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Fortnite Finally Returns to iPhones in Australia After Court Win

23 October 2026 at 08:02

It has been a long time coming for mobile gamers down under. The wildly popular game Fortnite is finally heading back to iPhones in Australia this Thursday. The return comes after a major win for its creator, Epic Games, in a federal court case against tech giant Apple. The judge ruled that the phone maker […]

The post Fortnite Finally Returns to iPhones in Australia After Court Win appeared first on The Mac Observer.

Australia Orders Apple to Overhaul Its App Store Rules by 2027

23 October 2026 at 07:52

After a long legal battle, the Federal Court of Australia has ordered Apple to open its ecosystem to third-party app stores and alternative payment methods. The new ruling closely copies the changes brought by the Digital Markets Act in the European Union. If the court decision holds, iOS users in Australia will soon have fresh […]

The post Australia Orders Apple to Overhaul Its App Store Rules by 2027 appeared first on The Mac Observer.

Promoções na App Store: Code Drawer, Rebel Cops, Lossless Audio Extractor e mais!

23 October 2026 at 01:42

Para esta quinta-feira, véspera de lançamento do iPhone Duo, economize com nossa tradicional seleção de promoções na App Store!

O Code Drawer é um utilitário para códigos QR desenvolvido pela Megabits — e nosso destaque do dia.

Organize, armazene e exiba códigos QR e links em um único lugar, otimizando o acesso rápido a informações usadas com frequência. A proposta é simples e eficiente: centralizar os códigos de redes sociais, pagamentos, redes Wi-Fi e outros conteúdos, que normalmente exigem várias etapas para serem localizados, em um só lugar.

Crie códigos QR a partir de textos, links e conteúdos copiados para a área de transferência. Escaneie códigos com a câmera do dispositivo ou a partir de imagens já salvas. Outro destaque é a integração com o ecossistema da Apple: uma única compra pode ser utilizada no iPhone, iPad, Apple Watch e Mac, com sincronização automática via iCloud.

Suporte a widgets, Atividades ao Vivo (Live Activities) e atalhos fecha o pacote de recursos. Aproveite a oferta e baixe agora!


Abaixo outros jogos/apps que, juntos, somam mais de R$220 em descontos:

Jogos

Jogo de estratégia.

Puzzles.

Jogo de aventura.

Jogo de ação.

Aplicativos

Conversor de áudio.

Desenhos no ambiente digital.


Aproveite as ofertas e até amanhã! Lembrando que elas são sempre por tempo limitado, então é bom correr. 🤩

Emulador Delta chega à versão 2.0 com Liquid Glass, suporte ao iPhone Duo e mais

23 October 2026 at 01:30

Um dos emuladores de jogos mais populares, o Delta chegou à versão 2.0, com uma novidade animadora para usuários na União Europeia: ele agora está disponível globalmente na App Store — inclusive nos países do bloco, onde só era possível baixá-lo pela loja alternativa AltStore PAL.

Além dessa expansão, é claro, o Delta 2.0 conta com uma série de novos recursos e aprimoramentos, entre os quais uma interface completamente adaptada ao Liquid Glass, com elementos translúcidos e adaptações para diferentes tamanhos de tela.

Ainda falando no ecossistema da Apple, ele também ganhou suporte ao iPhone Duo. Além de skins de controles otimizadas para cada posição do aparelho, ele oferece uma experiência semelhante à do Nintendo DS, suporte à multitarefa com tela dividida e ao Apple Pencil.

Outra novidade bem bacana é a possibilidade de jogar títulos do Sega Genesis no emulador, que agora conta com novas skins que recriam o visual clássico do controle do console, bem como oferece suporte integrado a códigos de trapaça do Action Replay e do Game Genie.

Há, ainda, suporte à plataforma de conquistas RetroAchievements, skins animadas, personalização para filtros gráficos e para a velocidade dos jogos, integração com cartuchos físicos, melhorias na biblioteca e muitas novidades menores e incrementais.

Gemini Notebook agora permite personalizar vídeos e apresentações antes da geração

23 October 2026 at 00:44

O Google atualizou o Gemini Notebook com uma novidade bem útil para quem gosta de mais personalização na hora de gerar conteúdos usando inteligência artificial — especialmente na criação de vídeos e apresentações.

Agora, em vez de apenas fornecer um prompt e esperar que a plataforma entregue o conteúdo já pronto a partir dele — o que ainda funciona, cabe destacar —, agora também dá para seguir um processo de criação passo a passo.

Para começar a usar a novidade, basta pedir para o Gemini Notebook gerar uma apresentação ou um vídeo usando o chat, ou simplesmente clicar/tocar na opção correspondente no painel do Studio.

Uma das opções disponíveis é a personalização guiada, na qual o app sugere temas relevantes, formatos e estilos com base nas suas fontes. Essas preferências também podem ser indicadas já no prompt, para que sejam preenchidas automaticamente.

Você também pode deixar ativa a opção “Revisão”, para que o Notebook mostre a você um esboço da apresentação ou as notas de produção de um vídeo, permitindo refinar o conteúdo antes de gerar o resultado final.

A novidade está sendo disponibilizada gradualmente, tanto para usuários do Google Workspace quanto para quem tem apenas contas pessoais do Google.

NOTA DE TRANSPARÊNCIA: O MacMagazine recebe uma pequena comissão sobre vendas concluídas por meio de links deste post, mas você, como consumidor, não paga nada a mais pelos produtos/serviços ao usar os nossos links de afiliado.

via Android Authority

Apple destacará apps com suporte ao iPhone Duo na App Store; Instagram, WhatsApp e muitos outros são atualizados

23 October 2026 at 00:17

Uma das maiores críticas ao iPhone Duo nestes dias de pré-lançamento com certeza é o estado dos aplicativos disponíveis para o dobrável, que nem sempre apresentam uma experiência adaptada ao formato pouco convencional do aparelho.

Muitos desenvolvedores, no entanto, já lançaram atualizações para o dobrável, e a Apple está fazendo questão de destacar isso com novas coleções na App Store, as quais trazem apps e jogos que já foram adaptados para o iPhone Duo. Softwares otimizados para o aparelho também ostentarão o rótulo “Made for iPhone Duo” (“Feito para o iPhone Duo”, em tradução direta).

Susan Prescott, responsável global pelas relações com desenvolvedores da Apple, falou sobre a recepção que o dobrável tem recebido por parte de criadores de apps:

A resposta da nossa comunidade de desenvolvedores ao iPhone Duo tem sido incrível, e estamos inspirados pela rapidez com que eles adotaram a tela maior e as novas formas de interação. Desde assistir a programas e conteúdos populares na tela interna expansiva até realizar multitarefas em várias janelas ou jogar games com qualidade de console, desenvolvedores do mundo todo estão reinventando o que seus apps podem fazer. Mal podemos esperar para que os usuários descubram essas experiências a partir desta sexta-feira, com muitas outras novidades em apps a caminho.

Em um comunicado publicado no seu site oficial, a Apple deu bastante destaque à Netflix, cujo app chegou até mesmo a ser citado na keynote de apresentação do iPhone Duo. Outros apps de streaming, no entanto, já entraram para essa festa, como o Amazon Prime Video, o Paramount+ e as plataformas de transmissões esportivas MLB e PGA Tour.

Entre os apps de produtividade citados pela Apple, temos o Word e o Outlook (ambos da Microsoft), bem como o Zoom, o Slack e o Salesforce (ambos da Salesforce), o Fantastical, o Notewise, o Things e o Bear.

Criadores de conteúdo, por sua vez, já podem aproveitar o Instagram e seu app irmão Edits no iPhone Duo, bem como o app de IA Detail e o editor de vídeos VLLO.

No mundo dos jogos, temos os gigantescos Asphalt Legends e Zenless Zone Zero, bem como o RPG 1Role-playing game, ou jogo de interpretação de papéis. UnGodly. No Apple Arcade, títulos como Sneaky Sasquatch e Retrocade já foram adaptados para tirar vantagem da tela interna do dobrável.

Outros apps citados pela Apple incluem Deck-Man, NYT Cooking, LTK, Lowe’s, Shop, OpenTable, DoorDash, Yelp, Lyft, American Airlines, United Airlines, Sky Guide, Tide Guide, edjing Mix, Next Shot, iQIYI, WPS Office, Xmind, Weibo, AMap Global, rednote, Taobao, WEBTOON, NAVER SERIES, KakaoPage, BAND, Airmail, Craft, Tiimo e Moises.

A Maçã também citou o SmartGym, o Flighty e o Tripsy, sobre os quais falamos ontem junto com o app Suporte da Apple, que também ganhou suporte ao iPhone Duo.

Mais apps

Além dos apps destacados acima, outros também já abraçaram o iPhone Duo, incluindo os desenvolvidos pela própria gigante de Cupertino, como o TestFlight e o GarageBand.

Entre os adaptados está até mesmo o WhatsApp:


Como o iPhone Duo ainda está nos seus primeiros dias de vida, é possível que apps não otimizados continuem sendo um problema por mais algumas semanas. No entanto, como pudemos conferir, a situação parece estar melhorando num ritmo bastante interessante.

iPhone Duo

iPhone Duo

Cores: branco-estrela ou céu noturno
Armazenamento: 256GB, 512GB, 1TB ou 2TB
R$ 21.999,00

NOTA DE TRANSPARÊNCIA: O MacMagazine recebe uma pequena comissão sobre vendas concluídas por meio de links deste post, mas você, como consumidor, não paga nada a mais pelos produtos/serviços ao usar os nossos links de afiliado.

Notas de rodapé

  • 1
    Role-playing game, ou jogo de interpretação de papéis.

Justiça australiana obriga Apple a abrir o iOS para lojas de apps e sistemas de pagamento alternativos

22 October 2026 at 14:24

A Austrália é o mais novo país a ir atrás do controle que a Apple tem sobre a distribuição de apps no iOS e da forma como desenvolvedores processam transações em seus softwares.

Hoje, o Tribunal Federal da Austrália ordenou que a companhia abra seu sistema operacional para lojas de apps e sistemas de pagamento concorrentes, além de permitir que usuários baixem e atualizem softwares de maneira direta (como por meio de páginas na web).

A Justiça australiana ainda deixa claro que isso deve ser feito sem qualquer penalização aos desenvolvedores que optarem por plataformas de terceiros. Eles também precisam ter acesso às mesmas ferramentas disponibilizadas aos criadores que estão na App Store, além de estarem sujeitos aos mesmos termos.

Quanto aos sistemas de pagamento, a Maçã está proibida de obrigar desenvolvedores a listarem a plataforma de processamento da App Store ao lado de outros sistemas ou fazê-los informar suas vendas à Apple. A empresa também não pode impedi-los de oferecer seus apps por preços menores caso sejam adquiridos com ferramentas de terceiros, bem como condicionar a distribuição alternativa ao fato de os desenvolvedores oferecerem conteúdo comprado em outros locais pelo sistema de pagamento proprietário da Apple.

O Tribunal também se adiantou e barrou algumas das manobras adotadas pela Apple em outros mercados para continuar cobrando uma comissão sobre apps distribuídos fora da App Store. Segundo a ordem, a Maçã não pode cobrar taxas sobre compras feitas por meio de serviços de pagamento alternativos ou sites em aplicativos distribuídos fora da App Store. No caso dos apps disponibilizados via App Store, as taxas são limitadas a um valor equivalente ao cobrado por bens ou serviços físicos, com a adição de outros “custos razoáveis” que a Apple possa ter ao processar essas compras.

A Apple, por outro lado, ainda poderá realizar verificações de segurança e privacidade em apps distribuídos fora da App Store, bem como manter seu tradicional sistema de notarização — mas sem impor restrições ou obstáculos para a instalação de apps por meios alternativos. A fabricante do iPhone também terá o poder de remover ou desativar apps distribuídos fora da App Store caso ela detecte conteúdo impróprio, riscos de segurança ou receba uma ordem legal.

Por fim, a Apple não poderá impedir que lojas alternativas sejam pré-instaladas em iPhones, mas não será obrigada a permitir que plataformas concorrentes sejam distribuídas pela própria App Store.

Epic Games comenta ordem

À Reuters, a desenvolvedora de Fortnite — uma das maiores interessadas na abertura do iOS — disse que seu battle royale retornará à App Store australiana “ainda hoje” como consequência dessas mudanças.

Ainda de acordo com o Tribunal, essas regras começarão a valer em 1º de março do ano que vem. Embora possa pedir uma prorrogação judicial no início de fevereiro (o que levaria o prazo para 3 de maio), a Apple disse ao veículo que apelará da decisão, citando seus direitos de propriedade intelectual e a segurança da App Store.

via MacRumors

Promoções na App Store: Retro Widget 3: Classic Snake, Spotzy: Emoji Hunt, StarryCamera2 e mais!

22 October 2026 at 01:48

Nesta quarta-feira, economize com nossa tradicional seleção de promoções na App Store!

O Retro Widget 3: Classic Snake é uma proposta que resgata a nostalgia dos celulares clássicos ao levar o jogo da cobrinha diretamente para os widgets do iPhone. 

O visual, inspirado nos dispositivos dos anos 2000, reforça a sensação de nostalgia e agrada quem guarda boas lembranças daquela época. Além do clássico jogo, o app se destaca pela personalização dos widgets, que transformam a Tela de Início em um espaço divertido.

Aproveite a oferta e boa viagem no tempo! 🐍


Abaixo outros jogos/apps que, juntos, somam mais de R$70 em descontos:

Jogos

Encontre os emojis.

Gerencie sua equipe de corrida.

Boliche.

Puzzles.

Aplicativos

Fotos estelares.

Adesivos para o iMessage.


Aproveite as ofertas e até amanhã! Lembrando que elas são sempre por tempo limitado, então é bom correr. 🚀

RawToHEIC converte fotos em RAW para HEIC diretamente no iPhone

21 October 2026 at 23:57

Fotografar em RAW é muito bom para fotógrafos ou entusiastas que querem obter um controle mais preciso de suas suas imagens na edição, mas o tamanho enorme dos arquivos gerados praticamente inviabiliza a sua distribuição nesse formato após a edição.

Por isso, geralmente os arquivos são convertidos para formatos mais eficientes antes de serem compartilhados, e o RawToHEIC é um software projetado especialmente com essa finalidade: transformar arquivos RAW no formato HEIC, amplamente usado pela Apple.

Ele é bem útil principalmente para profissionais que fazem o processo de edição de suas fotos diretamente no iPhone — por imagens em ProRAW capturadas do aparelho ou importadas de câmeras como Canon, Nikon, Sony, Fuji, Olympus, Panasonic, Pentax e Hasselblad.

Funcionando direto pelo menu de compartilhar do app Fotos (Photos), o app permite que você edite a foto direto no iPhone e a converta para o novo formato após a conclusão, mantendo coisas como HDR 1High dynamic range, ou ampla faixa dinâmica. e metadados e ocupando até quase dez vezes menos armazenamento.

O RawToHEIC também funciona no iPadOS e no macOS — o que é ideal para quem gosta de fazer suas edições no aplicativo nativo da Maçã ou simplesmente não tem um aplicativo de edição capaz de exportar fotos em RAW para outros formatos com facilidade.

O app pode ser baixado gratuitamente e oferece até 50 conversões por dia. Para conversões ilimitadas, você pode assiná-lo por R$60/ano ou comprá-lo por R$130.

Notas de rodapé

  • 1
    High dynamic range, ou ampla faixa dinâmica.

App Store Chief Details Future Of Apple Arcade And Mobile Games

20 October 2026 at 15:32

Apple recently promoted Carson Oliver to head of the App Store worldwide, and he is already sharing details about the future of gaming on its devices. During a recent interview with Polygon, Oliver explained how the company plans to attract more premium games to mobile devices and where its subscription service fits in. The focus […]

The post App Store Chief Details Future Of Apple Arcade And Mobile Games appeared first on The Mac Observer.

Carson Oliver and Apple’s Gaming Push

19 October 2026 at 22:08

Giovanni Colantonio:

Seven years later, Apple Arcade hasn’t gone anywhere, and Apple itself hasn’t slowed its broader gaming efforts either. Between courting major publishers like Capcom to release their games on Mac to launching a proper gaming app, it’s clear that Apple still has its sights set on being a major player.

The latest example of that came this week as Apple launched an App Store event dubbed Indie Games Week. The week-long initiative saw Apple welcoming games like Vampire Crawlers to iOS and announcing an ambitious mobile version of No Man’s Sky. At the center of that push was Carson Oliver, the new head of App Store Worldwide following Phil Schiller’s sudden departure from the role this past August. The fact that one of his first acts in the role was spearheading an indie gaming showcase hints at where Oliver’s priorities might lie.

[…]

While Oliver sells the narrative with carefully worded precision, questions still linger around Apple’s wider gaming efforts. Continued investment in mixed reality gaming is uncertain given that Apple has reportedly cut down production of its Vision Pro headset due to underwhelming sales. And though Apple continues to court publishers and get games on iOS, we haven’t seen the full-throated support from major players like Capcom and Ubisoft in 2026 that was crucial to raising Apple’s gaming profile in 2023.

Previously:

DropDMG 3.7.2

19 October 2026 at 22:07

DropDMG 3.7.2 is a maintenance update of my app for disk images and archives.

  • It still works back to macOS 10.13, but this will probably be the last such release. There’s no reason the code can’t continue to run there, but soon I will be switching to Xcode 27, which deploys back to macOS 12.

  • From some reason, this build was hard to submit to the Mac App Store. altool kept retrying, or something, right at the end of the upload. There’s usually a delay before a build shows up in App Store Connect, but this time I saw it there before altool had finished running.

  • I also ran into trouble submitting the app for review. It kept showing a spinner or reporting errors when I tried to save the build, and also when adding it for review.

  • The actual review was pretty quick by modern standards—three days including a weekend. It warned me ahead of time that review “can take up to 48 hours.”

  • When I was approving the build for release, it asked if I was “enjoying” App Store Connect and wanted me to rate the app.

Previously:

Apple Kicks Off Indie Games Week with Six New iPhone and iPad Games, Plus No Man’s Sky Preorders

12 October 2026 at 15:03
Source: Apple.

Source: Apple.

Today, Apple announced Indie Games Week, a celebration of some of the best games from independent game studios. To kick things off, the company announced seven big titles that are making their iPhone and iPad debut today or are coming soon.

Apple’s Carson Oliver, the head of App Store Worldwide, had this to say in the company’s press release:

Indie games are constantly pushing the boundaries of creativity to deliver unique gameplay experiences to Apple users, and we wanted to take a moment to celebrate these games and the teams that take creative risks to push gaming forward.

Sifu.

Sifu.

The games available today include:

  • Sifu ($7.99), a stylish martial arts fighting game where you play as a kung fu student out for revenge.
  • Vampire Crawlers ($9.99), a deck-building spin-off of Vampire Survivors where the dungeon battles are playable at your own pace.
  • Little Kitty, Big City (Free with $9.99 full-game unlock), an open world game where you explore a cityscape as a cat.
  • Dome Keeper ($9.99), a mining and defense game where you must mine for resources while keeping an eye out for enemy attacks on the surface.
  • Yes, Your Grace 2: Snowfall (Free with $4.99 full-game unlock), a kingdom-management game that poses moral dilemmas as you are forced to make choices to save your empire.
  • 9 Kings (Free with $8.99 full-game unlock), a card-based strategy game where you assemble your army for battle with rivals, managing troops and resources.
Coming Oct. 28: No Man's Sky.

Coming Oct. 28: No Man’s Sky.

Also announced today is that No Man’s Sky is making its debut on the iPhone and iPad on October 28th with preorders available today. Originally announced as a 2022 release for the Mac and iPad, the game has clearly taken longer than expected to adapt to Apple’s platforms.

For those who have been patiently waiting, though, the news is very good. The iPhone and iPad versions support all of the past updates to No Man’s Sky and will work on every iPhone from the iPhone 11 forward and the iPad Air (3rd generation) and later. The game will also feature touch controls, and both mouse and keyboard and controller support. However, similar to the game’s Switch debut, it will not include multiplayer, Settlements, cross-save, or cross-play at launch. No Man’s Sky will be free to download and try with a full-game unlock offered as a $19.99 In-App Purchase.

Dome Keeper.

Dome Keeper.

I’ve had a chance to play each of the games available today on my iPhone and iPad and it’s a great collection. What sets them apart from previous releases on other platforms is the attention each has paid to the unique features of Apple’s platforms. Many, including Dome Keeper, Sifu, and Vampire Crawlers, support Game Center and Family Sharing. By and large, the touch controls are well done, too, but I appreciate the games that offer controller support the most since that’s my preferred way to play.

I’ve had a lot of fun trying the betas of each of these games and am looking forward to No Man’s Sky later this month. There’s something great here for anyone who loves iPhone and iPad gaming, but be sure to check out the other gems Apple is highlighting in this App Store editorial feature, too.

App Store Scam: “Update My Phone”

30 September 2026 at 21:45

John Gruber:

“Update My Phone & Apps: Guide” is an iOS app from developer Tair Olzhasev. By default, the only thing it does for free is give you a “Check for Updates” button that launches the system Settings app. It doesn’t even take you to the General → Software Update screen. It just takes you to the root level of Settings.

Everything else it purports to do requires a $15/week subscription. That’s $780 per year.

Jeff Johnson:

You can tell it's a scam without even downloading the app, because it has no website and hosts the privacy policy on sites.google.com, a dead giveaway.

The 3-day trial with auto-renewing subscription is also a huge red flag. By no coincidence, 3 days is the minimum subscription trial length allowed by Apple. All the scams use it.

Christian Tietze:

Being part of a team with a successful App Store app opens my eyes for how weird the app store is.

This is not the Bear Notes the Shiny Frog team is working on :)

This one seems to not be a scam—and there’s only a one-time $3.99 IAP—but it sure is confusing.

Previously:

The App Store Review Process Needs Fixing

30 September 2026 at 21:43

Lex Friedman (Mastodon):

Though allegedly focused on benefiting users (through better safety and compliance), App Store review in its current form mostly frustrates the people it claims to protect.

[…]

Those are all scammy apps that got through. Apple’s review capacity isn’t infinite. Every hour a reviewer spends poring over a bug-fix update to an app that’s been in the store for years is an hour not spent catching the fake LastPass app.

[…]

And the review process is fundamentally flawed anyway: It works best with developers who are trying to do the right thing. Plenty of apps pull their content, features, and behavior from servers their developers control. Feature flags, remote configuration, and web views mean an app can behave differently the day after approval than it did the day of vetting. A determined bad actor can get past App Review. An honest developer just waits in a slow, nebulous line.

[…]

At WWDC 2020, the company announced that bug fixes for apps already in the App Store would no longer be held up over guideline violations (except for legal issues); developers could address those problems in a subsequent update instead. That’s a good policy! Based on developer complaints I’ve seen, Apple hasn’t honored that agreement.

He suggests a Trusted Developer Program.

Previously:

Not Muse in the App Store

28 September 2026 at 19:52

Jeff Johnson:

The Muse from Meta app description says at the beginning, “Muse is your personal AI agent that gets things done, always working on what matters to you.” The Muse AI app description says at the beginning, “Muse is your professional AI agent that gets work done, always helping move important tasks forward.” Near the end, the Muse from Meta app description has the heading “SMART, BUT STILL LEARNING.” Near the end, the Muse AI app description has the heading “POWERFUL, BUT STILL LEARNING.”

In other words, Muse AI is a blatant copy of Muse from Meta, the latter of which is currently the #1 iOS App Store download in the United States. I don’t know where Muse AI ranks in the iOS App Store, but I do know that it’s currently the #20 Mac App Store download in the US.

And the real Muse app isn’t in the Mac App Store, so it has no competition.

By the way, I’d also like to draw your attention to the #11 Mac App Store download, as shown in my screenshot above: App for Instagram º. Yes, the app name includes the º character, a phenomenon I’ve written about before.

[…]

The top search result for “VLC” in the Mac App Store is Video Player for VLC, developed by muhammad faisal jabbar, not by VideoLAN. VLC for Mac is distributed outside the Mac App Store. You may notice a similarity between the icon of the official VLC app in the iOS App Store and the icon of Video Player for VLC.

Previously:

Update (2026-09-29): John Gruber:

“Muse AI” is now gone, but “App for Instagram °” and “Video Player for VLC” are both still there.

Jeff Johnson:

The Reddit commenter claims that the scams receiving public attention are “the tip of the iceberg from a limited, outsider perspective,” which is an accurate metaphor, yet the commenter and I have dramatically different interpretations of that metaphor. For the commenter, the iceberg represents the vast number of scams allegedly caught by Apple app review but not seen by the public; for me, the iceberg represents the vast number of scams not caught by Apple app review and not seen by the public either. To put the argument another way, the commenter appears to assume that the majority of scams in the App Store receive widespread public attention, in blog posts such as mine or in the news media, so the relatively small number of stories we hear is indicative of a relatively small number of scams in the App Store, whereas my own impression is that the vast majority of scams in the App Store do not receive widespread public attention. Scam hunting is not my job, merely an occasional hobby. It’s so easy for me to find scams, they practically fall into my lap whenever I look. I could spend all day every day finding and listing App Store scams, if I were sufficiently motivated (I’m not). You would think that someone working for Apple would be sufficiently motivated, by a paycheck, to spend all day every day finding and listing and most importantly removing App Store scams, but I’ve seen no evidence of it.

I think Johnson is right about the iceberg. Most of the scams that get publicity are at the top of the charts. One view is that all the scam apps that Apple misses end up being popular. What are the odds? The other is that we notice them because they’re popular and that there’s also a vast number of deceitful or dangerous apps lurking.

Dan Moren:

Speaking of App Store shortcomings, I really hate when I want to see how much an app costs and I get this impenetrable list of IAP options. It’s impossible to know without installing and opening the app what the payments options are. Be great if Apple helped make this clearer—which options are actually available? What are their various plans (monthly, weekly, etc.)?

Meta AI for Mac and Muse

28 September 2026 at 19:51

Zac Hall:

The new Meta AI desktop app is version 1.0 beta at launch and weighs just 16MB once installed.

Based on initial inspection, it runs natively on Apple silicon Macs with macOS 15 or later, using an AppKit and SwiftUI shell with WebKit for richer chat content. In other words, this is not an Electron app or a repackaged iPad release.

It includes Mac-specific hooks, making the desktop experience more robust than the Meta AI mobile app.

Karissa Bell:

The Mac app brings a few new capabilities compared with Meta AI’s existing website and mobile app. For example, it enables users to share part of their screen so the assistant can “see” what they’re working on and provide more specific answers.

Juli Clover:

The app is primarily meant for businesses and content creators, and it integrates with Facebook and Instagram. It incorporates analytics tools so it can answer questions about performance, and connects with Google Workspace for document access. Google Workspace access requires a professional Facebook or Instagram account.

John Gruber:

Passes the Settings window sniff test too — it actually has a Settings window.

[…]

The Mac app is not available in the App Store. You need to download it directly from Meta’s web page, using the “Download for Mac (Beta)” link. The ChatGPT and Claude Mac apps aren’t in the Mac App Store either — they do too many things outside the App Store’s mandatory sandbox (and probably use APIs require that special entitlements in the App Store too).

Sarah Perez:

Meta’s new AI assistant app, Muse, is now available on Mac.

On the Mac, Muse can interact with your files, messages, calendar, notes, and mail, all within their native applications.

Terrence O’Brien:

Jason Aten, a contributing editor at Inc Magazine, posted on Threads screenshots of an interaction he had with Muse in which the assistant asks him some questions about a conversation he was having in Messages.

The problem is that Aten says he didn’t give Muse access to his messages. When asked how it knew about the contents of his messages, Muse replied, “I saw the notification previews, not your message history. I haven’t been reading your texts.” Aten continued to push, asking how Muse was receiving message previews, it didn’t have a good answer.

M.G. Siegler:

The number one response I’ve gotten to my thoughts on Meta’s Muse personal assistant agent is some variation of “I will never trust Meta with my data.” But the number two response is arguably more interesting (and related): “Why didn’t Google build this?”

Pieter Arntz:

Mac security researcher Patrick Wardle says it’s trivial to turn Muse into “the ultimate backdoor.”

[…]

According to Ars Technica, Wardle found that a locally running application or terminal command could alter an undocumented Muse configuration setting that controls the server used for dictation transcription. By redirecting dictation traffic to an attacker-controlled server, an attacker could capture voice prompts and obtain the authentication token for the victim’s Muse account.

John Gruber:

Four days later and Muse still holds the #1 spot in the U.S. iOS App Store.

See also: Joanna Stern.

Alexandr Wang (Watts Martin, John Gruber):

Here’s the best part: we have no idea what people will want. The world until now has been shaped by the small number of fanatics who have somehow found a way to make their wants real. But we’ve never seen humanity with every single person’s agency fully switched on. Eight billion people who just need to write their dream down in order to get started making it happen.

So we built Muse to help people build the world they want.

Damien P. Williams:

So uhhhhhh… Apparently meta’s muse “AI” is just straight up doxxing people to strangers on FB marketplace???

Via Mike Masnick:

Almost all of Meta’s PR about Muse was about how careful they had been to set it up not to do things like this, how they delayed the launch by months to carefully design it so it could be trusted. And then…

Previously:

OmniFocus 4.9

23 September 2026 at 20:33

Ken Case:

OmniFocus 4.9 adds support for Siri AI, optional new date parsing assistance via Apple Intelligence, and a range of new and updated App Intents exposed as Shortcuts actions.

[…]

In our testing we’ve found that the new Siri AI hasn’t yet learned how to work with app capabilities that it hasn’t specifically been trained on, even for App Intents that are available in Shortcuts and Spotlight. For example, its understanding of how to work with OmniFocus is based on how it’s been trained to work with the Reminders app. Our work in OmniFocus 4.9 means that Siri now knows about “reminders” in OmniFocus (i.e. actions and Inbox items), “lists” (i.e. projects) which contain reminders, and any “groups” (i.e. folders) that lists have been organized into. Siri can assign and edit reminder due dates, flags, repeat schedules, and notes and image attachments in OmniFocus. This is another great leap forward! But as soon as you try to go beyond what Reminders can do, you find its limits: for example, it doesn’t understand the distinction between due dates, planned dates, and defer dates.

Siri also doesn’t really understand much about how our document-based apps work, because Apple hasn’t trained it on our specific apps or anything equivalent. So, Siri doesn’t know how to make an outline, or a diagram, or a Gantt chart. We expect this to improve over time—after all, we’ve worked with other language models that do understand how to make those things—but it’s important to understand Siri’s current limits.

[…]

With Siri AI, Spotlight becomes even more important as a source for personal context. You can ask Siri about content in your OmniFocus database, so Siri can summarize the actions you’ve completed this week, or tell you what items you might consider working on soon.

My favorite change in OmniFocus 4.9 seems less exiting, but I’m irrationally happy about it. Last year, as part of the Liquid Glass update, they redesigned the Perspectives Bar on iOS to automatically collapse and expand as you scroll. I found the animations distracting, it messed up my muscle memory, and it required lots of extra taps. In 4.9, there’s a new Show Perspective Bar option, which you can set to Automatically (the 4.8 behavior), Manually (stay collapsed but expand when you tap), or Always (show the expanded state all the time, nothing moves). This is, of course, what I chose.

I’m still seeing the previously mentioned glitches in the Mac app with tabbing, spontaneous tag collapsing, and the window moving itself between spaces. The iOS app sometimes still shows an out-of-date list of flagged actions.

Previously:

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