edits no iPhone Duo, bem como o app de IA Detail e o editor de vΓ­deos VLLO.

No mundo dos jogos, temos os gigantescos Asphalt Legends e Zenless Zone Zero, bem como o RPG 1Role-playing game, ou jogo de interpretaΓ§Γ£o de papΓ©is. UnGodly. No Apple Arcade, tΓ­tulos como Sneaky Sasquatch e Retrocade jΓ‘ foram adaptados para tirar vantagem da tela interna do dobrΓ‘vel.

Outros apps citados pela Apple incluem Deck-Man, NYT Cooking, LTK, Lowe’s, Shop, OpenTable, DoorDash, Yelp, Lyft, American Airlines, United Airlines, Sky Guide, Tide Guide, edjing Mix, Next Shot, iQIYI, WPS Office, Xmind, Weibo, AMap Global, rednote, Taobao, WEBTOON, NAVER SERIES, KakaoPage, BAND, Airmail, Craft, Tiimo e Moises.

A MaΓ§Γ£ tambΓ©m citou o SmartGym, o Flighty e o Tripsy, sobre os quais falamos ontem junto com o app Suporte da Apple, que tambΓ©m ganhou suporte ao iPhone Duo.

Mais apps

AlΓ©m dos apps destacados acima, outros tambΓ©m jΓ‘ abraΓ§aram o iPhone Duo, incluindo os desenvolvidos pela prΓ³pria gigante de Cupertino, como o TestFlight e o GarageBand.

Entre os adaptados estΓ‘ atΓ© mesmo o WhatsApp:


Como o iPhone Duo ainda estΓ‘ nos seus primeiros dias de vida, Γ© possΓ­vel que apps nΓ£o otimizados continuem sendo um problema por mais algumas semanas. No entanto, como pudemos conferir, a situaΓ§Γ£o parece estar melhorando num ritmo bastante interessante.

iPhone Duo

iPhone Duo

Cores: branco-estrela ou cΓ©u noturno
Armazenamento: 256GB, 512GB, 1TB ou 2TB
R$Β 21.999,00

NOTA DE TRANSPARÊNCIA: O MacMagazine recebe uma pequena comissΓ£o sobre vendas concluΓ­das por meio de links deste post, mas vocΓͺ, como consumidor, nΓ£o paga nada a mais pelos produtos/serviΓ§os ao usar os nossos links de afiliado.

Notas de rodapΓ©

  • 1
    Role-playing game, ou jogo de interpretaΓ§Γ£o de papΓ©is.

NASA to Conduct NCAA Flyover, Engage Fans at University of Alabama

21 October 2026 at 17:31
Looking up, three white and black fighter jets fly in formation across a bright, blue sky.
NASA’s Freedom 250 F-5 team, including NASA Administrator Jared Isaacman, performs a flyover during the national anthem at an NFL game between the Cleveland Browns and the Carolina Panthers at Huntington Bank Field, Sept. 27, 2026, in Cleveland.
NASA/Jordan Cochran

As part of the agency’s Inspiration Tour, NASA will conduct a flyover at the University of Alabama vs. Texas A&M football game in Tuscaloosa, Alabama, on Saturday, Oct. 24. NASA Administrator Jared Isaacman will pilot one of three F-5 fighter jets during the flyover, highlighting NASA’s contributions to aeronautics and the agency’s continued commitment to advancing aviation technologies.

Ahead of the game, members of the news media are invited to visit the NASA Experience Zone on Champions Lane, where Isaacman will participate in a media opportunity at 11 a.m. CDT. Media interested in attending should confirm their attendance by 12 p.m. Friday, Oct. 23, with Lance D. Davis at lance.d.davis@nasa.gov to receive additional details and instructions.

Supported by NASA’s Marshall Space Flight Center in Huntsville, Alabama, the NASA Experience Zone will be open to the public from 10:30 a.m. to 2:30 p.m. CDT, with no game ticket required. The experience will give visitors an opportunity to meet NASA team members and learn more about the people and technologies advancing the agency’s missions in aeronautics and space exploration.

Attendees can engage with NASA team members and explore exhibits highlighting the agency’s Artemis campaign and efforts to return astronauts to the Moon, including:

  • An inflatable SLS (Space Launch System) rocket.
  • Displays featuring the Starship and Blue Moon human landing systems.
  • Information about NASA internship opportunities.
  • Photo opportunities featuring NASA exhibits and displays.

With stops across the nation, NASA’s β€―Inspiration Tourβ€― convenes academic, industry, and public sector stakeholders to connect the agency with the people, technologies, and organizations that drive American leadership in space.

The tour will culminate in MAX POWER, a public exposition of American air and space innovation, Saturday, Nov. 7, and Sunday, Nov. 8, on and near the agency’s Kennedy Space Center in Florida. Held in honor of America’s historic 250th anniversary, the multi-day, family-friendly event will showcase the next-generation aircraft, spacecraft, autonomous vehicles, and technologies that will help define the future of transportation in air and space.Β 

β€―For more information about MAX POWER and the agency’s missions, visit:

β€―

https://www.nasa.gov/maxpower

-end-

Lance D. DavisΒ 
Marshall Space Flight Center, Huntsville, Ala.Β 
256-640-9065Β 
lance.d.davis@nasa.gov β€―

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Last Updated
Oct 21, 2026
Editor
Lee Mohon
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The best gifts for nine-year-olds, picked by nine-year-olds and parents

21 October 2026 at 10:00

Popcorn makers, Lego Fortnite and the coolest water bottle around … surprise the mini tween in your life with our pick of the top gifts and toys

β€’ The best gifts for eight-year-olds

The start of the tween years, nine years old, is a sweet spot between curiosity and growing independence, making it a fun, though sometimes tricky, age to buy for.

Kids at this age are up for a challenge, whether that means trying a trickier craft set, playing a more complex game or stepping up their sporting interests. Pitch a gift right and you’ll not only get the whoop of joy when they first receive it, but something that will hold their interest and help them develop their skills, interests and hobbies over time.

Continue reading...

Β© Composite: PR Image

Β© Composite: PR Image

Β© Composite: PR Image

SpaceX will attempt 1st-ever double Starship rocket catch on next test launch, a 'profound technology milestone,' Elon Musk says

20 October 2026 at 23:29

SpaceX will soon notch a huge spaceflight milestone, if all goes according to plan.

The company will try to catch both stages of its Starship megarocket during the vehicle's next test flight, which is targeted for next month, founder and CEO Elon Musk announced during SpaceX's quarter 3 (Q3) earnings call today (Oct. 20).

If SpaceX succeeds, this "will be the first time that an orbital launch vehicle has been fully recovered," Musk said. "The only way that we can extend consciousness beyond Earth on a sustained basis is with a fully reusable orbital launch vehicle. So this is, I think, a profound technology milestone in the history of civilization and consciousness."

illustration of a silver spacecraft suspended in midair by the metallic arms of a launch tower

Artist's illustration of SpaceX catching the upper stage of its Starship megarocket, something the company expects to do on the vehicle's 15th test flight. (Image credit: SpaceX)

Starship is the biggest and most powerful rocket ever built, standing more than 400 feet (122 meters) tall when fully stacked.

As Musk noted, both of its stages β€” the Super Heavy booster and Ship spacecraft β€” are designed to be fully and rapidly reusable, a breakthrough that SpaceX thinks will make Mars settlement and other grand exploration feats economically feasible.

Starship's recovery strategy is different than that for SpaceX's Falcon 9 and Falcon Heavy rockets, which are partially reusable. (The latter two rockets have expendable upper stages). Falcon 9 and Falcon Heavy boosters come back to Earth on landing pads near the launch site or on ships at sea downrange. Super Heavy and Ship, however, will steer themselves directly back to their launch tower, which will capture each vehicle with its "chopstick" arms.

This will allow SpaceX to inspect, refurbish and refly Starship at an accelerated rate, which is a priority for the company: Musk has said he envisions launching Starship more than 10,000 times per year by 2030.

Starship has conducted 14 test flights to date, and SpaceX has pulled off chopstick catches with Super Heavy on three of them. The company has not yet tried to catch Ship, which is a more difficult proposition, as the upper stage travels higher, farther and faster than the booster does.

Still, Musk is confident that SpaceX will pull off a Ship catch on the first try. (He did not give a specific target date for Flight 15, saying only that it was expected next month.)

"I'd say it's more likely than not that this succeeds next flight," he said. "And if not, we have a steady stream of Starship flight attempts through the end of this year, and and then accelerating next year."

Success would mean back-to-back Starship flights with huge milestones. On Flight 14, which occurred on Sept. 28, Ship reached orbit for the first time ever. It also deployed 26 of SpaceX's Starlink Version 3 satellites β€” the first 26 members of a next-gen broadband constellation in low Earth orbit that will eventually consist of about 100,000 spacecraft.

The Starship Flight 15 preview was something of an aside during today's call. The event primarily served to announce SpaceX's financial performance during Q3, the three-month stretch that ended on Sept. 30.

And that performance was strong, company representatives said. SpaceX recorded revenues of $14.6 billion during Q3, an increase of 161% from the $5.6 billion earned during Q3 of 2025. The company had a net income of $4.4 billion during Q3, $5.5 billion better than the result from the same stretch last year, when SpaceX lost $1.1 billion.

Just $1.8 billion of 2026 Q3 revenue came from SpaceX's launch division. The vast majority was generated by two other segments β€” connectivity (services provided by its Starlink megaconstellation) and artificial intelligence (or, as the Trump administration has recently rebranded it, "superintelligence").

SpaceX thinks these latter two segments will continue to boom. That's why it's building the infrastructure to support thousands of Starship launches per year β€” to loft lots of Starlink satellites and AI data centers to Earth orbit. And the company believes that it's positioned to really start raking in the cash, starting as soon as next year.

"In a nutshell, what this implies for SpaceX annual recurring revenue by the end of '27 is somewhere between 500 billion [dollars] and a trillion," Musk said.

NASA to Conduct Low-Altitude Flights Over Texas Farmland

20 October 2026 at 21:21

Editor’s Note: This article was originally published on Oct. 15, 2026, and has been updated to correct the location of the flights.

A NASA Dynamic Aviation A200 aircraft will conduct low-flying research flights over farmland near Amarillo, Texas, from Thursday, Oct. 22, through Monday, Nov. 9. These flights will measure gaseous and particulate emissions from animal feeding operations.

A two engine aircraft sitting in front of a hangar.
A photo of the Dynamic Aviation A200 aircraft, which will conduct low-flying research flights over farmland near Amarillo, Texas, to measure emissions in October and November 2026.
Dynamic Aviation

Agricultural emissions represent an important and understudied part of Earth’s land and atmosphere systems. The FarmFlux mission will deploy more than a dozen sensors to measure ozone, methane, ammonia, particulates, and other pollutants rising from crop lands and livestock farms and their interaction with the Earth’s atmosphere. The mission is jointly led by NASA’s Goddard Space Flight Center in Greenbelt, Maryland; Colorado State University; and Boston University.

Additional low-altitude research flights with a NASA P-3 Orion aircraft are scheduled for the March to July 2027 growing season in the Midwest and California’s Central Valley with a focus on cropland.

For more information about the FarmFlux mission, visit:

https://science.nasa.gov/mission/evs-4/farm-flux/

By Sharon Teitelbaum

NASA’s Ames Research Center in California’s Silicon Valley

SpaceX launches its 'Starfall' return capsule for 2nd time ever (video)

20 October 2026 at 12:16

SpaceX just launched its mysterious "Starfall" return capsule for the second time ever.

Starfall was one of 32 payloads on the company's Bandwagon-5 rideshare mission, which launched atop a Falcon 9 rocket at 7:04 a.m. EDT (1104 GMT) today (Oct. 20) from Cape Canaveral Space Force Station in Florida.

SpaceX has been relatively quiet about Starfall, which debuted this past June on a Falcon 9 launch from the Cape.

photo of a stack of satellites being processed for launch inside a large white clean room

The payloads of SpaceX's Bandwagon-5 rideshare mission, seen in a prelaunch photo. The company's Starfall capsule sits at the very top of the stack. (Image credit: SpaceX)

That June 23 flight was a dedicated demonstration mission for Starfall, designed to show that the capsule can fly in a controlled fashion and survive the harrowing downward trip through Earth's atmosphere.

And those will be Starfall's main jobs. The vehicle "will enable affordable, routine access to the microgravity environment for scientific research and in-space manufacturing," SpaceX in a June 23 X post, one of the few public statements the company has made about Starfall.

Indeed, most of the details that we have about the capsule come from an environmental assessment that was published by the U.S. Federal Aviation Administration in May.

According to that document, the disk-shaped Starfall is roughly 2.5 feet (0.75 meters) tall and 10.2 feet (3.1 m) wide. It weighs about 4,600 pounds (2,100 kilograms) and can bring 2,200 pounds (1,000 kg) of payload back down to Earth.

a flat space capsule reenters Earth's atmosphere

Artist's illustration of a SpaceX Starfall capsule reentering Earth's atmosphere. (Image credit: SpaceX)

Starfall wasn't the only return capsule that went up on Bandwagon-5. Among the other 31 payloads on the flight was W-Series 7, the latest orbital "mini-factory" built and operated by the California company Varda Space Industries.

The W-Series capsules are designed to both host the production of valuable goods such as pharmaceuticals and bring them safely down to Earth, Varda has said.

The other payloads on Bandwagon-5 are a mix of "cubesats and microsats," according to SpaceX's mission description. Among the latter is Pelican-12, a sharp-eyed Earth-observation satellite built by the San Francisco company Planet.

Payload deployment sequence is completeOctober 20, 2026

The 32 payloads were deployed over a two-hour span beginning about 57 minutes after launch. Starfall will be the last to separate, releasing from the Falcon 9's upper stage two hours and 48 minutes post-liftoff.

The Falcon 9's first stage, meanwhile, came back to Earth as planned on Bandwagon-5. It touched down about nine minutes after launch, coming down in the Atlantic Ocean atop the SpaceX drone ship "A Shortfall of Gravitas." It was the 19th mission for this particular booster, according to the company.

A sooty booster stands on 4 legs on a barge at sea.

(Image credit: SpaceX)

Bandwagon is one of two SpaceX rideshare programs. The other, known as Transporter, has been busier, flying 18 missions to date.

The first Transporter mission, which lifted off in January 2021, delivered 143 payloads to Earth orbit, a single-launch record that still stands.

Japan launches historic MMX sample-return mission to Mars' moon Phobos (video)

19 October 2026 at 20:53

Japan's groundbreaking mission to Mars is officially underway, headed to the Red Planet's mysterious moons Phobos and Deimos for a historic sample-return attempt.

The Martian Moons eXploration (MMX) mission launched today (Oct. 19) from Tanegashima Space Center in Japan, riding an H3 rocket that lifted off from Pad-2 at Tanegashima's Yoshinobu Launch Complex at 3:41 p.m. EDT (1941 GMT; 4:41 a.m. local time in Japan on Oct. 20).

The JAXA (Japan Aerospace Exploration Agency)-led MMX mission is bound for Mars orbit, where it will study the planet's two moons, Phobos and Deimos. If everything goes according to plan, MMX will become the first spacecraft to land on and return samples from Phobos for study back on Earth, which scientists think could shed light on a decades-old mystery about the moons' origins and reveal clues about the formation of the early solar system.

Japan's MMX mission to Mars' moon Phobos launches from Tanegashima Space Center on Oct. 19, 2026.

a rocket launches into a night sky from a seaside pad (Image credit: JAXA)

It was the 10th liftoff of Japan's expendable, two-stage H3 rocket, which was jointly developed by JAXA and Mitsubishi Heavy Industries. After clearing its launch pad today, the 207-foot-tall (63 meters) launch vehicle flew a nominal trajectory through its ascent corridor over the Pacific Ocean, jettisoning its four solid boosters in pairs just before the flight clock reached two minutes. The rocket shed its payload fairings about one minute and 20 seconds later, exposing MMX to the vacuum of space for the first time.

H3's first stage, powered by two LE-9 rocket engines, channels a mixture of liquid hydrogen and liquid oxygen to produce a combined thrust of 331,000 pounds (1,471 kN), according to Mitsubishi Heavy Industries. As the mission clock approached T+5 minutes, H3 executed its main engine cutoff procedure and separated from the second stage, which ignited its engines for a 5.5-minute burn about 10 seconds later.

All continued to go to plan after that. The H3's upper stage ignited its engine for a second time for a trans-Mars injection burn about one hour and four minutes after liftoff, a maneuver that lasted roughly six minutes and 25 seconds and took MMX to a maximum velocity of about 24,145 mph (38,858 kph).

MMX was released from the rocket's upper stage right on schedule, about one minute after the completion of that burn and roughly 71 minutes after liftoff. The success elicited loud cheers in mission control, which viewers saw and heard on JAXA's launch webcast.

MMX is now under its own power, and on course for Mars. The interplanetary transit will last about 10 months, with the spacecraft scheduled to arrive at the Red Planet in August 2027. When it does, MMX's propulsion module will execute an orbital insertion burn to place itself in a quasi-satellite orbit (QSO) around Phobos, which places MMX within the space around the moon as both circle Mars.

MMX will spend about three years in the Martian system, devoting much of that time to studying the 14-mile-wide (22 km) Phobos with its science instruments. The spacecraft also carries the IDEFIX rover, a joint effort of the space agencies of France and Germany, which is scheduled to deploy to the surface of Phobos in late 2028 or early 2029.

After a mapping campaign to select suitable landing sites, MMX will perform two separate touchdowns on Phobos to collect and stow samples in the spacecraft's return capsule. Following its second landing and sample collection, MMX will briefly return to QSO with Phobos before transferring to a more elongated orbit around Mars that intersects with the planet's smaller moon, Deimos, which is just 8 miles (14 km) in diameter.

During the last several months of its time around Mars, MMX will perform a series of Deimos flybys before departing for Earth in November 2030. If all goes according to plan, the MMX sample-return capsule will land in Australia in 2031.

Scientists are counting on those samples, and other data collected during MMX's time around Mars, to answer a decades-old question surrounding the Martian moons' origins. Competing theories and conflicting evidence point to two possibilities for how Mars got its moons.

Their near-circular, equatorial orbits suggest a narrative similar to how Earth's moon is thought to have formed β€” as a result of a massive planetary impact between Mars and some other giant space rock, which broke off pieces of the planet that eventually coalesced to form the natural satellites that orbit there today.

Mars and its two moons, Phobos and Deimos.

A composite image with Mars and its two moons, Phobos and Deimos. (Image credit: NASA/JPL/University of Arizona)

Neither Phobos nor Deimos is spherical, isntead; both are oblong and lumpy, like potatoes. That fact β€” along with their chemical composition, as far as we have been able to tell using telescopic spectroscopy β€” point to the possibility that Phobos and Deimos were asteroids from the early solar system that were captured by Mars' gravitational pull. Figuring out the moons' true origin story would provide key clues about Mars' geological past, the solar system's early history and the formation of the inner planets, mission team members have said.

Once the MMX samples are safely returned to Earth, scientists will study their composition and mineralogy, then compare such chemical fingerprints with those of Martian rocks and asteroid material. These analyses, combined with data collected by MMX during its mission, will help nail down the origin of Phobos β€” and by extension, Deimos. β€” by

While JAXA leads MMX, the mission is an international effort, with interagency partnerships between JAXA, NASA and the European Space Agency (ESA), as well as U.S. and European companies, which supplied a handful of the spacecraft's scientific hardware and communications equipment.

NASA's contributions to MMX include the Mars-moon Exploration with Gamma rays and Neutrons (MEGANE, pronounced "meh-gah-nay") device, which is a gamma-ray and neutron spectrometer built by the Johns Hopkins Applied Physics Laboratory (APL); a Honeybee Robotics-built pneumatic sampler; and communications support using the agency's Deep Space Network.

NASA has also invested approximately $87 million through the end of the mission, which includes funding for United States scientists and astromaterials experts on the MMX team. The agency is getting something concrete for such contributions: At least 15% of the planned 10-gram (0.35 ounces) returned Phobos sample will be reserved for NASA's study. Those materials will be transferred and maintained at the agency's Johnson Space Center in Houston for analysis and long-term preservation.

MMX is not the first Phobos sample-return project to take flight, by the way. That distinction goes to Russia's Phobos-Grunt ("Phobos-Soil") mission, which launched in November 2011 but failed to get out of Earth orbit due to a rocket glitch. The 14.5-ton spacecraft eventually crashed back to Earth over the Pacific Ocean in January 2012.

Editor's note: This story was updated at 5 p.m. ET on Oct. 19 with news of MMX's successful separation from the H3 rocket's upper stage.

MacVoices #26281: Live! – Photocraft and the Rise of AI-Created Software Alternatives

By: Chuck
19 October 2026 at 19:25
Can AI-powered vibe coding challenge established software companies? Photocraft and other Adobe application clones spark a discussion of their capabilities, legal questions, and the possibility of creating customized software. A live download offers a closer look at the applications. The conversation also explores the Swift Angels developer meetup, LinkedIn’s growing importance for professional networking, and generational differences in technology.

πŸ’Ύ

Penguin Colony review – an Antarctic odyssey of Nazis and Lovecraftian horrors

16 October 2026 at 10:00

PC; Origame Digital
This odd but absorbing adventure sends you waddling across Antarctica in search of an eldritch entity – uncovering a world far stranger than it first appears

A Nazi kneels down on frozen snow, staring at an endless Antarctic horizon. Another holds a gun to his head, ready to end his own life. I direct a small waddling penguin up to them, trying to imagine what it could be thinking. Dismay, perhaps. Likely bewilderment. But then a faint smile seems to break out across its beaky face, as if amused by these silly humans and their misguided belief that they could ever best this howling, harsh landscape.

For most games, the idea of playing as a penguin observing Nazis losing the plot near the south pole would be weird enough. But Penguin Colony, developed by Origame Digital, pushes further. This is an audacious, frequently brilliant retelling of HP Lovecraft’s 1936 novella At the Mountains of Madness, in which eldritch horrors are just as common as Nazis. Further weirdness abounds: the many collectibles scattered about this place are not shiny gold objects Γ  la Super Mario or Sonic. Rather, they are words. So tottering about as a semiaquatic bird, you have a unique mission: collect human language.

Continue reading...

Β© Photograph: Origame Digital/Fellow Traveller

Β© Photograph: Origame Digital/Fellow Traveller

Β© Photograph: Origame Digital/Fellow Traveller

Margaret Hamilton, RIP

8 October 2026 at 16:21

Janine Liberty (Hacker News, NASA, NYT, WSJ, Slashdot):

Margaret Hamilton, a profoundly influential computer scientist best known for leading the software engineering team at MIT’s Instrumentation Lab during NASA’s Apollo program, died on Sep. 30. She was 90.

A computing pioneer who authored over 130 publications, Hamilton helped to establish software engineering as a dedicated discipline.

[…]

Moments before the Eagle module was set to land on the lunar surface, the onboard computer raised the alarm. It had detected a 1202 error: The computer was overloaded due to a fault in a hardware switch, and it was possible the system would not be able to handle the complex landing procedure.

But Hamilton and her team had engineered priority-driven software, able to shut down unnecessary background tasks in order to prioritize mission-critical tasks. Houston trusted Hamilton’s software and allowed the mission to proceed, and two men walked on the moon for the first time.

Dave DeGraw:

The following is an excerpt from a textbook called Fluency With Information Technology: Skills, Concepts, & Capabilities, 7th Edition ISBN 0-13-444872-3

At the time of publishing, the Wikipedia page for Margaret Hamilton has an important quote about the origin of the term β€œsoftware engineering”. I was moved by this and wanted to add it to my /quotes page, but needed to verify the source of the quote. I was bothered that the source came from an interview given for an out-of-print textbook that as far as I can tell is unavailable to legally obtain. The interview is also not published in later editions of the book.

Fortunately, I was able to find the complete interview and I am publishing that excerpt here under fair use doctrine for educational, archival, and personal informational purposes only.

The Computer History Museum has an article and a full oral history.

Previously:

Update (2026-10-14): Jennifer Ouellette:

You’ve probably heard the famous story of how Lorenz kept a continuous simulation running on his LGP-30 computer, and of that fateful 1961 day when he realized that even small differences in starting values could lead to very different outcomesβ€”a sensitivity to initial conditions that is a hallmark of chaos theory, along with strange attractors. You might not have known that it was Hamilton who was responsible for programming the LGP-30.

Computers were still a novelty at the time, and neither Lorenz nor Hamilton had any programming knowledge; they taught themselves. Per a 2019 Quanta article, Lorenz was amused by her unusual methods: For instance, she once bypassed the β€œclunky debugging process” by rolling the paper tape down the hallway and editing the binary code by hand with a pencil. β€œI’d poke holes for ones, and I’d cover up with Scotch tape the others,” she recalled.

The Unreasonable Effectiveness of Constructive Data Modeling

7 October 2026 at 19:47

Alexis King (tweet):

The type systems provided by mainstream languages have grown vastly more sophisticated, but how much value does that complexity actually provide programmers in practice? I would like to make the case that it is somewhat less than one might think. While at times convenient, invariants can be captured in the type system using a small set of simple tools applied in principled fashion, and while fancy type systems may be convenient, they have misled many programmers by obscuring what is possible to model without built-in type system support. This talk aims to provide a simple shift in perspective, plus a set of concrete design principles, to make modeling invariants in types feel accessible to the working programmer without fancy language support.

β€œType system as obligation tracker” is a catchy phrase, like her previous β€œparse, don’t validate” (Hacker News).

See also: Matt Diephouse.

Minecraft Bedrock Edition is running on macOS with Windows crossplay

16 October 2026 at 11:06

Minecraft Bedrock Edition has long been confined to.. well, hardly anything, actually. The game is available on almost every major platform, including Android, iOS, Nintendo Switch, PlayStation 5, Xbox Series X|S, and Windows. That leaves just two platforms notably absent, which would be Mac and Linux.

For some reason, Mojang never thought to bring the Bedrock Edition of the game to Apple’s Mac line of hardware, despite its older sibling, Minecraft Java Edition, being readily available for download.

That is where creator @multision comes in. A 22-year-old self-taught developer, they have taken it upon themselves to get Minecraft Bedrock Edition working on Apple Silicon. Dubbed Blockintosh, the project is looking pretty good based on early previews, and you can check it out in their Discord.

Minecraft Java Edition already runs on Mac, so why does Bedrock matter?

Screenshot of the Blockintosh launcher running on macOS, showing Minecraft Bedrock Edition with access to mods, saved worlds, installed builds, and an Xbox friends list.

Blockintosh brings Minecraft Bedrock Edition to macOS, complete with a custom launcher featuring world management, mod support, and Xbox social integration. (Image credit: multision)

Well, I’m glad you asked. Minecraft Bedrock Edition is completely cross-platform. This means if your friends are on Nintendo Switch, Xbox, or PC, you can jump in with them. Until now, Mac users have been a bit out of luck in that regard.

Not only that, but unlike Java Edition, Bedrock comes with native controller support without the need for installing mods. There is also the Minecraft Marketplace. Yes, it isn’t as robust as the Java modding scene, but there tends to be some high-quality content on there, including impressive crossovers with games like Sonic and Dragon Ball Z, just to name a few.

Personally, I think this is great. The more players, the better, and it's weird that Mojang hasn’t made the leap themselves. Granted, only around 2% of Mac users game, if we go by Steam’s hardware survey results. And whilst I’ll always prefer Windows, giving people more options on where they can play matters. For a game like Minecraft that has to compete with the likes of Roblox, which pulls in over 300 million monthly active users, that extra 2% can’t hurt to invest in.

Let me know your thoughts on Blockintosh in the comments. Do you agree with my take, or do you think it isn’t worth the time needed for Mojang to invest? Be sure to take part in our poll below:

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SpaceX's next Starship launch will lift off on Sept. 22 and aim to reach orbit for 1st time

15 September 2026 at 19:33

We now have a launch date for Starship's most ambitious mission to date.

SpaceX announced today (Sept. 15) that it's targeting Sept. 22 for the first orbital flight of Starship, the fully reusable megarocket that the company is developing to help humanity settle the moon, Mars and more.

Liftoff, from SpaceX's Starbase site in South Texas, will occur during a 75-minute window that opens at 8:15 a.m. EDT (1215 GMT and 7:15 a.m. local Texas time). You can watch it live here at Space.com when the time comes.

SpaceX's Starship megarocket launches on its 12th test flight, on May 22, 2026.

SpaceX is targeting Sept. 22 for Starship's first-ever orbital launch, a landmark flight that will deploy 26 Starlink satellites and last about 10 hours. (Image credit: SpaceX)

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The upcoming flight will be the 14th overall for Starship, which debuted in April 2023 and has flown twice so far in 2026. But the 408-foot-tall (124-meter-tall) vehicle's first 13 jaunts were all suborbital, so Flight 14 will be a landmark.

"By going to orbit, the next phase of developing Starship to be fully and rapidly reusable can begin," SpaceX wrote in a Flight 14 mission description.

"This will also mark the first time we plan to deploy Starlink V3 satellites into the constellation, delivering a payload that will dramatically expand connectivity speeds and reliability around the world," the company added.

Starlink, SpaceX's network of broadband satellites in low Earth orbit, currently consists of more than 11,000 active spacecraft. None of those are the larger, more capable V3 version, which are designed to launch on Starship.

Flight 14 will carry up 26 of these next-gen craft β€” the first of many, if all goes to plan. SpaceX founder and CEO Elon Musk has said the company wants the Starlink megaconstellation to eventually consist of 100,000 V3 satellites.

Three of the Starlink craft launching on Flight 14 have been outfitted with cameras and will photograph the heat shield on Starship's upper stage, known as Ship, after deployment. SpaceX will use this imagery to study and potentially improve the heat shield, which protects Ship during its return trip through Earth's atmosphere.

If all goes according to plan on Sept. 22, the 171-foot-tall (52-m-tall) Ship will complete six orbits of Earth at an altitude of about 171 miles (275 kilometers). The vehicle will then maneuver its way to a splashdown in the Pacific Ocean west of Chile about 10 hours after launch, SpaceX wrote in the mission description.

That's a very different plan than previous Starship flights. On those suborbital missions, Ship stayed aloft for just 65 minutes or so, did not complete an orbit of Earth and came down in the Indian Ocean, off the coast of Western Australia.

But Flight 14 will be more of the same for Starship's first-stage booster, known as Super Heavy. If all goes to plan, the giant rocket will splash down in the Gulf of Mexico about seven minutes after liftoff, as it has done on a number of previous flights.

So there will be no catch β€” of either Ship or Super Heavy β€” by the "chopstick" arms of Starbase's launch tower on Flight 14. SpaceX has pulled off tower catches of Super Heavy on three occasions to date but has never done so with Ship. This recovery method will eventually be the norm on Starship flights, leading to faster and more efficient reuse of the vehicle, Musk has said.

So, while Flight 14 aims to check a very big box β€” reaching orbit β€” other milestones will be reserved for future flights. A Ship tower catch will be among the most anticipated, along with refueling the vehicle in orbit, something that will be required for missions to the moon, Mars and beyond.

SpaceX launches 2nd classified mission for US Space Force in less than a week (photos)

15 September 2026 at 13:00

SpaceX launched its second classified mission for the U.S. Space Force in less than a week tonight (Sept. 16).

A Falcon 9 rocket lifted off from California's Vandenberg Space Force Base today at 9:07 p.m. EDT (6:07 p.m. local California time; 0107 GMT on Sept. 17).

We don't know much about tonight's mission, which was called USSF-259. SpaceX's webcast didn't shed any light of note; it ended shortly after the Falcon 9's first stage returned to Earth for a landing in the Pacific Ocean atop a drone ship about 8.5 minutes after launch.

a rocket rests on the deck of a ship at sea

The Falcon 9's first stage rests on the deck of a drone ship shortly after launching the USSF-259 mission for the U.S. Space Force on Sept. 16, 2026. (Image credit: SpaceX)

That touchdown was the 13th for this particular booster, which is designated 1097. One of the booster's previous landings was a big milestone for SpaceX. This past April, B1097 pulled off SpaceX's 600th touchdown of an orbital-class rocket, during a launch that sent 25 of the company's Starlink internet satellites to low Earth orbit.

Tonight's mission was the second that SpaceX has flown for the U.S. Space Force in a six-day span: A Falcon 9 launched the similarly classified USSF-153 from Vandenberg on Sept. 10.

Previous Booster 1097 missions

Sentinel-6B | Twilight | NROL-172 | Transporter-17 | 8 Starlink missions

Tonight's launch was SpaceX's 110th of 2026. The vast majority of the company's flights so far this year β€” 106 of them, in fact β€” have been performed by the workhorse Falcon 9.

The powerful Falcon Heavy has launched twice in 2026, as has SpaceX's next-gen megarocket, Starship. Both Starship liftoffs this year have been suborbital test flights. The next Starship launch, which is expected to occur in the next two weeks, will apparently take the vehicle orbital for the first time.

Editor's note: This story was updated at 11:50 p.m. ET on Sept. 15 with the new launch date of Sept. 16. It was updated agai at 9:28 p.m. ET on Sept. 16 with news of successful launch and rocket landing.

Vega C rocket launches 2 European Earth-observing satellites to orbit from South America (video)

14 September 2026 at 19:00

Two European Earth-observing spacecraft lifted off from South America tonight (Sept. 14).

A Vega C rocket carrying the FLEX and Copernicus-3C satellites launched from Europe's Spaceport in Kourou, French Guiana at 9:21 p.m. EDT (10:21 p.m. local time in Kourou and 0121 GMT on Sept. 15).

Both FLEX and Sentinel-3C were deployed as planned. They were released at an altitude of about 509 miles (820 kilometers), and both were flying freely by 116 minutes after launch.

A Vega C rocket launches the FLEX and Sentinel-3C Earth-observation satellites to Earth orbit from Kourou, French Guiana on Sept. 14, 2026.

A Vega C rocket launches the FLEX and Sentinel-3C Earth-observation satellites to Earth orbit from Kourou, French Guiana on Sept. 14, 2026. (Image credit: ESA/Avio)

The 875-pound (397-kilogram) FLEX will detect and monitor vegetation fluorescence, which explains its name (a shortening of "Fluorescence Explorer"). By doing so, it will map plant photosynthetic activity β€” something no satellite can do at the moment, according to ESA.

FLEX's data will be important not only "for a better understanding of the global carbon cycle, but also for agricultural management and food security," ESA wrote in a FLEX mission desription. "This is of particular relevance due to demand the growing world population is placing on the production of food."

Sentinel-3C is part of the European Union's Copernicus Earth-observation program. The 2,520-pound (1,1143-kg) satellite will continue the Sentinel-3 line, which is aging but still going strong in low Earth orbit; Sentinel-3A and Sentinel-3B, which launched in 2016 and 2018, respectively, remain active.

"Like its two older siblings in orbit, Sentinel-3C carries a suite of cutting-edge instruments that measure systematically Earth’s oceans, land, ice and atmosphere to monitor and understand large-scale global dynamics," ESA wrote in a Sentinel-3C description. "It provides essential information in near-real time for ocean and weather forecasting."

illustration of a boxy silver satellite flying over earth

Artist's illustration of a Sentinel-3 satellite in orbit. (Image credit: ESA/ATG medialab)

The 115-foot-tall (35-meter-tall) Vega C debuted in July 2022 and had seven flights under its belt before today, six of them successful.

The rocket was developed by the European Space Agency and originally operated by the France-based company Arianespace. The Italian outfit Avio now runs the vehicle's liftoffs, however; today's launch was the second Avio has managed.

Editor's note: This story was updated at 9:35 p.m. ET with news of successful liftoff, then again at 1:10 a.m. ET with news of successful satellite deployment.

SpaceX launches 3 telecom satellites to orbit on 700th Falcon mission of all time (video)

13 September 2026 at 22:41

SpaceX lofted three telecom satellites to orbit today (Sept. 13) on a milestone mission for the company.

A Falcon 9 rocket lifted off from Florida's Cape Canaveral Space Force Station today at 2:49 p.m. EDT (1849 GMT), carrying the final three satellites for Luxembourg-based SES' O3b mPOWER constellation.

It was the 700th mission to date for SpaceX's Falcon rocket family, according to the company. That family first spread its wings in March 2006 when the Falcon 1 debuted. The Falcon 1 flew a total of five times, twice successfully, before giving way to the workhorse Falcon 9 in 2010. The Falcon 9 has conducted the vast majority of the family's flights; the only other member, the still-active Falcon Heavy, has launched 13 times to date.

A SpaceX Falcon 9 rocket launches three O3b mPOWER satellites for the telecom company SES from Florida on Sept. 13, 2026.

A SpaceX Falcon 9 rocket launches three O3b mPOWER satellites for the telecom company SES from Florida on Sept. 13, 2026. (Image credit: SpaceX)

The Falcon 9's first stage came back to Earth a little less than nine minutes after launch today, landing in the Atlantic Ocean on the SpaceX drone ship "A Shortfall of Gravitas." It was the 29th flight for this particular booster, which is designated B1080.

The rocket's upper stage, meanwhile, continued hauling the O3b mPOWER trio to medium Earth orbit (MEO). The satellites were deployed as scheduled, being released at an altitude of 5,000 miles (8,000 kilometers) over a 14-minute span starting roughly 33.5 minutes after launch.

SES already operates 10 O3b mPOWER satellites in MEO. The spacecraft that went up today will complete the constellation, which is "purpose-built to deliver predictable low latency, exceptional throughput and unprecedented flexibility for industries where uptime isn’t optional," according to the company.

"It transforms how networks operate by pairing advanced software defined satellites with an intelligent ground and software ecosystem β€” ensuring guaranteed performance, even as global bandwidth demands surge," the company wrote.

The O3b mPOWER satellites, which are built by Boeing, weigh about 3,750 pounds (1,700 kilograms) apiece. SpaceX has launched all of them, on six Falcon 9 launches beginning in December 2022.

Previous Booster 1080 missions:

Ax-2 | Euclid | Ax-3 | CRS-30 | SES ASTRA 1P | NG-21 | 22 Starlink missions

Today's launch was SpaceX's 107th orbital mission of the year. The Falcon 9 has performed 105 of those flights, with the Falcon Heavy conducting the other two.

SpaceX has also launched two suborbital test flights of its Starship megarocket in 2026 and is gearing up for the third, which apparently will take the giant vehicle orbital for the first time.

Rocket Lab launches mystery satellite to orbit for secret customer (photo)

11 September 2026 at 20:00

Rocket Lab just launched a mystery mission to orbit.

An Electron rocket lifted off from Rocket Lab's New Zealand site on Thursday (Sept. 10) at 11:28 p.m. EDT (0328 GMT and 3:28 p.m. local New Zealand time on Sept. 11).

The launched kicked off a mission the company called "Happily Ever Faster," which we know little about.

'Happily Ever Faster' to orbit 🌌✨ Today we launched our 95th Electron at 3:28 pm NZST and deployed a single Earth observation satellite to a 500km LEO for a confidential customer - our 16th mission of the year with 100% mission success. pic.twitter.com/xAsy30uyNPSeptember 11, 2026

Rocket Lab did not livestream the mission or reveal who booked it, saying only that it aimed to loft "a single commercial satellite to a 500 km low Earth orbit." That did indeed happen successfully, the company announced via X about 80 minutes after launch.

Speculation has worked to fill the information vacuum, as it generally does. For example, some outside observers think "Happily Ever Faster" carried up a "Gen-3" satellite for the geospatial intelligence company BlackSky.

These spacecraft are powerful Earth observers, capable of resolving features as small as 14 inches (35 centimeters) on our planet's surface. Rocket Lab has launched BlackSky Gen-3 satellites before, so this is a pretty good bet β€” especially since, in that post-launch X post, the company revealed that the deployed payload was an Earth-observing craft.

"Happily Ever Faster" was Rocket Lab's 16th launch of 2026, and the 13th involving the 59-foot-tall (18 meters) Electron, which gives small satellites dedicated rides to space.

The company has also launched three missions this year with HASTE, a suborbital version of Electron that tests customer equipment in a hypersonic flight environment. All 16 launches in 2026 have been successful.

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