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Como instalar o VMware Workstation no Ubuntu e derivados

VMware Workstation no Ubuntu é uma solução poderosa para virtualização. Aprenda como configurá-la facilmente!

O post Como instalar o VMware Workstation no Ubuntu e derivados apareceu primeiro em Blog do Edivaldo - Informações e Notícias sobre Linux.

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Chiavetta USB avviabile: con Ventoy ne basta una per tutti i sistemi operativi

Creare una chiavetta USB avviabile è ormai un’operazione alla portata di qualsiasi utente e che si rivela necessaria quando si desidera installare un nuovo sistema operativo sul PC, si deve eseguire un’operazione di ripristino del dispositivo o si vuole testare un software in sicurezza. Tuttavia, ogni immagine ISO, che si tratti di Windows, Linux o altro programma, richiede in genere una chiavetta USB dedicata per il suo funzionamento.

Una soluzione più pratica arriva con le cosiddette chiavette USB multiboot, ovvero unità di memoria in grado di contenere più immagini ISO e che permettono all'utente di scegliere quale sistema operativo avviare all'accensione del computer. Tra i software che offrono tale possibilità spicca Ventoy, piattaforma open source che grazie ad un bootloader intuitivo consente di selezionare in modo semplice il programma desiderato.

CHIAVETTA USB MULTIBOOT IN POCHI PASSAGGI

La prima operazione da compiere è quella di recarsi sul sito ufficiale di Ventoy (link in Fonte) e scaricare il programma sul proprio PC in base al sistema operativo in uso. Sul computer verrà salvato un file .zip di pochi MB all’interno del quale sarà presente il file Ventoy2Disk.exe. Dopo averlo avviato, sarà necessario selezionare la chiavetta USB dalle risorse del PC affinché il software possa procedere creando le partizioni necessarie e installi il proprio bootloader sull’unità. L’operazione cancella tutti i dati presenti sulla chiavetta USB.


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Valve funding port of Linux RADV Radeon Vulkan driver to Windows — cross-platform effort already runs 'Counter-Strike 2'

The Steam Machine helped grow the popularity of Linux gaming, including installations of Bazzite and other gaming-oriented Linux distributions. Valve seemingly doesn't want to stop its open-source development efforts anytime soon, and is now working on a port of the Mesa Radeon Vulkan driver (RADV) to Windows; It's already running Counter-Strike 2, according to developers at Collabora.

As cross-platform development is rather tricky, Valve opted to get a port of RADV to Windows going by way of sponsoring contractors at Collabora. In its blog post, Collabora explained the several hoops it had to jump through to accomplish this task.

With Windows 10 and WDDM 2.0, Microsoft improved the split between graphics drivers' userspace code (the vast majority of the driver itself) and the kernel-level portion that actually talks to the graphics card. This presented the opportunity to hook RADV to the AMD kernel card driver. That's easier said than done, however, as communication between those parts often carries non-standardized data that RADV needs to understand. And to understand the "conversation," it needs to be recorded and analyzed.

An earlier 2024 effort by Faith Ekstrand yielded a basic-but-valuable utility for logging WDDM 2.0 calls and reverse-engineering them to produce a basic RADV implementation. Out of both debugging necessity and as a development tool, Collabora built and expanded upon Ekstrand's work, improving the logger to the point where it can now fully analyze any Vulkan application that runs with AMD's official driver and dump all the data passing to the kernel.

After a lot of work getting to grips with how the AMD driver interacts with the kernel driver, including but not limited to reverse-engineering obscure data structures, the team made progress, and Windows RADV is now able to run some games, including Counter-Strike 2.

Despite the ongoing effort, Collabora explains that since user- and kernel-space driver are a matched pair, changes to those aren't guaranteed to be backwards-compatible, meaning that even a fully functional RADV could break at any point. For that reason, Collobora is requesting that AMD, Microsoft, or both provide a documented interface to the kernel driver or an intermediary compatibility layer.

AMD graphics driver development on Linux has coalesced around the Mesa Vulkan stack, with both company and community devs contributing to the RADV project. Over in the Windows world, the only option is AMD's proprietary driver, which can cause a lot of headaches when developing cross-platform games and applications.

AMD's Vulkan driver for Windows has developed a reputation for instability. Meanwhile, Linux RADV is generally praised for its stability and performance, sometimes running faster than the AMD Windows driver, especially on older cards. With a rapid development schedule, it also generally sees fixes and speed upticks often.

If at some point using RADV on Windows becomes viable, you'd be getting an arguably more stable, mature driver with active development. Games' graphical issues could become far easier to debug and patch thanks to the open nature of RADV, and studios developing with Linux in mind can target the one platform instead of two with different behaviors. Any developer or company can contribute to the project, too.

Furthermore, this lets Valve improve Windows compatibility layers, and any optimizations can be carried over to both operating systems. All told, this is likely one of the several moving parts to improve Linux — thus the Steam Deck, Steam Machine, and upcoming hardware — as a viable gaming platform. Even a future notion of gamers installing RADV on Windows to get a performance or stability boost isn't too far-fetched.

Additionally, RADV on Windows would also help keep discontinued cards usable, and given pricing right now, that certainly would be a good thing.

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