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US engineering student builds portable foundry to teach metal casting anywhere

21 October 2026 at 20:09

A portable metal-casting kit developed at the University of Wisconsin-Milwaukee (UWM) is taking one of manufacturing’s oldest industrial processes past traditional foundries and into classrooms, public events, and even local bars.

The compact demo, Known as ‘Foundry in a Box,’ lets participants safely cast molten tin into small souvenirs like keychains, delivering a hands-on introduction to the fundamentals of metal casting.

Designed as an outreach tool, the portable setup condenses a process normally associated with large industrial facilities into a compact, transportable unit. Wearing protective gloves and safety goggles, participants pour molten tin into molds and leave with a finished metal keepsake while learning how casting underpins products used across the automotive, aerospace, construction, and manufacturing industries.

Unlike machining, which removes material from a larger piece, casting involves pouring liquid metal into a mold and allowing it to solidify into a desired shape. The method can produce components with complex geometries and remains a key part of manufacturing, from small hardware to large industrial machinery.

“Metal casting is everywhere,” said Swaroop Behera, a doctoral engineering student at UWM who has expanded the initiative. “So long as anyone is making something out of any metal, metal casting is going to be there.”

Making manufacturing more accessible

The project aims to expose students and the general public to manufacturing technologies that often receive little attention in traditional science and engineering education.

While ‘Foundry in a Box’ had existed previously, Behera helped broaden its reach after becoming president of UWM’s student chapter of the American Foundry Society. The team has since brought the portable foundry to schools, university events, and community venues, growing participation from a handful of students to hundreds each year.

The initiative has also attracted interest from educators. A presentation on the portable casting system at a Wisconsin Technology Education Association conference reportedly drew a standing-room-only audience.

According to Behera, letting participants build an object with their own hands makes manufacturing concepts easier to understand and encourages greater interest in engineering disciplines.

Supporting next-gen manufacturing engineers

The outreach effort has also received recognition from industry. The Foundry Educational Foundation, which strengthens ties between universities and the metal-casting industry, established a graduate fellowship at UWM after seeing the program’s success. Behera became its first recipient.

Alongside the outreach initiative, Behera’s doctoral research focuses on developing aluminum alloys that could replace titanium in certain high-temperature applications—a development that could eventually benefit industries looking for lighter, high-performance materials, including aerospace and advanced manufacturing.

Titanium is valued for its strength and high-temperature performance, but it can be expensive to process. Developing aluminum alloys that perform under demanding conditions could offer manufacturers another material option, although any replacement would depend on the specific application and its performance requirements.

Although his plans remain open, Behera says he hopes to keep connecting engineering research with practical applications while encouraging more students to explore manufacturing careers.

“Science has gone really far ahead, and technology is playing catch-up—that’s where materials science comes in,” he said. “You’re always trying to figure out and solve a specific problem for a given industry.”

Apple Seeks 6G Modem Engineer for Next-Generation Wireless Systems

By: Jack
21 October 2026 at 15:17

Apple is recruiting a 6G cellular modem systems engineer, adding a next-generation research focus to its in-house modem development. The position, posted October 19 in Sunnyvale, California, describes responsibilities spanning cellular standards, hardware and software architecture, and power efficiency.

The Apple job listing establishes a concrete engineering focus. It does not identify a future iPhone, name a commercial modem, or provide a release date.

That makes the vacancy useful as a window into development priorities rather than a product announcement. The significant detail is how broadly Apple describes the work: connecting emerging standards with the decisions required to build a functioning cellular system.

The Role Connects Research With Product Engineering

The position covers feature definition, algorithm development, simulation, silicon testing, and preparation for production. Apple specifically identifies next-generation modem requirements with a focus on 6G evolution.

The listing also emphasizes translating engineering improvements into throughput, latency, battery life, and connection reliability. Candidates are expected to understand emerging 6G work alongside 5G and 4G standards.

Those responsibilities explain why modem development extends beyond designing a single chip. A cellular system must coordinate signal processing, software, and hardware while operating within a mobile device’s power constraints.

The practical challenge is balancing competing priorities. An approach that improves one performance measure may introduce costs elsewhere, such as greater processing demands. Evaluating those trade-offs is part of turning a technical possibility into something suitable for a portable product.

Two dark purple smartphones are shown: one, the iPhone 18 Pro Max, displays the back with three camera lenses, while the other showcases the front screen with an abstract pattern. Both devices are set against a black background.
Image Credit: Apple Inc.

Apple’s 6G References Predate This Vacancy

The October posting is not the first public indication of this research. A separate Apple RF modeling position, dated June 24, includes modeling and simulation for 4G, 5G, and 6G modem systems.

The distinction matters when interpreting the latest recruitment. A newly published vacancy can reveal current responsibilities without establishing when a project began or how much its staffing has changed.

The two roles address different engineering tasks. The RF modeling position focuses on simulating radio-frequency behavior and investigating performance, while the newer systems role connects standards, algorithms, hardware, and software. Together, they illustrate why modem development requires work across several specialties.

The Standards Process Is Still Underway

The wider industry remains in the process of defining 6G. The International Telecommunication Union refers to the next generation as IMT-2030.

According to the ITU’s current development overview, its expert working party completed draft technical performance requirements in February 2026 and draft evaluation guidelines in June. Both documents have been submitted to ITU-R Study Group 5 for approval scheduled for December 2026.

The ITU has also invited proposals for candidate IMT-2030 radio technologies between February 2027 and February 2029. That window concerns submissions for evaluation, rather than consumer launches, and helps explain why companies are recruiting engineers while the technical framework is still taking shape.

These milestones concern how candidate technologies will be specified and assessed. They do not establish a date when a particular operator will offer service or when Apple will ship compatible hardware.

For readers, this is an important distinction between an industry framework and a usable connection. Standards work helps establish common expectations. Commercial availability requires additional decisions and implementation by device makers, network suppliers, operators, and regulators.

6G - Apple 5G modem in iPhone SE and iPhone 17 enhances network performance

The Work Builds on Apple’s Existing Modem Effort

Apple already has experience bringing its own cellular modem to market. The company introduced C1 with iPhone 16e in February 2025, identifying it as its first internally designed cellular modem and a component supporting 5G connectivity.

That C1 announcement provides a commercial reference point for Apple’s modem work. The recruitment concerns a different stage: developing systems around emerging standards. Shipping a 5G modem and researching 6G are related activities, but progress in one does not establish a launch schedule for the other.

It does not establish that the new role belongs to a particular C-series successor. Assigning a name, manufacturing schedule, or specific iPhone generation would go beyond the information available.

What the Vacancy Means for iPhone Buyers

The immediate takeaway is about Apple’s development direction. The company is seeking engineers who can connect emerging wireless standards with practical requirements such as efficient operation and reliable connectivity.

For someone choosing a phone today, the vacancy provides no basis for predicting when 6G will become a useful purchasing consideration. Published device capabilities, local network coverage, and current service plans remain the information buyers can assess.

The more meaningful future milestones will be finalized specifications, announced compatible hardware, and documented operator deployments. Until those arrive, Apple’s recruitment offers evidence of preparation—and a clearer view of the engineering involved—without establishing the features or timing of a future iPhone.

The post Apple Seeks 6G Modem Engineer for Next-Generation Wireless Systems appeared first on AppleMagazine.

iPhone Duo Display Report Describes Temporary Wrinkles Around the Fold

21 October 2026 at 13:56

An early iPhone Duo display report is drawing attention to how the folding area responds to pressure, adding a new question alongside the phone’s crease visibility. The phone’s inner display has a replaceable cover layer, while the latest report focuses on how the surface reportedly responds to pressure above the hinge.

The distinction matters. A fold that is difficult to see can still feel different when touched. Neither observation, on its own, establishes how the display will perform after months of everyday use.

The Report Centers on a Demonstration Video

An October 20 report from GSMArena attributes the footage to Weibo user Kang, with Ice Universe subsequently sharing it. According to the report, pressure causes the area above the hinge to depress and develop temporary wrinkles before appearing smooth again.

Kang reportedly observed similar behavior on multiple devices. That remains an attributed claim, rather than a published testing program with documented pressure levels, sample sizes, or repeatable measurements. The original Weibo post could not be independently accessed for this article.

The footage circulated before retail availability, but the cited report does not establish the provenance or condition of the devices shown. It should therefore not be presented as evidence of failures among retail customers. Multiple publications discussing the same clip also do not amount to independent durability tests.

A person holds an A20 Pro foldable smartphone open; one screen shows a photo of a woman, while the other displays app icons and a weather widget.
Image Credit: Apple Inc.

Crease Visibility and Surface Feel Are Separate Questions

Apple’s September 9 announcement describes a nano-textured finish intended to reduce reflections and minimize crease visibility. It also identifies a custom polymer cover, glass above and below the folding panel, adhesives that accommodate movement, and a titanium backing plate.

Apple also says the hinge supports the center of the display when the phone is open. That makes the reported pressure response relevant to assessing the finished design, although the announcement does not specify how much surface movement is expected under a fingertip.

That construction provides context, but it does not identify the cause of the reported behavior. The available footage cannot establish which layer is moving, how much force is being applied, or whether the response falls within Apple’s intended tolerances.

There are three different questions for reviewers to investigate. The first concerns appearance: whether the fold distracts from text, photographs, or video. The second concerns touch: whether a finger notices a change while crossing the center. The third concerns durability: whether repeated use produces lasting damage.

A demonstration of one property cannot settle all three. Temporary deformation deserves examination, but treating it as proof of an eventual screen failure would require evidence that has not been established here.

The Glass Explanation Remains Speculation

Ice Universe suggested variable-thickness glass as a possible explanation for the reported behavior. Separately, Corning describes a technology called VtG, which uses thinner glass at the hinge and thicker surrounding sections to balance flexibility and durability.

However, the existence of that technology does not establish that it is used in iPhone Duo, or that it explains the reported softness. Apple’s published construction details should not be combined with an unconfirmed supplier theory to create an apparently complete explanation.

A technical assessment would need more than a visible surface response. Useful evidence would include controlled measurements and an examination of the display assembly. Until then, assigning the behavior to a particular material would be premature.

A foldable iPhone Duo displaying a dashboard of widgets on the left screen and a messaging app thread on the right screen.
Image Credit: Apple Inc.

What a Useful Follow-Up Test Should Examine

The next step should be observation under ordinary use. Reviewers could examine whether the center feels different during scrolling, typing, or gestures, and whether that difference affects accuracy or comfort.

A separate controlled test could investigate pressure response, documenting the force applied, the condition of the device beforehand, and whether any change remains afterward. Keeping those evaluations separate would help readers distinguish an everyday interaction from a deliberate stress test.

Longer observation would also be valuable. A surface that returns to its previous appearance immediately presents a different question from one that develops a persistent mark. Photographs taken under consistent lighting could help document that difference without relying on memory or dramatic viewing angles.

What Buyers Can Take From the Report

Apple has scheduled initial iPhone Duo availability for October 23. Before drawing a purchasing conclusion from the clip, readers should look for assessments that identify the hardware tested, explain the method, and distinguish temporary movement from lasting damage.

For now, the report gives reviewers a specific issue to investigate. It does not establish a widespread defect, a guaranteed durability problem, or a reason to assume every device will behave identically. The useful follow-up is evidence showing how the folding area performs during normal handling and over time.

A white iPhone Duo foldable shown at an angle, revealing the triple-lens camera system on the back and a vibrant photo displayed on the internal screen.
Image Credit: Apple Inc.

The post iPhone Duo Display Report Describes Temporary Wrinkles Around the Fold appeared first on AppleMagazine.

Super-sticky ‘living cement’ could turn Martian dirt into 3D-printed shelters, study finds

4 October 2026 at 13:39

Chinese scientists have developed a new kind of “living cement” that could, in theory, be used to build structures on far-away planets like Mars. According to reports, it works using just a few ingredients, including “domestic” soil/regolith, gelatin, and genetically engineered yeast.

If able to scale, this technique could be used to build shelters and other structures for future long-term human missions to the planet. What’s more, the process is relatively cheap and could be combined with on-site 3D printers.

The researchers managed to engineer a special strain of Saccharomyces cerevisiae yeast that produces extremely adhesive proteins. One of these proteins is similar to those produced by mussels that enable them to stick to surfaces like rocks.

The idea is that these proteins could be used as a kind of cement to bind soil or regolith, effectively making a kind of biological cement. The yeast cells therefore behave a bit like millions of microscopic sticky particles inside the binder.

Building Martian structures using yeast

The gelatin component forms a hydrogel around everything, while the soil/regolith provides the bulk of the material. Initially gloopy in texture, this paste can be extruded through 3D-printer nozzles to form complex structures.

As for “curing” the mixture, the researchers believe it is best to work with the conditions on Mars rather than fight them. Mars has a very thin atmosphere (about 0.6 percent of that on Earth) and is much colder on average than Earth (about -63.4°F/−53°C).

Under these conditions, liquid water will freeze and sublimate, meaning it never really stays in liquid form for very long. That is essentially freeze-drying. What’s left behind is a lightweight porous network in which the gelatin, yeast-derived adhesive proteins, and mineral grains are locked together.

You can liken that to something akin to a mixture of freeze-dried sponge and concrete. What’s more, this new material is actually pretty strong, with 12 MPa compressive strength and 6 MPa flexural strength.

That’s about on par with low-strength and lightweight concrete here on Earth. Promising indeed, and if it can save shipping thousands of tons of material for construction, that would clearly be enormously beneficial.

Instead, in theory, you’d just need to send the biological starter material, some processing equipment, and a big robot printer. Interestingly, the material is also recyclable, meaning its constituent parts can be broken down and reused.

All well and good, but before this could be seriously considered for applications outside the lab, some important things need to be refined.

More work to do

The first is that the tested material used sand as a substitute for Martian regolith. Actual Martian regolith has different particle characteristics and contains things such as perchlorates. How the gelatin-yeast mix reacts to this is yet to be tested.

Another issue is that the gelatin is porcine, meaning that it would need to be “shipped in” to a building site. The team also tested a gelatin-free formulation, although its performance was lower, and the researchers say stronger fully biological binders will be needed.

Yet another major issue is enabling the material to build pressurized structures to protect people from Mars’s harsh environment. The team proposes a ready-made pressure-retaining membrane enveloped by a shell and shielding built using this new living concrete.

Overall, it is a promising proof-of-concept showing that Martian regolith might one day be turned into printable construction material using engineered biology, while exploiting Mars’s cold and near-vacuum conditions as part of the manufacturing process rather than treating them purely as obstacles.

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Scientists have developed a new kind of "living cement" using engineered yeast and gelatin that could be used to print buildings on Mars.

MacVoices #26264: Live! – Smart TV Privacy, Copilot Frustrations, Star Trek’s Tech Legacy

By: Chuck
25 September 2026 at 01:09
A discussion of smart TV privacy examines reports of LG televisions collecting viewing data, whether TVs should ever be connected to the internet, and when firmware updates are worthwhile. The MacVoices Live! panel also considers hotel TV privacy, Microsoft’s increasingly pervasive Copilot strategy and organizational changes, and the enduring influence of Star Trek technology on real-world innovation.

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Tenzing trailer reframes the historic first ascent of Mount Everest

17 September 2026 at 00:26

Tenzing shifts one of mountaineering’s most famous stories toward the Himalayan climber whose name has long shared a place in history with Edmund Hillary. Apple Original Films has released the trailer for the upcoming adventure drama, with Genden Phuntsok playing Tenzing Norgay and Tom Hiddleston portraying Hillary during the 1953 expedition that reached the summit of Mount Everest.

Directed by Jennifer Peedom, the film reaches select theaters on October 9 before streaming globally on Apple TV on October 16. The cast also includes Willem Dafoe, Caitríona Balfe, Thinley Lhamo, and Tenzin Dalha.

Rather than presenting the expedition simply as a survival story about reaching the world’s highest point, the film approaches the ascent through Tenzing’s position within the British-led team, his relationship with the mountain, and the social divisions surrounding the expedition.

That perspective gives the familiar Everest story a different dramatic center.

Tenzing puts the Himalayan climber at the front of the story

Tenzing Norgay and Edmund Hillary reached the summit of Everest on May 29, 1953, during an expedition led by Colonel John Hunt. Their ascent became one of the defining achievements in mountaineering history, but the new film is explicitly structured around Tenzing rather than treating the two climbers as interchangeable figures.

Phuntsok plays Tenzing as an experienced Himalayan climber who has already spent years pursuing the possibility of reaching the summit. The story follows his attempt to secure a meaningful place on the climbing team instead of being viewed primarily as someone there to support Western expedition members.

Hiddleston’s Hillary enters that story as another outsider within the expedition hierarchy. Apple describes the relationship between the two men as one built gradually through mutual respect and trust as the dangers and pressures of the ascent increase.

Dafoe plays Hunt, the expedition leader, while Balfe portrays expedition secretary Jill Henderson, who becomes an ally to Tenzing. Thinley Lhamo plays Dawa, Tenzing’s wife, whose support forms another part of the film’s emotional foundation.

The Apple TV listing also identifies Johnny Flynn as George Mallory and Tenzin Dalha as a younger Tenzing.

The 125-minute film therefore has room to explore more than the final climb itself. Its central conflict begins before Tenzing and Hillary ever approach the summit.

Three men in rugged clothing pose in front of a weathered wall with wooden doors, reminiscent of a scene from an Apple Original Film. Two stand smiling, one has an arm resting on the shoulder of the third man—who sits on a wooden box, also smiling—as if waiting for Tom Hiddleston to join their Apple TV adventure.
Image Credit: Apple Inc.

The Everest story looks beyond conquest

One of the distinctions emphasized in Apple’s description of Tenzing is the different meaning the mountain holds for its characters.

The film contrasts the Western climbers’ view of Everest as something to be conquered with Tenzing’s reverence for Chomolungma as the sacred mother goddess.

That contrast gives director Jennifer Peedom a way to examine the expedition through competing cultural perspectives rather than framing the mountain solely as an obstacle.

The trailer also points toward tensions involving class, hierarchy, nationality, and the legacy of empire. Tenzing must establish that he belongs among the expedition’s climbers instead of accepting a supporting position defined by others.

Historical accounts from the Royal Geographical Society record that Hillary and Tenzing left their final camp on the morning of May 29, 1953, using supplemental oxygen. They reached the summit at approximately 11:30 a.m. after negotiating the steep section of rock and ice that became known as the Hillary Step.

The achievement has been recounted in books, documentaries, photographs, and films for decades. Tenzing approaches the material by asking how the same expedition looks when the Himalayan climber occupies the center of the frame.

Peedom shares story credit with Luke Davies, who wrote the screenplay.

The project is a natural fit for Peedom, whose filmmaking career has repeatedly engaged with mountains, extreme environments, and the people drawn to them. Here, however, the physical scale of Everest serves a character story built as much around identity and recognition as technical climbing.

Genden Phuntsok leads an established ensemble

Casting Tenzing Norgay was particularly consequential because the film surrounds its lead with several internationally recognizable performers.

Hiddleston arrives as Hillary with a career spanning major franchise work and dramatic television. Dafoe brings a more imposing presence to Hunt, while Balfe plays Henderson as one of the figures willing to challenge the assumptions surrounding Tenzing’s role.

Phuntsok nevertheless remains the narrative anchor.

Apple’s synopsis describes the climber’s journey as both a lifelong ambition and a spiritual calling. That gives the performance two demands: convincing audiences of Tenzing’s physical capability at extreme altitude while conveying why reaching Chomolungma carries meaning beyond becoming part of the first confirmed ascent of Everest.

Lhamo’s Dawa is also positioned as more than background to the expedition. Apple specifically identifies her encouragement as part of what drives Tenzing toward the opportunity, adding a personal relationship to a story otherwise dominated by expedition politics and physical risk.

Behind the camera, Davies joins Peedom as a producer. Desray Armstrong also produces, alongside Liz Watts, Iain Canning, and Emile Sherman of See-Saw Films.

See-Saw has an established relationship with Davies, whose previous screenwriting credits for the company include Lion. Norbu Tenzing, Simon Gillis, and David Michôd serve as executive producers.

A person wearing a fur hat and a coat with a fur collar looks into the distance, with mountains and a cloudy sky in the background, evoking the cinematic style of an Apple Original Film.
Image Credit: Apple Inc.

Tenzing gets a theatrical window before Apple TV

Apple is giving Tenzing a short theatrical run before bringing the film to its streaming service.

Select theaters will begin showing the movie on October 9, with the global Apple TV premiere following one week later on October 16. The Apple TV listing categorizes the film as a drama and adventure title and gives it a PG rating in the U.S. for thematic elements, language, smoking, and some peril.

The release continues Apple Original Films’ practice of using theatrical distribution selectively before making features available to subscribers.

For Tenzing, the cinema component has an obvious creative advantage. A film built around Everest, dangerous climbing conditions, and the physical scale of the Himalayas has material suited to a large screen, even as its narrative emphasis remains on the people inside that landscape.

The trailer arrives with less than a month remaining before the theatrical debut, giving Apple a relatively concentrated promotional window.

It also introduces Phuntsok to a much wider international audience alongside performers including Hiddleston, Dafoe, and Balfe without letting the better-known names displace the person identified in the title.

Tenzing will begin its theatrical run on October 9, followed by its Apple TV release on October 16. Its 1953 destination is already known; the new question is how the film reconstructs the journey by placing Tenzing Norgay’s perspective, relationships, and understanding of Chomolungma at the center of the ascent.

A man in a beige sweater and gray pants sits on the ground outdoors, surrounded by trees. He looks thoughtful, with his hands resting on his knees—his contemplative pose reminiscent of Tom Hiddleston’s quiet moments in Apple TV dramas. A cap lies on the ground beside him.
Image Credit: Apple Inc.

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Tenzing centers Tenzing Norgay in Everest’s first confirmed ascent, starring Genden Phuntsok, Tom Hiddleston, Willem Dafoe, and Caitríona Balfe.

AirPods 5 bring stronger open-ear noise cancellation and smarter listening features

16 September 2026 at 23:51

AirPods 5 bring Active Noise Cancellation to Apple’s most affordable current AirPods while pushing the open-ear design closer to capabilities previously associated with more expensive models. The new generation starts at $129 and uses redesigned acoustics and computational audio to remove up to 50% more external noise than AirPods 4 with Active Noise Cancellation.

Apple is also splitting the range into two versions. The standard $129 AirPods 5 include ANC and USB-C charging, while a $149 model adds a Wireless Charging Case, longer battery life, a case speaker for Find My, and volume adjustment directly from the stems.

Both models are available for preorder ahead of their September 18 release in the U.S. and more than 65 other countries and regions.

The changes make the distinction between Apple’s entry-level AirPods and its more advanced headphones less dependent on headline software features. Adaptive Audio, Transparency, Conversation Awareness, Personalized Spatial Audio, Live Translation, and Siri AI are all part of the AirPods 5 experience.

A person wearing a green and white sweater and wireless AirPods 5 sits at a table, focused on something in front of them, with an older man sitting nearby in a sunlit room with green window frames and indoor plants. The noise cancellation of their Apple earbuds allows them to concentrate fully despite the gentle hum of activity around them.
Image Credit: Apple Inc.

AirPods 5 push open-ear ANC further

Active Noise Cancellation is particularly difficult to implement in an open-ear earbud because there is no silicone tip forming a physical seal inside the ear canal.

Apple has approached that limitation with a new multiport acoustic architecture, revised computational audio algorithms, and the H2 headphone chip. The company says AirPods 5 can cancel up to 50% more noise than AirPods 4 with ANC.

That improvement does not turn the design into an AirPods Pro-style sealed earbud. AirPods 5 remain open-ear headphones, retaining the fit preferred by people who dislike the pressure or isolation associated with in-ear tips.

The acoustic system has also been redesigned around a wider variety of ear shapes. Next-generation Adaptive EQ continuously adjusts sound based on how each earbud sits, while Apple says the revised architecture produces richer and more detailed playback.

Transparency mode has been updated to reproduce voices and environmental sounds more naturally. Adaptive Audio can move between Transparency and noise cancellation according to surrounding conditions, while Conversation Awareness automatically reduces media volume when the wearer begins speaking to someone nearby.

Personalized Spatial Audio with dynamic head tracking remains supported for compatible music, movies, and other content.

AirPods 5 are rated IP57 for dust, sweat, and water resistance, making them better suited to workouts and changing weather conditions, although they are not waterproof.

Two AirPods 5 models create a meaningful $20 decision

Apple’s pricing makes the $149 Wireless Charging Case version more than a different charging option.

Standard AirPods 5 provide up to four hours of listening on one charge with ANC enabled and up to 20 hours when the USB-C case is included.

AirPods 5 with Wireless Charging Case increase those figures to five hours from the earbuds and up to 22 hours with the case while ANC is active.

The upgraded case can charge through USB-C, an Apple Watch charger, or a Qi-certified wireless charger. It also contains a speaker that can assist with locating the case through Find My.

The more expensive model introduces another difference directly on the earbuds. Users can swipe up or down on a stem to adjust volume, bringing a control familiar from AirPods Pro to Apple’s open-ear form factor.

That leaves buyers with a relatively straightforward tradeoff. The $129 version provides the central audio experience, including ANC, without requiring a step up for the main listening features. Spending another $20 adds more convenient charging, slightly longer battery life, Find My assistance from the case speaker, and physical volume adjustment.

Placing either AirPods 5 model in its charging case for five minutes provides about one additional hour of listening.

Two white Apple earbuds, resembling the latest AirPods 5, are shown on a plain light background, displaying their sleek, curved design and black speaker grilles. The earbud on the right has an “R” marking, indicating it is for the right ear. These earbuds feature open-ear noise cancellation for an immersive listening experience.
Image Credit: Apple Inc.

Siri AI and Live Translation extend the earbuds beyond music

AirPods 5 arrive as Apple makes voice interaction a larger part of the AirPods experience.

When paired with a compatible iPhone, Siri AI can be accessed hands-free. The assistant can work with personal context from information such as messages, emails, and photos, respond to open-ended questions, and perform supported actions in apps.

Head gestures remain part of the experience. Users can nod to accept certain Siri prompts or shake their head to decline them, allowing calls and notifications to be handled without speaking or touching the earbuds.

Live Translation provides another use for the microphones and ANC system.

After compatible languages are downloaded and the feature is configured through Apple’s Translate app, a user can hear another person’s speech translated through AirPods. Translation can be started through Siri, the iPhone Action button, the Translate app, or by pressing and holding both AirPods stems simultaneously.

When two people are each using compatible AirPods and supported iPhones, both participants can hear translated versions of the conversation in their chosen languages.

Live Translation requires an Apple Intelligence-enabled iPhone 15 Pro or later, compatible AirPods, current software, and the latest AirPods firmware, with availability varying by language and region. Apple also notes that generated translations can contain errors, making verification appropriate when accuracy is especially significant.

AirPods 5 narrow the gap within the lineup

The fifth-generation model represents a different kind of upgrade from simply adding another listening mode.

ANC is now standard across both AirPods 5 configurations, instead of requiring buyers to choose a separate ANC version as they did with AirPods 4. Apple has then moved the pricing distinction toward charging, battery endurance, Find My hardware, and physical controls.

The earbuds continue to use Bluetooth 5.3 and the H2 chip, with dual beamforming microphones, an inward-facing microphone, optical in-ear detection, motion and speech accelerometers, and force sensors built into the stems.

Each earbud weighs 4.3 grams, preserving the lightweight character of the open-ear line despite the additional capabilities.

The new acoustic architecture may be the more consequential change over time. Open-ear earbuds cannot rely on a tight seal to block surrounding sound, so gains in ANC depend heavily on microphone placement, acoustic design, fit, and real-time processing. Apple’s claim of up to 50% more noise removal over the previous generation represents a substantial step for that format rather than simply matching the behavior of sealed earbuds.

AirPods 5 start at $129, while AirPods 5 with Wireless Charging Case cost $149. Both reach stores on September 18, giving the open-ear AirPods line a standard feature set that now includes noise cancellation without pushing buyers to a higher-priced model to get it.

A white wireless earbud charging case, designed for Apple earbuds, is shown with a round magnetic charging cable positioned nearby, ready to connect. The background is plain and light-colored, emphasizing the sleek look and advanced features such as noise cancellation.
Image Credit: Apple Inc.

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iPhone Duo status icon combines Wi-Fi, cellular, and battery information

16 September 2026 at 23:05

The iPhone Duo status icon introduces a new approach to information that has occupied the top edge of the iPhone display for nearly two decades. Instead of treating Wi-Fi, cellular signal, battery status, and other indicators as a conventional horizontal row, Apple has created a flexible circular system that sits in the corner of the foldable iPhone’s display.

Apple officially describes the feature as a “circular, flexible system” within the status bar rather than one fixed icon containing every piece of information at all times. The distinction is useful: the area can adapt according to context while consolidating status information into a smaller visual region.

It is part of a much larger rethink of iOS 27 specifically for iPhone Duo. The foldable device changes the proportions available to software, particularly when its 7.6-inch inner display is open, forcing Apple to reconsider interface elements that have traditionally stretched horizontally across an iPhone screen.

The status system is one of the smallest changes visually, but it illustrates how extensively Apple has adapted iOS around the new hardware.

Black icons on a light gray background: an iPhone Duo status icon for cellular signal strength, a Wi-Fi symbol, and a battery icon with low charge—each reflecting the clean design language of the iOS 27 status icon set.
Image Credit: Apple Inc.

iPhone Duo status icon replaces the traditional horizontal approach

Conventional iPhones distribute system information across the upper portion of the display. Cellular strength, network type, Wi-Fi connectivity, and battery status typically occupy space around the camera hardware and Dynamic Island.

iPhone Duo approaches that area differently.

Apple says its circular status system nestles into the corner of the screen and presents relevant information including Wi-Fi, cellular strength, battery status, and more. Rather than requiring a long horizontal strip, those indicators can occupy a compact area that works with the device’s unusual screen geometry.

The change is closely connected to the way iPhone Duo handles controls throughout iOS 27.

Apple has moved several interface elements to the side of the display. App navigation, toolbars, the Home Screen Dock, and some Lock Screen controls can use vertical space instead of occupying the familiar horizontal regions found on other iPhones.

The status system therefore becomes part of a vertical interface column rather than an isolated redesign.

This arrangement lets content use more of the display’s height while keeping frequently referenced system information visible. It also creates a consistent location for status details as users change how they hold or fold the device.

A flexible status system suits a foldable iPhone

A foldable phone presents an interface problem that a traditional slab-shaped iPhone does not have.

iPhone Duo can operate through its 5.4-inch outer display or its substantially larger 7.6-inch inner screen. The device can be opened completely, partially folded, rotated, or positioned like a small book.

A static status bar designed around one screen size and orientation would be less effective across those configurations.

Apple instead built iOS 27 so that interface elements can move as the physical device changes. Content reacts to folding, controls relocate, and layouts adjust around the hinge and available screen area.

Apple’s developer guidance provides additional detail about this philosophy. On iPhone Duo, navigation and toolbar controls share vertical space with system elements such as the status bar and Live Activities. When available room becomes limited, application controls can collapse into an overflow menu.

That makes the circular status area part of an adaptive system rather than a cosmetic flourish.

Developers do not need to manually reproduce the status treatment inside their apps. Apple’s standard interface frameworks handle much of the adaptation, especially when applications use native navigation, toolbar, and tab-bar components.

A smartphone lock screen displays the time 9:41 and the date Wed Apr 1, with a background of mountains under a starry night sky and an iPhone Duo status icon next to the Wi-Fi symbol in the corner, reminiscent of iOS 27.
Image Credit: Apple Inc.

Dynamic Island also moves to the side

The status area is not the only familiar piece of iPhone interface that changes position on iPhone Duo.

Apple has redesigned Dynamic Island so that it can sit vertically along the side of both the outer and inner displays. It can expand from that position to present alerts and Live Activities.

The relationship between Dynamic Island and the new circular status system is particularly interesting because Apple now has two dynamic interface areas operating along the same side of the screen.

One communicates persistent device information such as network and battery status. The other handles temporary activity, alerts, and live information.

Apple’s developer documentation refers to this section as shared vertical space. Application controls may also occupy it, meaning iOS has to continuously decide how much room is available and which elements deserve priority.

That is a major departure from the long-standing assumption that the upper corners of an iPhone screen simply contain a predictable row of small status symbols.

On Duo, those regions have become active parts of the interface layout.

Wi-Fi, cellular, and battery remain immediately recognizable

Consolidating status information creates a design challenge: efficiency cannot come at the expense of readability.

Users have spent years learning the meanings of Apple’s individual status symbols. Cellular bars indicate signal strength, the Wi-Fi symbol communicates wireless connectivity, and the battery icon provides an immediate indication of remaining power.

Apple has not discarded those familiar concepts.

Instead, the circular system changes how and where information is presented. The familiar status categories remain present while the container around them becomes more adaptable.

This is particularly useful on a device with two displays. Users should not need to relearn the meaning of basic connectivity information when moving from the outer screen to the inner display.

The same reasoning applies when iPhone Duo changes orientation. Apple can reorganize the status area without changing the fundamental visual vocabulary behind Wi-Fi, cellular, or battery information.

A hand holds a tablet displaying a video of two people talking in a field of purple flowers, with a transcript of their conversation visible on the right side of the screen and an iPhone Duo status icon appearing discreetly at the corner, reflecting the latest iOS 27 design.
Image Credit: Apple Inc.

iPhone Duo pushes the status bar beyond a fixed strip

The new design suggests a different direction for one of the oldest pieces of smartphone interface.

Status bars traditionally behave like reserved strips of screen space. Applications work around them, and their icons occupy predictable positions regardless of what is happening elsewhere.

iPhone Duo turns that space into something more fluid.

The circular system can coexist with a vertical Dynamic Island, changing application controls, Live Activities, and layouts that respond to the physical position of the foldable display. It becomes another component that iOS can arrange rather than a fixed row placed permanently along an edge.

There is no indication that Apple plans to bring the same circular status treatment unchanged to conventional iPhones. Its current implementation is specifically tied to iPhone Duo and the interface requirements created by the foldable hardware.

Still, the design provides a glimpse at how Apple can rethink even deeply established iPhone conventions when the shape of the device changes. When iPhone Duo reaches customers on October 23, the small circular area in the corner will be one of the most immediately visible examples: cellular strength, Wi-Fi, battery information, and other system details occupying a shared adaptive space instead of stretching across the display.

The post iPhone Duo status icon combines Wi-Fi, cellular, and battery information appeared first on AppleMagazine.

Screen Time adds Time Allowances and Ask to Browse with iOS 27

16 September 2026 at 22:33

Screen Time has received one of its most substantial parental-control updates with iOS 27, iPadOS 27, and macOS 27, adding new ways for parents to manage how long children use categories of apps, which websites they can visit, and what content reaches them through Messages and FaceTime.

The features were previewed at WWDC in June and are now available as part of Apple’s latest operating-system releases. Rather than relying only on fixed app limits, the redesigned Screen Time gives parents a more flexible set of controls that can change throughout the day and adapt as a child gains access to more apps and services.

Among the additions are Time Allowances, Ask to Browse, a simpler child-device setup process, expanded Communication Safety protections, and faster controls for temporarily pausing or extending access.

Apple is also working with the American Academy of Pediatrics to adapt the organization’s Family Media Plan into guidance parents can reference when setting up devices and Screen Time.

Screen Time introduces Time Allowances by app category

Time Allowances give parents a daily amount of time that can apply across categories including Entertainment, Games, and Social Media.

That differs from managing each application individually. Parents can set time allowances for categories such as Entertainment, Games, and Social Media, then adjust those settings based on the needs of their household.

Apple provides suggested starting points based on a child’s age and guidance informed by clinical and child-development research. Those recommendations are optional, with parents able to change them based on their own household and the individual child.

The updated Screen Time also supports schedules that control which apps remain available at different periods of the day. Parents can therefore create separate access patterns around school, homework, evenings, and weekends rather than relying on one universal daily restriction.

Temporary adjustments have been made easier as well. Parents can quickly limit access to apps and the web during periods such as meals, then restore access without rebuilding their existing restrictions. When a child reaches a limit, they can request additional time from a parent to complete an activity or finish a conversation.

The redesigned interface puts device usage and the most frequently used applications closer to the front, reducing the amount of navigation required to understand how a child is spending time on a device.

A man and a girl sit at a table looking at a tablet together. The screen displays an Apple parental controls login page. They are indoors with fruit and a plant on the table, creating a focused and collaborative atmosphere.
Image Credit: Apple Inc.

Ask to Browse extends parental approval into Safari

Ask to Browse brings a permission model already familiar from app downloads to the web.

When the feature is active, a child who attempts to visit a new website in Safari can be required to request permission first. The parent receives the request through Messages and can review it before allowing access.

The feature is available across iPhone, iPad, and Mac and works alongside existing web-content restrictions.

It complements Ask to Buy, which requires children to obtain permission before downloading or purchasing an app or making an in-app purchase. Apple has also expanded the initial setup process so a parent configuring a personal device for a child can choose which apps are available from the beginning.

Setup Assistant offers the option to provide only essential apps, use a recommended group, or manually choose which ones are permitted. More applications can then be introduced later as the parent decides the child is ready for them.

The approach gives parents a way to begin with a comparatively limited device instead of configuring a full standard account and removing unwanted access afterward.

Communication Safety expands beyond detected nudity

Communication Safety now intervenes when it detects gore or violent imagery in shared photos and videos, expanding protections that previously centered on nudity.

Apple says the feature works with content shared through areas including Messages and FaceTime, with the new protection also extending to live FaceTime calls.

Communication Safety is designed to intervene before a child views or shares detected sensitive material. Apple has previously built these protections around on-device analysis, allowing the system to identify content without requiring Apple to receive the underlying images.

Parents can also continue controlling who children communicate with. Contact-management settings can require approval before a child adds someone new and then communicates through Phone, Messages, or FaceTime.

Child Accounts remain the foundation for these controls. Apple generally requires Child Accounts for children under 13, although the applicable age can vary by state, country, or region. Child Accounts remain available for family members up to age 18.

The accounts automatically activate age-based safeguards and connect parental controls through Family Sharing.

A smartphone screen displays a form to create a child account, showing fields for first name, last name, and birthday, with a blue "Create Child Account" button—ideal for setting up Apple parental controls.
Image Credit: Apple Inc.

iOS 27 requires the family’s devices to stay in sync

The new Screen Time controls arrive with one practical requirement: devices participating in the same Family Sharing setup need current software.

Apple says all devices in the Family Sharing group must be updated to the corresponding 27-generation releases — iOS 27, iPadOS 27, macOS 27, watchOS 27, and visionOS 27 — before the updated Screen Time controls can be used consistently across the family.

The family organizer, parent, or guardian must also update the parental-control configuration after the software upgrades.

That requirement is worth checking before troubleshooting a missing setting on one child’s device. If every device in the group cannot be updated, Apple says the family can continue using the previous version of Screen Time and its parental controls, but the new controls will not be available consistently across the group.

The features themselves also vary by platform. Ask to Browse and Time Allowances are available on iPhone, iPad, and Mac, while some Family Sharing and communication features extend to other devices.

Apple has launched a dedicated Child Safety site alongside the software release, collecting setup instructions, explanations of Child Accounts, Screen Time controls, communication protections, App Store age tools, Find My, and Apple Watch options for families.

The updated Screen Time controls are available now with iOS 27, iPadOS 27, and macOS 27, although individual features can vary by region, language, and hardware. For families upgrading several devices at once, checking every device in the Family Sharing group for its corresponding version 27 update is the most useful place to start.

The post Screen Time adds Time Allowances and Ask to Browse with iOS 27 appeared first on AppleMagazine.

Passion Meets Precision at NASA’s Flight Research Lab

16 September 2026 at 22:06

4 min read

Passion Meets Precision at NASA’s Flight Research Lab

One man communicates with a hand-held radio, as two other men wait to the side for the go-ahead command to fly an experiment on a drone.
Derek Abramson, Dale Reed Subscale Flight Research Laboratory chief engineer, left, communicates with the Edwards Air Force Base air traffic control tower for approval to fly the Alta-X drone near NASA’s Armstrong Flight Research Center in Edwards, California, on Thursday, Aug. 27, 2026. Justin Link, small uncrewed aircraft pilot, second from left, and laboratory chief pilot Justin Hall await flight clearance. Researchers at NASA’s Johnson Space Center in Houston developed the advanced guidance and navigation system known as the Safe and Precise Landing – Integrated Capabilities Evolution (SPLICE) experiment, which is installed on the Alta-X. SPLICE will help spacecraft land precisely and detect and avoid potential hazards, which is critical for NASA missions to the Moon and to Mars.
NASA/Ryan Kline

Long before they helped shape NASA’s future aerospace breakthroughs, Derek Abramson, Justin Hall, and Justin Link were in their garages and homes building radio‑controlled aircraft, testing new ideas, and flying their creations at hobby events. That early passion now fuels the work of NASA’s Dale Reed Subscale Flight Research Laboratory at the agency’s Armstrong Flight Research Center in Edwards, California.

At NASA Armstrong’s subscale flight lab, the team turns that lifelong enthusiasm into mission-focused innovation. The laboratory supports research that ranges from advanced navigation systems for future landings on the Moon and Mars to emerging aeronautics concepts that need quick, low-cost evaluation. NASA’s small, remotely piloted and autonomous aircraft allow engineers to explore ideas that could be difficult, risky or expensive to test at full scale.

Skilled team

Abramson, Hall, and Link play key roles in that work. Abramson serves as the laboratory’s chief engineer. Hall is the chief pilot. Link is a drone pilot. Together, they integrate emerging aerospace technologies with the lab’s subscale aircraft fleet and, when needed, design and build aircraft or flight experiments to evaluate new concepts.

A boy holds a large radio-controlled black-and-yellow helicopter.
Derek Abramson, chief engineer at the Dale Reed Subscale Flight Research Laboratory at NASA’s Armstrong Flight Research Center in Edwards, California, is shown with his Kalt Cyclone radio-controlled helicopter in the mid-1980s. Abramson loved flying this aircraft as a child, and he has been an aviation enthusiast for as long as he can remember.
Derek Abramson

Abramson’s expertise, built through service in the U.S. Navy and the aerospace industry, centers on technical oversight, management, and system design. Hall is known for creative approaches to problem solving and uses practical methods to address technical challenges and maintain flight safety. Link specializes in designing and fabricating research vehicles and draws on extensive hands-on experience to understand what works, and what does not, in flight. 

On weekends, the team often tinkers in their garages or hangars building radio-control aircraft, researching hobby trends, or exploring new technologies. You might see them flying their creations at hobby events or attending trade shows. Their passion for flight brought Abramson, Hall, and Link together years before they one-by-one joined NASA more than a decade ago, though each discovered that spark in a different way.

Early influences

Abramson’s interest began as a child with rubber-band powered stick and tissue aircraft and radio-controlled models. His early aviation pursuits led to his first solo flight while in high school and a pilot’s license. In the Navy, he worked on multiple aircraft, including EA-6B and the F-18, as an avionics technician. As an engineer, he supported the B-1 and CV-22 Osprey aircraft flight tests. As an intern at NASA Armstrong, he used his operational and engineering experience on remotely piloted and autonomous aircraft.

Hall’s interest grew after seeing historic aircraft including the Mach 3 SR-71 fly over his elementary school playground and watching Space Shuttle Challenger land from above his dad’s shoulders. He has built and flown model and remotely piloted aircraft for as long as he can remember. His reputation flying radio-controlled hobby aircraft at fly-ins and trade events led to an offer to fly subscale aircraft at NASA.

Two men stand by a yellow and black radio-controlled aircraft.
Justin Hall, chief pilot at the Dale Reed Subscale Flight Research Laboratory at NASA’s Armstrong Flight Research Center in Edwards, California, stands in front of a radio-controlled aircraft with his dad, David Hall, in August 2020. David Hall built the Gee Bee aircraft years earlier but was unable to fly it due to his health. He asked his son to fly the aircraft so he could see it in the air, which Justin did the day of this photo. Shortly afterward, David Hall passed away.
Justin Hall
Two men hold a large radio-controlled aircraft. The aircraft is red with white and black stripes.
Justin link, drone pilot at the Dale Reed Subscale Flight Research Laboratory at NASA’s Armstrong Flight Research Center in Edwards, California, and his dad, Don Link, hold a Firebird radio-controlled aircraft on the day of its first flight in September 2023. It was a project they worked on together. Don Link reduced the dimensions of the original larger-scale model aircraft and drew the plans, while Justin Link manufactured composite molds and built the aircraft from scratch.
Justin Link

Link was five years old when he built balsa-wood aircraft with his dad and flew them in a field near their home. As he grew older, his hobby expanded to include radio-controlled cars, boats, helicopters, and aircraft. Aviation runs deep in Link’s family. His great grandfather served in the U.S. Army Air Corps, his grandfathers served in the U.S. Air Force, and his dad was an Air Force avionics technician. Link raced sailplanes, competed with scaled warbird aircraft, and was encouraged by family and friends to pursue an aviation profession. He has worked with large drones for more than 11 years, focusing on research and development, composite materials, and specialized fabrication methods.

Together, the team applies its experience and knowledge in rapid design, fabrication, integration and flight testing to bring new ideas to flight. Their work continues to support NASA’s missions across aeronautics, science, and exploration.

The post Passion Meets Precision at NASA’s Flight Research Lab appeared first on NASA Science.

Passion Meets Precision at NASA’s Flight Research Lab

16 September 2026 at 22:06

4 min read

Preparations for Next Moonwalk Simulations Underway (and Underwater)

One man communicates with a hand-held radio, as two other men wait to the side for the go-ahead command to fly an experiment on a drone.
Derek Abramson, Dale Reed Subscale Flight Research Laboratory chief engineer, left, communicates with the Edwards Air Force Base air traffic control tower for approval to fly the Alta-X drone near NASA’s Armstrong Flight Research Center in Edwards, California, on Thursday, Aug. 27, 2026. Justin Link, small uncrewed aircraft pilot, second from left, and laboratory chief pilot Justin Hall await flight clearance. Researchers at NASA’s Johnson Space Center in Houston developed the advanced guidance and navigation system known as the Safe and Precise Landing – Integrated Capabilities Evolution (SPLICE) experiment, which is installed on the Alta-X. SPLICE will help spacecraft land precisely and detect and avoid potential hazards, which is critical for NASA missions to the Moon and to Mars.
NASA/Ryan Kline

Long before they helped shape NASA’s future aerospace breakthroughs, Derek Abramson, Justin Hall, and Justin Link were in their garages and homes building radio‑controlled aircraft, testing new ideas, and flying their creations at hobby events. That early passion now fuels the work of NASA’s Dale Reed Subscale Flight Research Laboratory at the agency’s Armstrong Flight Research Center in Edwards, California.

At NASA Armstrong’s subscale flight lab, the team turns that lifelong enthusiasm into mission-focused innovation. The laboratory supports research that ranges from advanced navigation systems for future landings on the Moon and Mars to emerging aeronautics concepts that need quick, low-cost evaluation. NASA’s small, remotely piloted and autonomous aircraft allow engineers to explore ideas that could be difficult, risky or expensive to test at full scale.

Skilled team

Abramson, Hall, and Link play key roles in that work. Abramson serves as the laboratory’s chief engineer. Hall is the chief pilot. Link is a drone pilot. Together, they integrate emerging aerospace technologies with the lab’s subscale aircraft fleet and, when needed, design and build aircraft or flight experiments to evaluate new concepts.

A boy holds a large radio-controlled black-and-yellow helicopter.
Derek Abramson, chief engineer at the Dale Reed Subscale Flight Research Laboratory at NASA’s Armstrong Flight Research Center in Edwards, California, is shown with his Kalt Cyclone radio-controlled helicopter in the mid-1980s. Abramson loved flying this aircraft as a child, and he has been an aviation enthusiast for as long as he can remember.
Derek Abramson

Abramson’s expertise, built through service in the U.S. Navy and the aerospace industry, centers on technical oversight, management, and system design. Hall is known for creative approaches to problem solving and uses practical methods to address technical challenges and maintain flight safety. Link specializes in designing and fabricating research vehicles and draws on extensive hands-on experience to understand what works, and what does not, in flight. 

On weekends, the team often tinkers in their garages or hangars building radio-control aircraft, researching hobby trends, or exploring new technologies. You might see them flying their creations at hobby events or attending trade shows. Their passion for flight brought Abramson, Hall, and Link together years before they one-by-one joined NASA more than a decade ago, though each discovered that spark in a different way.

Early influences

Abramson’s interest began as a child with rubber-band powered stick and tissue aircraft and radio-controlled models. His early aviation pursuits led to his first solo flight while in high school and a pilot’s license. In the Navy, he worked on multiple aircraft, including EA-6B and the F-18, as an avionics technician. As an engineer, he supported the B-1 and CV-22 Osprey aircraft flight tests. As an intern at NASA Armstrong, he used his operational and engineering experience on remotely piloted and autonomous aircraft.

Hall’s interest grew after seeing historic aircraft including the Mach 3 SR-71 fly over his elementary school playground and watching Space Shuttle Challenger land from above his dad’s shoulders. He has built and flown model and remotely piloted aircraft for as long as he can remember. His reputation flying radio-controlled hobby aircraft at fly-ins and trade events led to an offer to fly subscale aircraft at NASA.

Two men stand by a yellow and black radio-controlled aircraft.
Justin Hall, chief pilot at the Dale Reed Subscale Flight Research Laboratory at NASA’s Armstrong Flight Research Center in Edwards, California, stands in front of a radio-controlled aircraft with his dad, David Hall, in August 2020. David Hall built the Gee Bee aircraft years earlier but was unable to fly it due to his health. He asked his son to fly the aircraft so he could see it in the air, which Justin did the day of this photo. Shortly afterward, David Hall passed away.
Justin Hall
Two men hold a large radio-controlled aircraft. The aircraft is red with white and black stripes.
Justin link, drone pilot at the Dale Reed Subscale Flight Research Laboratory at NASA’s Armstrong Flight Research Center in Edwards, California, and his dad, Don Link, hold a Firebird radio-controlled aircraft on the day of its first flight in September 2023. It was a project they worked on together. Don Link reduced the dimensions of the original larger-scale model aircraft and drew the plans, while Justin Link manufactured composite molds and built the aircraft from scratch.
Justin Link

Link was five years old when he built balsa-wood aircraft with his dad and flew them in a field near their home. As he grew older, his hobby expanded to include radio-controlled cars, boats, helicopters, and aircraft. Aviation runs deep in Link’s family. His great grandfather served in the U.S. Army Air Corps, his grandfathers served in the U.S. Air Force, and his dad was an Air Force avionics technician. Link raced sailplanes, competed with scaled warbird aircraft, and was encouraged by family and friends to pursue an aviation profession. He has worked with large drones for more than 11 years, focusing on research and development, composite materials, and specialized fabrication methods.

Together, the team applies its experience and knowledge in rapid design, fabrication, integration and flight testing to bring new ideas to flight. Their work continues to support NASA’s missions across aeronautics, science, and exploration.

iPhone 18 Pro exhibition puts three photographers behind Apple’s new camera system

16 September 2026 at 21:30

iPhone 18 Pro is at the center of What Holds Us, a new photography exhibition built around three very different approaches to image-making. Alex Prager, Jack Davison, and Jimmy Chin shot the entire project on Apple’s latest Pro iPhone, using the device in environments ranging from a Los Angeles soundstage to a London warehouse and the high-altitude terrain of British Columbia.

Curated by Kathy Ryan, the former longtime director of photography for The New York Times Magazine, the exhibition examines connection through touch, shared experience, physical environments, and human relationships.

It also gives Apple a more ambitious showcase for the iPhone 18 Pro camera than a conventional product demonstration. Rather than presenting standardized comparisons or individual sample images. What Holds Us asks three established photographers to work within their own visual languages while using the phone as their sole camera.

The exhibition opens in New York City on September 18 and runs through September 20 before traveling to London and Shanghai in the coming months.

Wearing a headset, the person uses an iPhone 18 Pro to snap a photo out of the helicopter window, capturing snowy mountain peaks and a bright sunset—a scene reminiscent of Alex Prager’s cinematic style in “What Holds Us.”.
Image Credit: Apple Inc.

iPhone 18 Pro takes three very different photographic approaches

The project works partly because the three photographers have little stylistically in common.

Jimmy Chin took iPhone 18 Pro into the Bugaboo Mountains of southeastern British Columbia, working around snow, ice, steep climbing terrain, and winds reaching as high as 70 miles per hour.

His series focuses on trust and connection within climbing, with veteran mountaineer Conrad Anker appearing throughout the photographs. Some images place Anker as a small figure against vast mountain landscapes, while others move much closer to rock, snow, and glacial textures.

Chin used both the 48MP Fusion Ultra Wide and Telephoto cameras to shift between those extremes. The practical appeal was also straightforward: carrying a phone instead of a full conventional camera setup reduced the equipment required in an environment where weight and mobility affect every decision.

Jack Davison took almost the opposite approach. Shooting inside a former sugar warehouse in London, he created intimate portraits built around people interacting with clay and chalk.

Davison is known for high-contrast black-and-white imagery, and his contribution emphasizes texture, shadows, highlights, skin, and physical contact with the material. Some subjects appear partly covered in clay, while others manipulate it directly, leaving fingerprints and marks across the compositions.

For Davison, the smaller camera changed the relationship between photographer and subject. Without a large camera constantly positioned in front of his face, he could maintain more eye contact and work at closer range.

His use of slower shutter speeds, RAW capture, and multiple lenses also illustrates how Apple increasingly wants the Pro iPhone camera to function as a configurable photographic tool rather than simply a computational point-and-shoot system.

Alex Prager pushes the phone into large-scale production

Alex Prager’s section places iPhone 18 Pro inside a much more elaborate production environment.

Working on a Los Angeles soundstage, Prager created color-heavy scenes filled with crowds, confetti, staged city elements, costumes, and loosely choreographed movement. Some images use high viewpoints to turn groups of people into a continuous visual pattern, while tighter photographs isolate individual figures within the same constructed world.

The visual approach resembles film production more than spontaneous mobile photography, which gives the project another test for the phone. The camera has to preserve detail across numerous faces, costumes, props, highlights, and areas of movement while operating within scenes deliberately designed for large-format presentation.

Prager also treated the camera’s immediacy as part of the creative process rather than simply a convenience. The ease of moving between perspectives and capturing repeated moments allowed the scenes to evolve through improvisation instead of being locked into a single carefully prepared frame.

That approach aligns with a recurring theme across the exhibition: the phone becomes less intrusive without requiring the photographers to abandon their existing visual standards.

For Apple, it is a useful distinction. Professional photography campaigns built around smartphones can easily become exercises in technical proof, where the central question is whether a phone can imitate equipment already available to photographers. What Holds Us is more interested in how a smaller camera changes the way an artist works.

A blurred black-and-white image, reminiscent of Jack Davison’s evocative style, shows abstract human figures and arms moving around a large, textured rectangular block. The motion creates a dynamic, surreal effect that feels like a visual meditation on What Holds Us together.
Image Credit: Apple Inc.

Variable aperture gives the project a new technical foundation

The exhibition arrives alongside one of Apple’s most significant physical camera changes in years.

iPhone 18 Pro introduces variable aperture on its 48MP Fusion Main camera. The lens can operate at ƒ/1.48, ƒ/1.8, ƒ/2.8, or ƒ/4.0, changing both light intake and depth of field.

A wider ƒ/1.48 aperture is designed for stronger low-light performance, while narrower settings can retain more detail across different planes of an image. Apple also lets photographers select aperture settings manually through new Pro controls in the Camera app.

Those controls extend to shutter speed and white balance, with a histogram available for monitoring exposure. ProRAW remains available for photographers who want greater flexibility during post-production.

The rear camera system also includes 48MP Fusion Ultra Wide and 48MP Fusion Telephoto cameras, providing focal lengths from 13mm at the wide end through an optical-quality 8x option.

What Holds Us does not reduce the exhibition to those specifications, but the technical changes help explain why Apple chose photography, rather than video, for this particular campaign. Variable aperture affects choices that photographers traditionally make during capture, especially around available light and how much of a scene remains in focus.

What Holds Us extends the Shot on iPhone idea

Apple has spent years using Shot on iPhone campaigns to demonstrate camera quality through finished work rather than charts and controlled tests. What Holds Us pushes that format closer to a conventional curated exhibition.

Ryan connects the three bodies of work through the idea of human presence, but each artist interprets it differently. Chin finds it through dependence between climbers in hostile landscapes. Davison uses physical contact between people and clay. Prager builds populated fictional environments in which individual expressions emerge from larger crowds.

The images therefore function as an exhibition first and a hardware showcase second, even though the production is closely tied to the launch of iPhone 18 Pro.

That balance may be the most effective part of the campaign. Apple does not need to demonstrate that a modern iPhone can produce a technically competent photograph. The more interesting challenge is showing where its smaller size, computational processing, lens flexibility, RAW workflow, and new manual controls can alter the photographer’s decisions.

New York visitors will get the first opportunity to see how those images hold up away from a phone or computer display when What Holds Us opens September 18. After its three-day New York run, Apple says the exhibition will continue to London and Shanghai, giving the iPhone 18 Pro photography project a physical life beyond the launch campaign.

A man holds an iPhone 18 Pro to take a photo of another person, who stands shirtless with his arm raised in front of his face, against a dark backdrop in a studio setting reminiscent of an Alex Prager composition.
Image Credit: Apple Inc.

The post iPhone 18 Pro exhibition puts three photographers behind Apple’s new camera system appeared first on AppleMagazine.

Widow’s Bay makes Emmy history with 14 wins in its first season

16 September 2026 at 20:10

Widow’s Bay has turned its first season into one of the most decorated comedy debuts in Emmy history, collecting 14 awards at the 78th Primetime Emmy Awards and giving Apple TV its biggest awards performance for a single series this year.

The comedy-horror series won Outstanding Comedy Series alongside major acting, writing, directing, casting, cinematography, music, production design, and sound honors. Its 14 victories also set a record for the most Emmy wins by a comedy series in a single season, surpassing the benchmark established by The Studio a year earlier.

The sweep came after Widow’s Bay entered the awards cycle with 19 nominations. Apple finished the 2026 Emmys with 29 awards overall, with Widow’s Bay accounting for nearly half of the total.

An older man in a plaid shirt gestures with his hands, as a woman with dark hair stands behind him, looking concerned. They are indoors in a dimly lit, concrete-walled room, reminiscent of the atmospheric settings often seen in Widow’s Bay screenings at AMC Theaters.
Image Credit: Apple Inc.

Widow’s Bay dominates the major Emmy categories

Matthew Rhys won Outstanding Lead Actor in a Comedy Series for his performance as Mayor Tom Loftis, the well-intentioned but frequently overwhelmed leader of a remote New England island community.

Kate O’Flynn won Outstanding Supporting Actress in a Comedy Series, while Stephen Root took Outstanding Supporting Actor. Betty Gilpin had already secured Outstanding Guest Actress during the Creative Arts Emmys.

Creator Katie Dippold won Outstanding Writing for a Comedy Series for the premiere episode, while Hiro Murai received Outstanding Directing for a Comedy Series. The Television Academy also recognized Murai as the first Asian director to win the comedy directing category.

Those awards gave the show victories across nearly every major creative discipline involved in building the series. Widow’s Bay also received Emmys for production design, casting, cinematography, original dramatic score, music supervision, sound editing, and sound mixing.

The breadth of the wins is notable because the show was not carried solely by one high-profile performance or writing prize. Acting, directing, writing, visual design, music, and technical execution all received separate recognition.

Apple says Widow’s Bay also earned more performance awards than any other series at the 2026 Emmys.

Widow’s Bay found a distinctive balance between horror and comedy

Created by Dippold, Widow’s Bay follows Tom Loftis as he tries to transform an isolated island town into a viable tourist destination despite warnings from residents that the community is cursed.

The premise initially plays on civic frustration and small-town politics. The island has unreliable connectivity, a skeptical population, and a mayor determined to prove that local superstition is holding economic development back. As visitors begin to arrive, the supernatural stories that Loftis has dismissed start becoming harder to explain away.

That structure allows the series to operate as both a character comedy and a genuine horror story rather than treating supernatural events simply as setups for jokes.

Dippold, whose earlier work includes The Heat and Ghostbusters, serves as creator, showrunner, writer, and executive producer. Murai, known for visually distinctive television work including Atlanta, directs and executive produces.

The executive-producing team also includes Carver Karaszewski, Claudia Shin, and Rhys.

Apple and Television Academy records list Apple Studios and Chum Films among the production companies behind the series. The directing roster extends beyond Murai to Ti West, Sam Donovan, and Andrew DeYoung.

The main cast includes Rhys, O’Flynn, Root, Kingston Rumi Southwick, Kevin Carroll, and Dale Dickey.

A woman with straight dark hair sits at a table holding a white mug, looking at the camera. Behind her are large windows with striped curtains and framed artwork, creating a cozy scene reminiscent of a Widow’s Bay horror comedy on Apple TV.
Image Credit: Apple Inc.

A debut season becomes an awards benchmark

Widow’s Bay premiered globally on Apple TV on April 29, 2026. The first two episodes were released together before the remaining episodes arrived weekly.

Its Emmy performance places the series alongside a growing run of Apple comedies that have performed strongly with Television Academy voters.

Ted Lasso previously won Outstanding Comedy Series, followed by The Studio in 2025. Widow’s Bay gives Apple consecutive wins in the category and its fourth Outstanding Comedy Series victory across the past six Emmy ceremonies.

Apple also became the most awarded network at the 2026 Emmys with 29 wins. Pluribus contributed six, including awards for Rhea Seehorn and creator Vince Gilligan, while Margo’s Got Money Troubles and Palm Royale each received three.

Slow Horses won for directing, and Mr. Scorsese received Outstanding Documentary or Nonfiction Series.

For Widow’s Bay itself, the 14-win total is especially significant because this is the show’s freshman season. The Television Academy confirmed six of those awards during the main September 14 telecast, while eight had already been announced during the Creative Arts ceremonies.

The combination took Widow’s Bay beyond The Studio’s previous record for a debut comedy and established a new single-season high for the category.

Matthew Rhys adds another unusual Emmy milestone

Rhys had an especially unusual night beyond his Widow’s Bay victory.

In addition to winning Lead Actor in a Comedy Series, he received another lead-actor Emmy for Netflix’s The Beast in Me in the limited or anthology series or movie category, making him the first performer to win two lead acting awards in different categories during the same Emmy year.

His Widow’s Bay performance is deliberately restrained compared with the increasingly strange circumstances surrounding Loftis. Rather than treating the island’s supernatural events as an invitation to broaden the comedy, Rhys largely plays the mayor as someone trying to maintain a rational civic response while the situation deteriorates.

That tonal approach runs through the rest of the production. Root and O’Flynn’s supporting performances received individual recognition, while Murai’s directing and Dippold’s writing awards reinforced how closely the series depends on maintaining tension without losing its comic rhythm.

All 10 episodes of the first season are currently available to stream on Apple TV. With the Emmy campaign complete, the show now carries a benchmark that future comedy debuts will be measured against: 14 awards from 19 nominations, capped by Outstanding Comedy Series and wins across nearly every part of the production.

Three men stand indoors in patterned wallpaper, looking intently in the same direction, surprised or concerned. One wears a plaid shirt, another a dark jacket and cap, with a bearded man behind—they could be characters from Apple TV’s Widow’s Bay.
Image Credit: Apple Inc.

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Weighing 13.2 pounds, scientists build world’s smallest CT scanner that runs on 200 watts

16 September 2026 at 10:55

A newly developed CT scanner small enough to hold in one hand can now produce detailed 3D images of tiny fossils and archaeological relics. Researchers built the Xtomo-Cube, a device roughly the size of a desktop speaker. It weighs just 6 kilograms (13.2 pounds), earning it a nickname that undersells just how compact it really is.

Liu Baodong, a senior engineer at the Chinese Academy of Sciences and general manager of the company behind the device, described the machine’s standing plainly. It holds the title of world’s smallest and lightest CT system, earning it the nickname “palm-sized CT scanner.”

The device carries a spatial resolution of 80 micrometers, roughly the width of a human hair. That precision lets it analyze objects ranging from snail shells to medicine capsules.

Squeezed into four liters

The machine draws only about 200 watts of power, low enough to run off an ordinary portable power bank during fieldwork. Liu said every key component, including the X-ray source, rotating platform, and detector, was developed and manufactured domestically.

The previous record holder for smallest CT machine was a German-developed device weighing 19 kilograms, more than three times the new scanner’s weight. Liu described the central engineering challenge as squeezing an X-ray source, detector, and rotating platform into a four-liter package while still maintaining fine imaging detail.

From 3 meters to handheld

CT scanning uses X-rays captured from multiple angles to build a detailed 3D model of an object’s internal structure. The first clinical CT scanner appeared in London in 1971, built by British engineer Godfrey Hounsfield. That original machine measured 3 meters (9.8 feet) long, could only scan a patient’s head, and took roughly five minutes to generate just two 2D images.

Hospitals today rely on CT scanners routinely to spot tumors, internal bleeding, and other injuries. Researchers also use similar machines to examine fossils, archaeological finds, and industrial components without causing damage. Despite those expanding applications, CT scanners have remained large and heavy. A typical hospital scanner stands roughly 2 meters tall and wide and weighs around 2 metric tons, while some industrial systems grow even larger.

Liu compared the range of CT scanners to vehicles, from sports cars to trucks, describing the new device as the compact car of the category. He said the goal was never to scan everything, but specifically to look inside small objects that existing large machines handle poorly.

The scanner’s compact size and relatively low-energy X-rays could also suit university classrooms and research labs. Unlike many commercial CT systems, its settings and raw imaging data remain open to users. That openness lets students and researchers experiment directly with how CT images are collected, reconstructed, and improved.

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