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Como transmitir um vídeo do TikTok por AirPlay

9 September 2026 at 12:00

O AirPlay é a maneira mais fácil de transmitir conteúdos de um iPhone, iPad ou Mac para smart TVs compatíveis ou Apple TVs — sejam eles vídeos ou músicas.

Indo mais além dos aplicativos nativos da Apple que permitem isso, há os apps de terceiros que também podem suportar a tecnologia. Um deles é o TikTok, rede social de vídeos curtos. A partir de qualquer post, basta alguns toques para transmitir os conteúdos da rede no aparelho compatível.

Veja como! 📺

Antes de mais nada, certifique-se de que o TikTok possui acesso à rede local. Para isso, abra os Ajustes (Settings), toque em “Apps” e em “TikTok”. Depois, marque a chave ao lado de “Rede Local”.

Abra então o TikTok e localize a postagem que deseja enviar. Mantenha o dedo pressionado por alguns segundos em cima dela, role pela lista e toque em “Transmitir”.

Por fim, basta selecionar o dispositivo desejado.

CarPlay Chatbots: 5 Major AI Apps Now Reach Your Dashboard

6 September 2026 at 19:31

CarPlay chatbots now span five major services, giving the growing collection of dashboard apps a much more conversational side. Claude is the latest addition, joining ChatGPT, Perplexity, Grok, and Meta AI. Drivers can increasingly bring their preferred AI service into the car through an iPhone app update, although access is not equally open across all five.

The appeal is easy to understand. A question comes to mind during a trip, and instead of saving it for later, you can ask it aloud. A follow-up can become part of the same conversation. There is no need to turn every request into a rigid command or reach for a keyboard.

But the headline needs one qualification: Meta AI has appeared in CarPlay while remaining unavailable to some accounts. Five apps have added support; that does not mean every driver can open all five and immediately start talking.

Claude Brings CarPlay Chatbots to Five

Anthropic’s latest iPhone update adds a straightforward CarPlay experience: begin a new voice conversation or return to a recent chat. The reported Claude integration places those choices inside the simplified dashboard interface rather than reproducing the full mobile app.

That continuity could be particularly useful for someone who already uses Claude regularly. A conversation does not have to begin again simply because the setting has changed from a desk to a parked car or a journey.

Claude’s arrival also makes the category feel less experimental. ChatGPT, Perplexity, and Grok established an earlier presence, while Meta AI recently joined the lineup. There is now a broader choice of familiar services rather than one chatbot acting as a demonstration of what CarPlay might eventually support.

This is not a reason to install all five. An assistant that already understands the conversation you want to continue may be more convenient than another app with a different account, unfamiliar controls, and an empty chat history.

CarPlay Chatbots | A car dashboard display shows an infotainment screen with app icons for Phone, Music, Maps, Messages, News, Podcasts, Grok Voice, and Audiobooks in a grid layout. Steering wheel and air vents are partially visible.
Image Credit: Grok / X

Meta AI Still Has an Access Catch

Meta AI is the entry readers should approach with the most caution about availability. Reports describe its icon appearing on the CarPlay screen, only for the app to display a notice that the experience is not supported for that account.

Coverage of the limited Meta AI rollout also notes that moving to a paid account did not necessarily remove the restriction. Paying solely to unlock CarPlay would therefore be a poor assumption.

An icon and a working service are different things. The first shows that the app includes a CarPlay interface; the second depends on whether the provider has enabled access.

If Meta AI opens normally on the iPhone but refuses to work on the dashboard, that account-specific message is important. Repeatedly reconnecting the cable or resetting the vehicle’s infotainment system is unlikely to resolve a restriction controlled by the service.

What CarPlay Chatbots Actually Do

The useful distinction is between discussing something and making the car do something.

A conversational assistant can help explain an unfamiliar subject, work through an idea, or answer follow-up questions. You might ask for a plain-English explanation of a concept mentioned in a podcast, practice a short introduction, or explore ideas for a weekend project.

Those are different requests from changing a destination, calling a contact, or adjusting a vehicle setting. A chatbot’s ability to describe an action should not be mistaken for permission to perform it.

Apple recognizes voice-based conversational apps as a supported CarPlay category, alongside separate categories for navigation, audio, messaging, and driving tasks. Developers must build an appropriate CarPlay experience; an ordinary iPhone chatbot does not automatically qualify simply because it has a microphone button.

The distinction also helps set expectations about the screen. A dashboard conversation should not become an invitation to read paragraphs, inspect generated images, or manage a complicated workspace while driving.

For everyday use, short questions make more sense than elaborate assignments. Asking for three talking points is manageable. Dictating a detailed business proposal while negotiating traffic is a task better saved for somewhere stationary.

Apple’s next-generation CarPlay interface displayed across multiple in-car screens, showing customizable speedometer, widgets, and climate controls.

ChatGPT Has Clear Requirements and Limits

OpenAI’s CarPlay support documentation confirms availability across all ChatGPT plans, globally, on supported iPhones running iOS 26.4 or later. The latest ChatGPT app and a CarPlay-compatible vehicle are required.

Its interface supports starting a voice conversation, returning to recent or pinned chats, and accessing projects. However, OpenAI explicitly says the CarPlay version cannot access maps, vehicle information, or live location, and cannot control the car or other apps.

That rules out assuming it knows which intersection you are approaching or can change a route because you discussed a destination.

These requirements also mean ChatGPT’s CarPlay support is not something that requires waiting for iOS 27. Readers already using compatible software can check the existing app without installing an upcoming operating-system beta.

Choosing an Assistant Without Adding Dashboard Clutter

There is little value in treating the car as a place to conduct a five-way AI comparison. Try the services while parked, then keep the one that suits the conversations you actually want to have.

Listen for how clearly an assistant answers, whether it understands follow-up questions, and how easily a conversation can be stopped. A response that feels impressive on a laptop may be exhausting when spoken through car speakers for several minutes.

Ask for shorter answers when needed. “Explain that in two sentences” is often a more useful instruction in this setting than requesting a comprehensive overview.

For work-related conversations, consider who else is in the vehicle before resuming a saved chat. A colleague’s name, a client discussion, or a personal detail can become audible to passengers even when the phone remains untouched.

The presence of an app inside CarPlay should not be treated as approval to share confidential information with its provider. Keep employer rules and the service’s own account settings in mind before discussing business material.

Voice Quality Can Depend on the Car

A disappointing voice experience is not always a sign that the AI service misunderstood the question. OpenAI notes that CarPlay audio depends on the vehicle’s microphones, speakers, and echo cancellation. The same app can therefore sound or behave differently across cars.

Before abandoning an assistant because it repeatedly misses words, test it while parked with the cabin quiet. That makes it easier to distinguish a microphone or audio-routing problem from an account restriction or an unhelpful response.

There is also a small behavior worth knowing about ChatGPT: CarPlay may reopen the last-used app when the iPhone reconnects. If a chatbot unexpectedly returns to the display on your next trip, that alone does not mean it has started a fresh conversation or begun listening.

Luxury car interior featuring a brown leather steering wheel with a digital display behind it and a large touchscreen center console showcasing ioS 26 smartphone apps; green trees visible through the windshield.

The post CarPlay Chatbots: 5 Major AI Apps Now Reach Your Dashboard appeared first on AppleMagazine.

iPhone 18 Launch: Apple Park Prepares for a Bigger In-Person Event

By: Hannah
5 September 2026 at 16:17

iPhone 18 launch, Apple Park, iPhone 18, iPhone 18 Pro, iPhone 18 Pro Max, iPhone Ultra, foldable iPhone, Apple event, September event, John Ternus, Steve Jobs Theater, iOS 27, iPhone camera, variable aperture, liquid metal hinge, foldable display, hands-on event, product launch, Cupertino, smartphone news

The iPhone 18 launch is turning Apple Park into more than a stage for Wednesday’s presentation. The September 9 Apple event already carries unusual expectations around a possible foldable iPhone, a new generation of Pro cameras, and John Ternus’ first major product introduction as CEO. Reports of additional event staff now suggest that the experience awaiting invited media could be larger and more demanding than a conventional iPhone demonstration.

The official event announcement confirms that “Surprise and shine” begins September 9 at 10 a.m. Pacific Time, with worldwide streaming through apple.com, Apple TV, and YouTube. The invited audience will attend from Apple Park, but the increased activity surrounding the event does not necessarily mean that the company will abandon its carefully produced video format for a completely live keynote.

A polished presentation can explain specifications, introduce software, and display new hardware from perfect angles. It cannot reproduce the first sensation of opening a foldable screen, examining a crease under direct light, testing a mechanical hinge, or watching a camera respond as the lighting changes. Those moments happen after the main presentation, inside the hands-on areas where early opinions begin to form.

Apple Park

Apple Park Scales Up for the iPhone 18 Launch

The first indication of a larger operation arrived through an internal program for US retail employees. According to reporting distributed by Bloomberg, store employees were invited to enter a lottery for positions supporting the in-person unveiling.

Selected employees were expected to organize lines, check in guests, provide directions, welcome attendees, and assist security teams. Employees who participated in WWDC 2026 or the iPhone 17 event were reportedly excluded, allowing another group of retail workers to experience the launch.

The existence of the lottery does not prove that the keynote itself will return to a traditional live-stage presentation. Apple has previously recruited retail employees to support events, and the company has not disclosed how many people were selected this year.

It does confirm that the Apple Park gathering requires a substantial customer-facing operation beyond the team producing the presentation. Retail employees already know how to direct visitors, explain products without overwhelming them, manage queues, and identify when someone needs technical help.

Those skills become particularly useful during an event attended by journalists, photographers, analysts, creators, and international guests, all trying to reach the same devices within a short period. Additional staff can prevent the hands-on area from becoming a crowded ring around a few demonstration tables.

The iPhone 18 launch may also require more movement between specialized spaces. A conventional phone can be displayed in rows according to color or size. A foldable model needs room for repeated opening and closing, interface demonstrations, durability questions, and comparisons between its exterior and interior screens. Camera testing requires a different environment again.

Apple Park does not need to undergo a permanent architectural transformation for that expansion. Modular tables, managed lighting, guided demonstrations, additional charging equipment, and more employees can significantly enlarge the experience around Steve Jobs Theater for a single afternoon.

A person holds a foldable smartphone displaying the time, 09:07, in a cozy café with wooden tables, drinks, and a blurred background of people and large windows—perhaps testing out new features on iOS 27 Beta or eagerly comparing it to rumors about the upcoming iPhone 18.
Image Credit: AppleMagazine

A Foldable iPhone Needs a Different Kind of Demo

The rumored iPhone Ultra is likely to attract the longest lines if it appears on Wednesday. It would represent the first substantially new iPhone form factor since the current full-screen design became established, and its appeal cannot be communicated through processor charts alone.

Visitors will want to know how the hinge feels at different angles, whether the device stays open when partially folded, how much pressure is required to close it, and whether both sides align evenly. They will inspect the central folding area under bright light and move a finger across the display to determine whether the crease is visible, noticeable by touch, or effectively hidden during normal use.

Display stress remains one of the most difficult engineering problems in the foldable category. TrendForce’s analysis of foldable display technology explains that crease reduction depends on controlling stress across the panel’s multilayer structure. Ultra-thin glass, optically clear adhesive, support plates, and the position of the display’s neutral layer can all influence how the screen behaves after repeated folding.

Reports have associated the iPhone Ultra with a liquid-metal hinge and a virtually creaseless internal display, but neither detail has been announced. Even if the production device resembles those descriptions, “virtually creaseless” will remain a subjective claim until people can examine the screen from different angles and under different lighting conditions.

Apple will consequently need demonstration units that are fully accessible rather than fixed behind stands. A journalist should be able to fold the device repeatedly, rotate the internal display, type with the phone partially open, and watch iOS 27 transfer an activity between the exterior and interior screens.

Those interface transitions could be as revealing as the physical hardware. A larger display gains value when an app can reveal another column, create a more capable workspace, or reposition controls without simply enlarging the standard iPhone interface.

Demonstrators may need to direct visitors toward examples that reveal those differences within the limited time available. Mail, Maps, Photos, Safari, video calling, document editing, and drag-and-drop workflows could communicate the benefit of the larger display faster than a static home screen.

The hands-on area must also answer durability questions without pretending that a few minutes can replace months of ownership. Hinge resistance, protection around the folding axis, weight distribution, screen reflections, and off-center visibility can be judged immediately. Long-term wear, dust resistance, and thousands of folding cycles cannot.

Camera Testing Could Become Part of the Event

The Pro camera system is expected to receive one of the lineup’s most technical hardware changes. Previous iPhone 18 Pro camera reporting has centered on a mechanical or variable aperture, which could physically alter the amount of light passing through the main lens.

A conventional fixed-aperture smartphone camera manages exposure through shutter speed, sensor sensitivity, computational processing, and other electronic controls. A mechanical aperture can change the physical opening through which light reaches the sensor. Depending on its design, that could provide additional control over exposure, depth of field, highlights, and the appearance of subjects at different distances.

Current pre-event iPhone 18 expectations indicate that the feature may be exclusive to the iPhone 18 Pro Max, although its final availability will remain uncertain until the presentation.

A normal demonstration table would reveal little about such a camera system. Effective testing requires contrast, motion, faces, reflections, foreground objects, and meaningful changes in brightness.

Apple has previously used prepared scenes to demonstrate cameras, making controlled lighting stations a reasonable possibility for the iPhone 18 launch. No dependable report has confirmed that a dedicated photography pavilion or a particular new installation has been constructed for Wednesday, however.

A useful setup would allow creators to move between bright and dim areas while watching the aperture respond. A foreground object positioned near a person could demonstrate changes in depth of field. Directional lights could reveal highlight handling, while a darker scene could test whether the physical aperture works smoothly with computational photography.

Video creates another challenge. Any aperture adjustment during recording must appear gradual rather than causing sudden jumps in exposure or background separation. If manual control is available, photographers will immediately look for the number of supported aperture positions and whether a chosen setting can be locked before recording.

These demonstrations would offer the in-person audience something that cannot be reproduced during the stream. The presentation can display carefully selected photographs and video clips, but activity around the camera stations will reveal how quickly professionals understand the controls and whether the results remain convincing outside a prepared promotional sequence.

John Ternus Faces His First Apple Park Test

Wednesday’s event will be John Ternus’ first major product launch as CEO. That creates an unusual balance between continuity and change. The campus, production team, executives, and controlled demonstrations remain familiar, while the person responsible for the final message has changed.

Ternus does not need to replace every established event practice during his first days in the role. A larger in-person component would let him place more attention on direct product experience without sacrificing the timing and visual precision of a prerecorded presentation.

A live welcome, appearances around the campus, and extended media access after the video could establish his presence without forcing the event into an entirely different format. His background in hardware engineering also makes this a suitable launch for more detailed demonstrations, particularly if the lineup includes a new hinge, display construction, or mechanical camera component.

The hardware surrounding the iPhone 18 launch will test how well the company explains unfamiliar decisions. A foldable iPhone must justify its size, construction, software behavior, and likely premium price within minutes. The Pro camera must demonstrate an advantage that remains visible after computational processing. Accessories must protect new shapes without making them unpleasant to hold.

Retail employees working at Apple Park can observe those reactions closely. They will hear which controls require an explanation, which accessories create hesitation, and which claims prompt the same questions repeatedly. That experience can return to stores before customers begin arriving for demonstrations of their own.

The Hands-On Area Becomes the Real Examination

Apple controls every frame of its presentation video, but it cannot control every observation made after the screens turn off. A foldable display will be photographed from difficult angles. Its hinge will be opened hundreds of times. Camera samples will be compared before visitors have left Apple Park. Any awkward transition, reflection, or confusing control will circulate within minutes.

This makes the in-person operation more demanding than a larger guest list might suggest. Every demonstration unit must remain charged, connected, clean, updated, and ready for the next visitor. Foldable devices may require closer inspection between sessions, while camera areas need staff who understand both the feature and the conditions created to demonstrate it.

The employees around those spaces should provide enough guidance to help visitors locate unfamiliar features without turning every interaction into another scripted presentation. Excessive control makes a demonstration feel artificial; too little creates confusion and crowded tables.

Apple Park therefore becomes a second launch platform after the worldwide stream. The video introduces the products, while the hands-on area exposes them to fingers, lenses, questions, and immediate judgment. By Wednesday afternoon, the questions repeated most frequently around those demonstration tables may offer the first indication of how easily the iPhone 18 lineup can explain itself.

iPhone 18 red color concept shown front and back with edge-to-edge display.

The post iPhone 18 Launch: Apple Park Prepares for a Bigger In-Person Event appeared first on AppleMagazine.

Apple’s 2026 Studio Display drops to new all-time low with $214 discount

3 September 2026 at 18:30
Apple introduces its latest display family — the new Studio Display and all-new Studio Display XDR.
Apple’s display family — the Studio Display and Studio Display XDR.

Amazon has rolled out a major markdown on Apple’s upgraded Studio Display, offering buyers a rare chance to pick up the high-end monitor at its best price yet.

The deal applies to the Studio Display with Nano-Texture Glass and Tilt-Adjustable Stand, which is currently discounted to $1,684.88 — down $214.12 from its standard $1,899.00 retail price. To secure the full savings, shoppers must clip an on-page coupon on Amazon, with the final discounted price reflected at checkout.

This offer marks the lowest price tracked for this specific configuration, beating the previous record low by more than $100. It also represents the first significant discount on Apple’s 2026 Studio Display lineup in nearly three months.

Apple refreshed its Studio Display family earlier this year in March. The updated line features two Thunderbolt 5 ports, a 12-megapixel Center Stage camera with Desk View support, and a studio-quality six-speaker sound system with Spatial Audio. The nano-texture glass option is designed to minimize glare in bright environments while preserving high image contrast and clarity.

While Amazon has listed a few other Labor Day markdowns across the Studio Display lineup, this nano-texture tilt-adjustable variant boasts the largest savings of the bunch.
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MacDailyNews Take: Because Amazon coupons on high-ticket Apple hardware tend to sell out quickly, prospective buyers should act fast before inventory or the clip-and-save offer expires.


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The post Apple’s 2026 Studio Display drops to new all-time low with $214 discount appeared first on MacDailyNews.

MacVoices #26243: Live! – CarPlay Driving Sales, Gmail Changes, and Ads on Your Monitor

By: Chuck
28 August 2026 at 19:04
Is CarPlay really a key factor in car buyers choices? At least one statistic supports that position, raising questions about automakers ignoring customer preferences. The panel also examines Gmail’s upcoming changes, Apple’s evolving iPhone purchasing strategy, and a troubling article about advertising and tracking on computer monitors and smart displays.

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Apple Polishing Cloth 2026

28 August 2026 at 00:15

Joe Rossignol (Hacker News):

Apple today released a new version of its Polishing Cloth on its online store. In the U.S., pricing is now set at $9, down from $19 for the previous version of the cloth.

Starry Horizon (via Hartley Charlton):

new polishing cloth and comparison with the old one, dimensions are pretty much the same. a lot less stiff, it’s more like the nanotexture or apple vision pro one.

Thomas Brand:

In a brilliant bit of marketing spin, Apple distracts from Mac price hikes with a new $9 polishing cloth.

ceejayoz:

My favorite feature of this product is the store’s “compatibility” matrix that gets updated with every new Mac/iPhone release.

Emma Roth:

Curiously, the products Apple released alongside the new cloth aren’t compatible with it — namely, because they don’t have screens.

Previously:

Update (2026-09-02): See also: Hacker News.

MacVoices #26238: Live! – Vision Pro Surgery, CarPlay on Boats, and Apple Intelligence in China

By: Chuck
21 August 2026 at 20:42
Apple Vision Pro’s measurable impact in surgery leads a discussion of spatial computing in medicine, including shorter procedures, surgeon ergonomics, patient benefits, and equipment costs. The panel also explores CarPlay on pontoon boats, Apple Maps versus Waze, another delay in Apple’s legal fight with Jon Prosser, and the difficult privacy compromises surrounding Siri and Apple Intelligence in China.

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MacVoices #26236: Briefing – Buying A Travel Monitor

By: Chuck
19 August 2026 at 19:34
Portable travel monitors can transform productivity on the road by adding valuable screen space without much cost or bulk. Chuck’s Briefing compares 1080p and 4K options, discusses USB-C and HDMI connections, and power and battery considerations. Built-in audio, protective covers and stands, and why these minimalist monitors might not be just for travel are all part of why an inexpensive second display can make working with multiple apps far easier. 

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MacVoices #26230: Live! – Claude Security Risks, Selfie ID Verification, and Privacy

By: Chuck
11 August 2026 at 18:55
The integration of Apple Maps in Ford’s future electric vehicle platform generates discussions of the auto industry picking and choosing technology. The MacVoices Live! panel also examines security risks involving Claude Cowork and exposed shared chats, OpenAI’s dispute with Hugging Face, and the hazards of autonomous AI tools. If that wasn’t enough, selfie-based account recovery puts a new spin on the facial recognition.The panel includes: Chuck Joiner, Web Bixby, Eric Bolden, Marty Jencius, David Ginsburg, Brian Flanigan-Arthurs, Jim Rea, Jeff Gamet, and Mark Fuccio. 

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MacVoices #26228: Live! – Is Smart Glasses Recording Surveillance or Accessibility?

By: Chuck
8 August 2026 at 01:39
Do smart glasses need video recording to be relevant? The MacVoices Live! panel debate the importance of privacy, accessibility, navigation, object recognition, captions, and visual assistance as measures of usefulness. They examine the stigma created by existing smart glasses, the difference between processing and storing images and the public expectations around recording, detection apps, and […]

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MacVoice #26207 – Live! – OpenClaw, Stolen iPhone Advice, Apple’s Value, and Waiting on Siri AI

By: Chuck
10 July 2026 at 22:52
OpenClaw’s official iPhone app is tempting many to get into the whole agentic a AI thing. Chuck Joiner, David Ginsburg, Brian Flanigan-Arthurs, Ben Roethig, Eric Bolden, Marty Jencius, Jeff Gamet, Norbert Frassa, Jim Rea, and Web Bixby discuss whether this is a good idea and how anxious they are to put it into practice. They also touch on the  security implications of a stolen iPhone, and Apple’s standing as the world’s most valuable brand.The discussion evolves in an exploration of  the technical challenges behind an immersive Vision Pro classical concert, and debate whether smart glasses could deliver the same experience, 

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MacVoices #26173: Live! – CarPlay Rejection, Voice Control, and Stan Lee’s Voice

By: Chuck
10 June 2026 at 02:43
Rivian’s rejection of CarPlay and physical buttons in favor of voice and AI control sees to question safety, convenience, data control, and long-term car software support. Chuck Joiner, David Ginsburg, Jeff Gamet, Guy Serle, Web Bixby, Eric Bolden, Marty Jencius, and Jim Rea question whether Rivian has other motives, and then dive into Tesla updates, AI voice recreation of Stan Lee, Spider-Man ticket promotions, Dashlane concerns, and Andy Ihnatko’s new site. 

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Following Epic loss, Google has started hosting rival app stores in the Play Store

10 August 2026 at 16:44

A new day has dawned in the Play Store, and it's one that Google tried very hard to avoid. The first third-party app store has arrived in Google Play as a result of the long-running antitrust lawsuit with Epic. Those in the US can now head into Google Play and download Aptoide, a game-focused store that has been available as a sideloaded client since the early days of Android.

Forcing Google to distribute third-party app stores in Google Play was one of several remedies imposed by Judge James Donato after Epic emerged victorious in 2023. The remedies also included lowering developer fees, mirroring Google Play apps in other app stores, and allowing developers to use alternative payment systems. But it was the app store stipulation that seemed to irk Google the most.

Google almost avoided this outcome when it agreed to a settlement with Epic, which was announced early this year. Under the terms, Google would certify third-party app stores to allow users to install and use them with less friction, but it would not host them in Google Play. However, Google and Epic withdrew the settlement when it appeared the court would not approve it. This Registered App Store program is still slated to launch internationally, but in the US, Google is only doing what it must to comply with the judge's orders.

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© Mateusz Slodkowski/SOPA Images/LightRocket via Getty Images

Following Epic loss, Google has started hosting rival app stores in the Play Store

10 August 2026 at 16:44

A new day has dawned in the Play Store, and it's one that Google tried very hard to avoid. The first third-party app store has arrived in Google Play as a result of the long-running antitrust lawsuit with Epic. Those in the US can now head into Google Play and download Aptoide, a game-focused store that has been available as a sideloaded client since the early days of Android.

Forcing Google to distribute third-party app stores in Google Play was one of several remedies imposed by Judge James Donato after Epic emerged victorious in 2023. The remedies also included lowering developer fees, mirroring Google Play apps in other app stores, and allowing developers to use alternative payment systems. But it was the app store stipulation that seemed to irk Google the most.

Google almost avoided this outcome when it agreed to a settlement with Epic, which was announced early this year. Under the terms, Google would certify third-party app stores to allow users to install and use them with less friction, but it would not host them in Google Play. However, Google and Epic withdrew the settlement when it appeared the court would not approve it. This Registered App Store program is still slated to launch internationally, but in the US, Google is only doing what it must to comply with the judge's orders.

Read full article

Comments

© Mateusz Slodkowski/SOPA Images/LightRocket via Getty Images

iPhone Ultra Price Could Take Apple’s Foldable Beyond $2,000

By: Hannah
6 August 2026 at 13:34

The iPhone Ultra price could establish an entirely new tier within Apple’s smartphone range. Current estimates place the company’s first foldable iPhone above $2,000, with some industry forecasts suggesting an average selling price near $2,500 and higher-storage configurations approaching $3,000.

Apple has not confirmed the device, its name, or its retail price. The iPhone Ultra branding also remains unofficial, although it has appeared repeatedly in reports concerning Apple’s planned expansion beyond the Pro and Pro Max levels.

The foldable is expected to join the iPhone 18 Pro family during Apple’s fall hardware cycle. Rather than replacing the iPhone Pro Max, it would sit above it as a separate model built around a book-style design and a display that expands to approximately the size of a small tablet.

A price beyond $2,000 would make it the most expensive iPhone Apple has released. The current iPhone 17 Pro Max starts at $1,199 in the United States, leaving a difference of at least $800 between Apple’s established flagship and the lowest estimates for the foldable.

Recent projections have pushed that gap even wider. Reports citing analyst Ming-Chi Kuo have discussed a possible range between $2,300 and $2,500, while an IDC estimate cited in supply-chain coverage placed the average selling price at approximately $2,500. Storage upgrades could take selected configurations closer to $3,000.

An orange smartphone, resembling an iPhone, is shown with both its front and back visible. The screen glows with an abstract pattern, and a small, colorful Apple logo appears—ideal for Belgian consumers exploring iPhone contracts or Lyca Mobile eSIM.

iPhone Ultra Price Creates a New Flagship Tier

Apple has spent years arranging the iPhone range around a price ladder. Standard models serve the center of the market, while Air and Pro devices address different preferences involving weight, cameras, materials, performance, and display size.

A foldable iPhone would require another level. Its internal display, hinge, structural materials, battery arrangement, and manufacturing tolerances introduce costs that do not exist in a conventional iPhone.

The rumored hardware points to a device intended to combine phone and tablet functions. Reports describe an outer screen measuring about 5.5 inches and an internal display of approximately 7.8 inches. When closed, the product would operate as a compact iPhone. Opening it would provide enough space for larger applications, side-by-side content, expanded video, and an iPad-style software interface.

Apple is reportedly developing interface changes that would let applications take greater advantage of the internal display instead of simply enlarging an iPhone layout. That software work may become one of the main distinctions between the device and existing foldables, particularly if Apple can connect it closely with iPad multitasking conventions.

The hinge is expected to use liquid metal, an amorphous alloy chosen for strength and resistance to deformation. Apple has also reportedly focused on reducing the visible display crease, one of the most recognizable compromises found on current folding phones.

Those elements help explain a premium price without guaranteeing that customers will accept it. A $2,000-plus phone would compete for spending that could otherwise purchase an iPhone and an iPad, a high-end Mac, or several years of conventional smartphone upgrades.

The device would therefore need to offer more than the novelty of a folding screen. Durability, battery life, camera performance, application behavior, repair costs, and long-term display reliability will influence whether buyers view the iPhone Ultra as a versatile computer or an unusually expensive phone.

Costly Engineering Behind the Fold

Rumors suggest Apple may use Touch ID in the side button instead of Face ID. The change would not necessarily represent a retreat from facial authentication across the rest of the iPhone range. A foldable chassis has limited internal space, and eliminating the TrueDepth camera hardware could help Apple manage thickness around the outer and inner displays.

The reported design includes two rear cameras and front-facing cameras accessible in both folded and unfolded positions. That arrangement may leave the iPhone 18 Pro Max with the more extensive photography system, despite the foldable carrying a much higher price.

Such a decision would position the iPhone Ultra around form factor and productivity rather than making it the automatic leader in every specification. Apple has used similar distinctions elsewhere, allowing one product to command a premium for its design while another retains advantages in cameras, battery endurance, or sustained performance.

Display production is another source of expense. Folding OLED panels require flexible materials, protective layers, specialized hinges, and tighter assembly controls. Apple’s reported pursuit of a nearly crease-free screen may increase component costs and reduce early manufacturing yields.

The company is also entering the category after competitors have spent several generations addressing hinge failures, screen damage, dust protection, and application scaling. Arriving later gives Apple access to a more mature supply chain, but its design standards may create additional production challenges.

Industry estimates suggest Apple’s arrival could help raise the average selling price of book-style foldables throughout 2026. Competitors already sell premium folding phones, yet a model priced near $2,500 would push the category further away from mainstream flagship pricing.

iPhone Ultra price - A sleek, black, foldable iPhone with the Apple logo, shown half-open with dual rear cameras and a modern abstract wallpaper on the inner display, set against a dark background.
Image Credit: AppleMagazine

Apple Upgrade Softens the Monthly Number

Apple Upgrade could make the iPhone Ultra price appear less intimidating at checkout. The Klarna-backed program lets eligible US customers lease selected Apple devices through fixed monthly payments rather than covering the entire retail price upfront.

Current iPhones can be leased for 12 or 24 months. At the end of the term, customers may return the device, move into another eligible Apple product, or pay the remaining amount required to keep it.

That structure can produce lower monthly payments than traditional financing because the customer is not necessarily paying the entire purchase price during the lease. Part of the product’s value remains in the device at the end of the agreement.

A future iPhone Ultra could fit naturally into this model. Its high retail price and expected resale value would give Apple and Klarna room to separate the cost of using the phone for two years from the cost of owning it permanently.

No monthly figure has been announced for the foldable. Apple cannot price an Apple Upgrade lease until it establishes the phone’s retail cost, residual value, eligible term, and trade-in conditions. A simple calculation that divides $2,000 or $2,500 by 24 months would therefore be misleading.

The monthly charge may be considerably lower than a standard purchase installment, but the customer does not automatically own the iPhone after making the scheduled lease payments. Keeping it requires an additional payment based on the remaining value specified by the agreement.

AppleCare+ is also separate from the current Apple Upgrade lease price. That differs from the former iPhone Upgrade Program, which bundled AppleCare+ coverage into its monthly payments. Protection could be particularly relevant for an expensive first-generation foldable containing a flexible display and complex hinge.

Trade-in credit may reduce the monthly charge, while storage selection would push it higher. Sales tax, cellular service, accessories, and optional protection would remain additional costs. Apple Upgrade changes when and how customers pay, but it does not turn a $2,000-plus product into a lower-priced iPhone.

Limited Supply Could Intensify Early Demand

Apple is reportedly preparing millions of foldable units, but production may be heavily weighted toward the final months of 2026 and 2027. Supply-chain estimates have ranged from 7 million to 10 million devices, with different reports using different production periods and assumptions.

The foldable may be announced alongside the iPhone 18 Pro and iPhone 18 Pro Max but reach customers later. That would resemble the 2017 launch of the iPhone X, which was introduced with the iPhone 8 family in September and released in November.

A delayed retail date would give Apple more time to accumulate inventory while preserving the device’s place in its fall presentation. It could also place the iPhone Ultra into the holiday quarter with considerable demand concentrated around a relatively small supply.

High pricing does not necessarily prevent shortages during the first weeks of an Apple product launch. Early adopters, developers, collectors, and customers waiting specifically for an Apple foldable represent a smaller audience than the conventional iPhone market, but they may still outnumber the units available at release.

Apple Upgrade could add another source of demand by replacing the full retail figure with a monthly lease price inside the Apple Store. That presentation may make the phone accessible to customers who would reject a $2,500 purchase while accepting a recurring payment and returning the device later.

Kuo expects only 500,000 to 1 million foldable iPhones to ship during the third quarter, a supply level that could push some deliveries four to six weeks beyond the opening preorder window.

The post iPhone Ultra Price Could Take Apple’s Foldable Beyond $2,000 appeared first on AppleMagazine.

Apple’s CarPlay is coming to Crest and Balise pontoon boats

5 August 2026 at 21:00
Apple's CarPlay is coming to Crest and Balise pontoon boats
Apple’s CarPlay is coming to Crest and Balise pontoon boats

MasterCraft Boat Holdings has announced that it is adding Apple CarPlay to its upcoming Crest and Balise pontoon boats, MacRumors reports. The company is partnering with Savvy Navvy to bring CarPlay and on-water navigation to boaters.

Boaters who purchase select 2027 Crest or Balise pontoons will gain access to CarPlay, offering many of the same features available in cars. The Savvy Navvy mobile app will integrate with CarPlay to display nautical charts, GPS tracking, smart routing, and live weather forecasts alongside other CarPlay apps.

Savvy Navvy will provide specialized water navigation—a feature not available through the Apple Maps CarPlay integration.

“Boaters have been asking for a modern infotainment system for years,” says Jelte Liebrand, Founder and CEO of Savvy Navvy. “Plan your trip on the couch, step aboard, and it is already at the helm. No complicated ways to synchronise things; it just works. Savvy Navvy for CarPlay works on iOS and Android with any compatible display. I’m thrilled to see Crest and Balise put CarPlay in front of their boaters.”

Starting with the 2027 model year, Apple CarPlay with Savvy Navvy will come standard on all new Balise and Crest Conquest and Caribbean models. A limited Savvy Navvy Premium subscription is included.The Savvy Navvy app is available for CarPlay worldwide starting today and works with any compatible CarPlay display, including aftermarket marine head units.

MacDailyNews Take: BoatPlay™.


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These App Store hidden gems prove there’s still room for great software in the AI era

2 August 2026 at 16:23
Despite predictions that AI agents could make traditional apps obsolete, developers are shipping new software faster than ever. From smarter bookmarking tools and neighborhood marketplaces to digital pen pals and nature journals, here are the latest App Store finds worth adding to your Home Screen.

Unseen Reality Launches URXR One Head-Mounted Display with Pancake Optics and 6DOF Tracking, Starting at $800

2 August 2026 at 15:37

Igeekphone News August 8, 2026 – XR hardware company Unseen Reality has officially unveiled the URXR One, a lightweight head-mounted display designed to serve as a portable replacement for traditional monitors rather than a conventional virtual reality headset. The device is set to launch on Kickstarter on August 4, with an early-bird price of $800, while the expected retail price is $900. Shipments are scheduled to begin in mid-October 2026.

Designed as a Personal Display Instead of a VR Headset

Unlike most VR headsets that focus on immersive gaming or virtual environments, the URXR One is positioned as a wearable display for productivity, entertainment, and extended everyday use. The headset is optimized for displaying traditional 2D content, making it suitable for users who want a large virtual screen for work, media consumption, or multitasking.

According to Unseen Reality, the headset has been engineered for comfortable long-term wear and supports both 3 Degrees of Freedom (3DOF) and 6 Degrees of Freedom (6DOF) operating modes. Spatial tracking in 6DOF mode is enabled by a dual-camera SLAM (Simultaneous Localization and Mapping) system, allowing the virtual display to remain anchored in physical space as users move around.

Lightweight Design with Pancake Optics

One of the URXR One’s standout features is its remarkably lightweight construction. Weighing just 93 grams, the headset is significantly lighter than most standalone VR and mixed reality devices currently on the market.

The display system incorporates a Mini Pancake optical design, which helps reduce both size and weight while maintaining image clarity. The headset is equipped with:

  • Dual 1.03-inch Micro OLED displays
  • 2448 × 2064 resolution per eye
  • 90Hz refresh rate

These specifications are intended to deliver crisp visuals suitable for productivity applications, video streaming, and general computing.

Virtual Display Expands Up to 200 Inches

The URXR One enables users to create a virtual display that can scale from the approximate size of a laptop screen to as large as 200 inches, providing a flexible workspace without requiring a physical monitor.

This approach makes the device particularly attractive for mobile professionals, travelers, and users working in limited spaces who want a large-screen experience while maintaining portability.

External Device Required

Unlike standalone XR headsets equipped with onboard processors, the URXR One does not include an independent computing platform. Instead, it functions as an external display by connecting directly to compatible devices through a USB-C DisplayPort connection.

Users can pair the headset with laptops, PCs, tablets, or supported smartphones capable of video output over USB-C.

However, Unseen Reality notes that certain smartphones may not provide sufficient power or DisplayPort output through a single USB-C connection. For these devices, the company offers an optional URXR Power Hub, priced at $69, which supplies additional power and expands compatibility.

Pricing and Availability

The URXR One will be available through a Kickstarter crowdfunding campaign, offering:

  • Early-bird price: $800
  • Expected retail price: $900
  • Optional URXR Power Hub: $69

The company expects to begin shipping the headset to backers in mid-October 2026.

Final Thoughts

Rather than competing directly with immersive VR headsets, the Unseen Reality URXR One targets users looking for a lightweight, wearable personal display for productivity and media consumption. Its 93-gram design, Mini Pancake optics, dual Micro OLED displays, 90Hz refresh rate, and 6DOF spatial tracking distinguish it from traditional smart glasses while avoiding the bulk of many standalone XR devices.

If Unseen Reality delivers on its promises of comfort, display quality, and reliable spatial tracking, the URXR One could become an appealing option for professionals and enthusiasts seeking a portable large-screen experience without carrying a physical monitor.

The post Unseen Reality Launches URXR One Head-Mounted Display with Pancake Optics and 6DOF Tracking, Starting at $800 appeared first on IGeeKphone China Phone, Tablet PC, VR, RC Drone News, Reviews.

Apple leans on component suppliers to keep down prices of next-gen iPhones

24 July 2026 at 17:00

Apple Logo

Apple is pressing its OLED panel suppliers for a substantial price reduction on displays destined for the upcoming iPhone 18 Pro Max, as soaring memory chip costs force the company to seek savings elsewhere in its bill of materials.

According to a report from Korean outlet The Elec, Apple has proposed paying around $70 per OLED panel for the iPhone 18 Pro Max. Industry estimates indicate the final supply price from Samsung Display and LG Display could settle even lower — at approximately $66.50. That represents a roughly 20% drop compared with the panels used in the iPhone 17 Pro Max.

While Apple has historically negotiated lower OLED prices with each successive iPhone generation, this year’s cut is unusually steep. The reduction comes despite increased manufacturing complexity: the iPhone 18 series is expected to incorporate Samsung Display’s latest M16 OLED material set, which improves luminous efficiency, lifespan, and color performance. Panel makers must refine processes and stabilize yields for the new materials, raising production difficulty even as prices fall.

The aggressive push for lower display costs is driven by “chipflation”—sharp increases in memory semiconductor prices. Smartphone makers across the industry are attempting to offset higher memory expenses by cutting procurement costs for other components, including displays and camera modules.

Samsung Display President Lee Cheong recently highlighted the pressure, stating at K-Display 2026 that “this year is extremely difficult because of chipflation” and that “very strong pressure is coming in to lower component and display prices.” LG Display’s president noted the company is feeling the effects but described them as manageable through ongoing cost innovation.

Market research firm UBI Research projects Samsung Display will supply 46 million OLED panels for Apple’s bar-type iPhone 18 lineup this year (2 million for the standard model, 18 million for the Pro, and 26 million for the Pro Max). LG Display is expected to provide about 41 million panels (roughly 1 million for the standard model, 19 million for the Pro, and 21 million for the Pro Max).

Apple is anticipated to launch the iPhone 18 Pro and Pro Max in September 2026 alongside its first foldable iPhone, with the standard iPhone 18 and iPhone 18e following in spring 2027. Analysts have suggested the Pro models could see starting prices of $1,299 and $1,399 respectively — up $200 from their predecessors — largely due to elevated memory and storage costs.Whether the OLED savings will help limit further price increases for consumers remains to be seen, but the negotiations underscore the intense cost pressures currently facing the smartphone supply chain.
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MacDailyNews Take: In the high-stakes world of smartphone component supply, the message from Cupertino is clear and uncompromising: If you want to keep Apple’s gargantuan business, you will help them preserve their margins.


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