A HAYLOU anunciou nesta semana o HAYLOU Velo, um novo smartwatch que combina design contemporâneo com recursos práticos para o dia a dia. Com uma estrutura de liga de zinco, carregamento sem fio e duas pulseiras intercambiáveis incluídas na caixa, o Velo oferece uma alternativa versátil para quem deseja um smartwatch que combine com seu estilo pessoal e sua rotina diária.
Uma tela brilhante e um design diferenciado
O Velo conta com uma tela AMOLED de 1,96 polegada, resolução de 410×502 pixels e brilho máximo de até 1.500 nits, trazendo cores vibrantes e detalhes nítidos no pulso, mesmo em condições externos com muita luz.
Divulgação/HAYLOU
Uma estrutura central de liga de zinco, vidro 2.5D e botões de liga de alumínio conferem ao relógio uma aparência limpa e contemporânea. Disponível nas cores preta e branca, o Velo foi desenhado para combinar com uma série de estilos do dia a dia.
Duas pulseiras, mais maneiras de usar
O Velo vem com duas pulseiras intercambiáveis: uma pulseira texturizada com padrão ondulado (para um visual diferenciado) e uma pulseira de silicone macio (para treinos e dias mais ativos). A troca entre elas permite aos usuários adaptar o relógio a diferentes roupas e ocasiões.
Divulgação/HAYLOU
A personalização continua na tela, com mais de 200 mostradores disponíveis online, suporte a mostradores personalizados, quatro layouts para o menu principal e cinco estilos visuais.
Recursos inteligentes para a conveniência diária
O Velo mantém os usuários conectados com chamadas via Bluetooth e notificações inteligentes, além de ferramentas úteis, como controles de música e câmera, assistente de voz e localização do celular. Os usuários de Android também podem responder a mensagens do WhatsApp diretamente pelo pulso.
Divulgação/HAYLOU
Com mais de 100 modos esportivos e monitoramento diário de atividades, o Velo foi construído para acompanhar os movimentos ao longo do dia, desde as atividades da rotina até os treinos.
Carregamento sem fio, menos complicações
O carregamento sem fio torna a recarga do Velo simples e conveniente. Sua bateria de 300mAh oferece até sete dias de uso, dependendo das configurações e do uso.
Divulgação/HAYLOU
Com classificação de resistência à água de 1ATM, o Velo foi projetado para lidar com respingos cotidianos e chuva leve, mas não é indicado para natação ou banho.
Preço e disponibilidade
O HAYLOU Velo estará disponível nas cores preta e branca por meio dos canais oficiais de venda da HAYLOU e de parceiros varejistas selecionados em todo o mundo. O preço de varejo estimado é de aproximadamente US$45, com o preço final variando de acordo com o mercado, o varejista e o período promocional.
A HAYLOU é uma marca global de tecnologia de dispositivos vestíveis inteligentes e áudio, comprometida em tornar a tecnologia cotidiana acessível. Por meio de produtos de áudio inteligente, dispositivos vestíveis e tecnologias práticas de saúde, a HAYLOU cria experiências confiáveis e agradáveis que ajudam as pessoas a levar vidas mais saudáveis, ativas e conectadas.
NOTA DE TRANSPARÊNCIA: O MacMagazine recebe uma pequena comissão sobre vendas concluídas por meio de links deste post, mas você, como consumidor, não paga nada a mais pelos produtos/serviços ao usar os nossos links de afiliado.
iOS dev course sales plummeted due to AI. It costs a lot of money to host my courses online and with sales at basically $0, I’ve cancelled that hosting.
This closes down the site which unfortunately removes access to the courses.
[…]
I’ve put my recent course on sale at a large discount so you can get it before it’s gone and I’ve made old courses available for free if you want to grab those too.
The school will be online until November 24th so you have a few weeks to download these videos at seanallen.teachable.com.
A OPPO acaba de anunciar os novos smartphones da linha Find X10 que chegam ao mercado internacional meses depois do lançamento na China. Elvis Zhou, CEO da OPPO Europe diz que há mais modelos na calha e define estratégia para ser alternativa à Apple e Samsung nos modelos premium.
Os mais recentes números da SpaceX mostram uma transformação no peso dos diferentes negócios da empresa de Elon Musk, com a IA a assumir um papel central no crescimento financeiro.
In the early days of the iPhone, seeing one in the wild, usually in a brave early adopter's hands, was like spotting a unicorn. The excitement was palpable. Over the years, though, as every smartphone has become a glass and metal slab, making it difficult to tell one iPhone release from another, the excitement has diminished. Where I used to keep my 'regular' iPhone review units out of sight, I now casually carry them around in a case, and no one is any the wiser.
That, though, is not the case with the iPhone Duo. In my effort to spend as much time using the new folding iPhone as possible, I carried it everywhere, including to a wedding party for my friend's son. My iPhone Duo test unit was somewhat disguised by being clad in a Taupe Folio with a Kickstand case, but as I held it aloft to photograph the newlyweds, the bride's eyes grew wide.
"Is that...?!"
My eyes darted from her to the phone in my hand, and I considered stuffing it back in my pocket, but I was intrigued by her reaction. I hadn't seen this level of interest and excitement in years.
I nodded wordlessly; the newlyweds started peppering me with questions, and as I folded and unfolded it, and they glimpsed the inner display, the bride's jaw dropped. She asked if I liked it. I mumbled, "Yes, I think so," without offering much more information.
I was determined to use the iPhone Duo's two external 48MP cameras to photograph the event, which meant this scenario repeated itself more than once.
It was obvious that, unlike every other iPhone of the last decade or so, the iPhone Duo could not travel incognito; people were, it seemed, intensely interested in Apple's first truly new iPhone form factor in basically forever.
The interest is warranted.
(Image credit: Lance Ulanoff / Future)
The iPhone Duo is not simply an iPhone folded in half. I'd argue it's only marginally an iPhone and more of a hybrid, splitting the difference between a sub-sized smartphone and a slightly larger, 8-inch iPad mini.
From the highly polished titanium frame to the curves and pitch-perfect tolerances, the iPhone Duo's design is Apple at its best, and while it doesn't reinvent the genre, the nano-texture finish on the main display cannily solved the chief folding phone complaint: that darn crease. It's not that the crease is completely gone, but in daily use it's virtually invisible. As an added bonus, that matte finish kills reflectivity in bright sunlight, and makes almost everything look better.
Apple includes four cameras, three of which are powerful enough to produce high-quality photos across a range of styles. I saw excellent color accuracy and low-light performance, and the ultra-wide camera feels expansive. The inner-display camera is, it appears, just 4MP, but it does a good job with casual selfies and FaceTime calls.
Apple has almost stuck the landing here, but there is a slight step backwards. I'm fairly certain its decision to move the status bar and dock to the right side of the 5.4-inch outer screen, and therefore shrink the width of most apps, will divide opinion. I like how this makes it easy to tap an app with your right thumb, but the remaining screen real estate makes some app experiences look and feel cramped.
Then there's the lack of Face ID on the cover screen, which means this is the first iPhone in ages that I have to use my finger to unlock.
I'm also less than thrilled that a nearly $2,000 / £1,999 phone starts with just 256GB of storage; although, to be fair to Apple, the $1,899.99 / £1,699 Galaxy Z Fold 8 also starts with the same amount.
Those small nits are like pointing out the missing eyelashes on the Mona Lisa, though. Overall, this is a fantastic entry into the folding phone space, offering the dual capabilities of a glanceable and attractive iPhone that fits in any pocket or hand, and a versatile 7.6-inch tablet.
Not everyone needs two screens in one device, or wants to pay as much as they would for a home appliance for their next smartphone; but for those who feel confined by the boundaries of a typical iPhone and want to do more in less space, the iPhone Duo, which starts out smaller than your average smartphone but unfolds to reveal an almost twice-as-large tablet display, is well worth your consideration.
Apple iPhone Duo review: Price and availability
From $1,999 in the US
From £1,999 in the UK
From $3,499 in Australia
Apple unveiled the iPhone Duo, its first folding phone, as its "one more thing" during the Surprise and Shine event on September 9, 2026.
The list price is $1,999 / £1,999 / AU$3,499 for the 256GB model, which is in line with most of its folding competitors from Samsung, Huawei, Motorola, and Oppo. It's available in storage configurations up to 2TB for $3,199 / £3,199 / AU$5,899.
The iPhone Duo is the most expensive iPhone Apple has ever made, but we should put this in context. Like most foldables, this is a two-in-one device: a pint-sized smartphone with a 5.4-inch 4:3 screen, and a 7.6-inch tablet. Unlike the Galaxy Z Fold 8, which has a similar passport-style shape, and even the Samsung Galaxy Z Fold 8 Ultra, which is a more conventionally sized and shaped foldable, the iPhone Duo's larger main screen supports digital pen input (this wasn't available for my testing period, but it's expected by November).
You may also be able to soften the price blow a bit with a trade-in; or you might want to look at Apple's leasing program, which will run about $57-to-$83 / £47 to £66.63 / AU$97.19 to over $161 a month for the base model.
In total, the iPhone Duo is probably better value than you think.
Apple iPhone Duo pricing
Storage
US price
UK price
AU price
256GB
$1,999.99
£1,999
AU$3,499
512GB
$2,199
£TBD
AU$TBD
1TB
$2,599
£TBD
AU$TBD
2TB
$3,199
£TBD
AU$TBD
Value score: 4 / 5
Apple iPhone Duo review: Specs
These are the key specs of the Apple iPhone Duo:
Dimensions:
Unfolded: 164.6 x 117.8 x 5.2mm, Folded: 84.1 x 117.8 x 11.3mm
Weight:
254g
Displays:
Main: 7.6-inch Super Retina XDR, Cover: 5.4-inch Super Retina XDR
Resolution:
Main: 1878 x 2670, Cover: 1398 x 2034
Refresh rate:
1-120Hz (main and cover)
Peak brightness:
3,000 nits
CPU:
A20 Pro
RAM:
12GB
Storage:
256GB, 512GB, 1TB, 2TB
OS:
iOS 27
Cameras:
48MP wide (f/1.6), 48MP ultra-wide (f/2.2)
Selfie cameras:
11MP Center Stage camera (f/2.2) outer, 4MP (f/1.8) inner
Battery:
4,800mAh (approximate)
Charging:
60W wired, 35W wireless
Colors:
Star White, Night sky
Apple iPhone Duo review: Design
Polished titanium
Exquisitely engineered hinge and folding operation
Unfolds flat
IP68
Thicker and heavier than nearest competition
No Face ID
'Satisfying' is the best way to describe the feeling of repeatedly opening and closing the iPhone Duo. It's as if Apple inadvertently created a digital fidget spinner — the more I carried around the iPhone Duo, the more I found myself absentmindedly folding and unfolding the phone.
Apple's exceptional engineering makes it possible to unfold the phone initially, with almost no effort (it almost springs open at the slightest intentional touch), before the internal torque kicks in to allow for the Duo to be opened to almost any angle between zero and 180 degrees (flat).
While you can't see the work that went into making this hinge, the effort is evident in every single touch and move. Inside are hundreds of magnets and other components that keep the phone securely closed, but never get in the way of an easy opening. More so than with any folding phone I've tested, the hinge essentially disappears when the iPhone Duo is unfolded flat.
At 5.2mm thick, the fingerprint-attracting polished titanium iPhone Duo is the thinnest iPhone ever. At least that's how Apple markets it, but that's in tablet mode; I do like the sound of a 5.2mm-thick tablet. The 7.6-inch device is thinner than the 8-inch iPad mini (6.3mm). Folded, the iPhone Duo is 11.3mm thick, almost 2mm thicker than the folded Galaxy Z Fold 8. And at 254g, the iPhone Duo outweighs the Galaxy Z Fold 8 by a noticeable 53 grams. It's even slightly heavier than the iPhone 18 Pro Max, which weighs 249g.
The upshot of all this is that while the 4.64-inch by 3.31-inch folded iPhone Duo fits in even the smallest pocket, you will feel its heft, especially if you pop, say, a Folio with Kickstand case on it.
The iPhone Duo stands out in a way few iPhones have in recent years. Folded, it's closer to square than rectangular in shape, resembling a squat iPhone Pro Max. Plus, the asymmetry — flat and square on one side and curved on the other when folded — means the Duo cuts a unique profile among smartphones.
It does feel good in the hand, though the wider body might take some getting used to. I like the Ceramic Shield 2 front and back, especially the matte-finished back, which makes the Duo almost slip-from-your-hand-proof. The large dual-camera array bump is reminiscent of the iPhone Air, though the similarities end there.
(Image credit: Lance Ulanoff / Future)
The volume buttons live on the top edge, another departure from the traditional iPhone, and indeed from smartphone design in general — I'm not sure I love that decision. On the right is the long Touch ID-enabled power/sleep/Siri AI button, and below that is the Action button. I often forget that last button exists on my iPhone 18 Pro Max, and I wonder if it was truly necessary here.
I appreciate the inclusion of Touch ID (I registered my index finger and thumb), but the lack of Face ID is frustrating — I had no idea how much I relied on it for quickly unlocking my phone until it wasn't there. Multiple times I've stared at the iPhone Duo's cover screen waiting for something to happen, forgetting that I have to intentionally touch the Touch ID button. A nearly $2,000 device lacking Apple's most powerful biometric security feature is close to unforgivable — I'll probably set up a workaround so that I can unlock the Duo via my Apple Watch.
Samsung Galaxy Z Fold 8 on left, iPhone Duo on rightLance Ulanoff / FutureSamsung Galaxy Z Fold 8 on left, iPhone Duo on rightLance Ulanoff / FutureSamsung Galaxy Z Fold 8 on left, iPhone Duo on rightLance Ulanoff / FutureSamsung Galaxy Z Fold 8 on left, iPhone Duo on rightLance Ulanoff / FutureSamsung Galaxy Z Fold 8 on bottom, iPhone Duo on topLance Ulanoff / FutureSamsung Galaxy Z Fold 8 on left, iPhone Duo on rightLance Ulanoff / Future
Along the bottom edge are the USB-C port (the phone ships with a charging cable but no power adapter), the speakers, and the mics.
Unfolded, the iPhone duo feels like a thin, compact tablet — I hesitate to say 'iPad' since the operating system is essentially iOS with some small adjustments for the new form factor.
Lance Ulanoff / Future
Remarkably, Apple comes out of the folding gate flourishing an IP68 rating, which means the iPhone Duo is protected against dust and even water. Naturally, I submerged the Duo under a running faucet, and it was none the worse for the experience.
Overall, I like the design and form factor, but it's different from a traditional iPhone, so it does take some getting used to. I struggled, for instance, to figure out the best way to hold the phone for photography. Do I need to turn it into landscape mode, or should I just hold it the way I hold a 'regular' iPhone? I do wonder how many will choose to unfold the phone, and shoot pictures in the same way they might with their iPad.
Design score: 4.5 / 5
Apple iPhone Duo review: Displays
(Image credit: Lance Ulanoff / Future)
Adorable and unusually shaped 5.4-inch cover display
Crease is canily hidden via a combination of expert engineering and a nano-etched display
Bright, sharp, fluid screens
Credit to Apple for not skimping on either of its iPhone Duo displays. Both the 5.4-inch outer and the 7.6-inch flexible inner screens are Super Retina XDR-class OLED panels, both with variable refresh rates up to 120Hz, always-on functionality, and up to 3,000 nits of brightness.
Both displays look impressively sharp, and actually offer slightly higher resolutions than the comparable displays on the Samsung Galaxy Z Fold 8.
The iPhone Duo's 5.4-inch cover display has a 2034 x 1398 resolution (compared to the Galaxy Z Fold 8 cover display's 1972 x 1248), and the 7.6-inch Inner display is 2670 x 1878 (compared to the Z Fold 8's 2448 x 1848 main display).
At first glance, the iPhone duo Cover screen is instantly recognizable as an iPhone, but close scrutiny reveals some interesting adjustments for the relatively short and wide display. First, the pill-shaped Dynamic Island sits in a vertical space along the right side, and when you look at the home screen, the dock is stacked vertically below the time and a status button (a single tap on it expands it to show connectivity and battery, and also drops down the full Control Center).
The Duo takes that right-hand space and rarely gives it up, which means that websites can look cramped in Safari, and some apps like TikTok, and even Apple's native ones, like Sports, can feel a bit squeezed. There are exceptions, like when you use the screen as a viewfinder in the Camera app, or look back at images in the Photo Gallery. In those cases, the imagery fills the entire screen.
(Image credit: Lance Ulanoff / Future)
I'm less conflicted about the glorious main screen. It's big, it's responsive, and the matte, nano-texture covering almost completely hides the crease by dispersing any light bouncing off it, instead of directing it right back to your eyes. The display looks and feels perfectly flat, plus that matte covering kills all reflections, and makes every image look almost magazine-quality. It could be argued that a tiny bit of visual punch is lost in the texture, but I really enjoyed everything I viewed and did on the screen. It feels wonderful to the touch, and I had fun playing games like PUBG, browsing the web on a big screen, watching Netflix, reviewing and editing my photos, and multi-taking (more on that later).
Unlike the Galaxy Z Fold 8 and 8 Ultra, the iPhone Duo's inner display supports a stylus, specifically the USB-C Apple Pencil. That support is not yet live, but I can't wait to start drawing on the Duo. I did attempt some Procreate Pocket sketches with my finger, and it didn't go well, which is mostly a me problem. However, I had slightly better luck with an analog stylus (see below).
(Image credit: Lance Ulanoff / Future)
Apple hides the 4MP inner FaceTime camera behind a handful of pixels, but they don't appear to have the exact same mix of matte and pixel density as the rest of the display, and as such are easy to spot. I wonder if Apple should have just gone with a standard, albeit smaller, cutout.
As on the cover display, Apple has positioned the status and dock vertically on the right side of the main display. I wonder why, in Tablet mode, Apple didn't simply copy the iPad and put this bar at the base of the screen. Still, I noticed that the dock disappears when you're in apps like Safari.
There's more to say about app compatibility with this platform, which I'll get into later in the Software section of this review.
(Image credit: Lance Ulanoff / Future)
I especially like the redesigned Standby feature, which takes advantage of the Duo's multiple displays and foldable nature. You can prop up the phone like a tent and have the Standby display appear in landscape mode. If you flip the phone up so it's standing on your desk like an open book, the Duo knows to switch Standby to the inner display. At one point I popped the Duo onto my old Belkin MagSafe charger, and used it as a nightstand clock. It's so smart and useful.
What we have here are two excellent displays with a wide array of capabilities in one device. It's both a tiny iPhone and a mini tablet, with two screens that should please both the iPhone and iPad crowds. I have my reservations about the cover screen, but as an overall multi-display package, I'm impressed with the Duo.
Display score: 4.5 / 5
Apple iPhone Duo review: Cameras
Two strong 48MP cameras
Excellent 12MP Center Stage camera
Inner camera is lower-resolution but effective for FaceTime
No telephoto camera
It's been a long time since I've reviewed an iPhone on which camera considerations come second to design and mechanical engineering, but the excitement revolving around the iPhone Duo is about its folding capability, creaseless inner screen, and unique-among-iPhones form factor.
Even so, there's no indication that Apple has skimped on three of the four cameras. Yes, the inner camera is just a 4MP shooter that's primarily devoted to FaceTime calls, but the rest of the lenses — 48MP f/1.6 Main, 48MP f/2.2 ultra-wide, and 12MP f/2.2 Center Stage — are all excellent.
While I haven't had a lot of time with the iPhone Duo, I have managed to shoot in a variety of conditions and situations, pushing the cameras on speed, image quality, color, and low-light performance.
The two external cameras default to shooting at 24MP, which means each photo has effectively twice as much information per pixel (the process is called binning).
(Image credit: Lance Ulanoff / Future)
I was particularly impressed by the level of detail in the main-camera shots — just look at the specks of pollen on the marigold flower in the gallery below. That same image shows an exceptional balance of shadows and light; the sunlight bleed on the right does not overwhelm the exposure of the rest of the image.
In a challenging social-club environment, the main wide and ultra-wide cameras acquitted themselves nicely, making exposure adjustments to capture the moment without too much grain. Obviously, there was some motion blur, but I think it added to the emotional weight of the event.
With the iPhone duo, Apple has introduced Smart Take, which I liken to your own personal fashion photographer. The setting lives under the grid menu (drawer) in the Camera app, and once it's on, you can set the phone folded at 90 degrees on a desktop, start posing in front of the camera, and Smart Take will capture the 'best shots.'
When I used it, I noted that while I was trusting the phone to take some decent photos of me, I couldn't see a display to keep track of what it was capturing (Smart Take is not supported on the 4MP inner camera). Still, I started striking poses, assuming that the camera would deem those best. It kind of worked, though I think Smart Take would work best if you're able to put the iPhone Duo up on a tripod or shelf to make sure the camera is closer to eye level.
Similar to what we've seen on other foldable phones, Apple has included a camera mode, Duo Preview, that lets you use the best main or ultra-wide camera while still using the cover display as a viewfinder. It's a useful table-stakes feature that I'm glad Apple included, especially since the inner camera is so underpowered.
Apple says you get 2x effective optical zoom on the main camera, but that's a sensor crop. Yes, the pixels and image information will be real, but I prefer a proper zoom lens. To be fair, the iPhone Duo camera array is quite similar to the 50MP pair on the Galaxy Z Fold 8, which also lacks a telephoto lens.
(Image credit: Lance Ulanoff / Future)
I also used the cover screen Center Stage camera to shoot some portrait-mode selfies. They were, as you might expect, impressive (not the subject, just the brilliant bokeh).
The iPhone Duo's trio of high-quality cameras meets, in my estimation, the high watermark set by lenses on previous iPhones, including the iPhone 17 Pro (the 18 Pro models come with a variable aperture).
With the iPhone Duo, iOS officially means multiple things. Where it was once a smartphone platform, it's now a multi-hardware-configuration operating system that can, depending on where it's installed, fork appropriately.
Instead of the iPhone Duo unfolding and converting into an iPad, it remains steadfastly an iPhone with tablet-like capabilities. This has resulted in some odd decisions on Apple's part, like hiding some of the ever-present status-bar information, including battery life, and rotating and moving the dock. Even the iPad doesn't put the dock on the right-hand side.
On the cover screen, the status bar and dock placement cut into screen real-estate for some apps and browser experiences; this is less of an issue on the larger inner screen.
(Image credit: Lance Ulanoff / Future)
Since this is not pure-play classic iOS, there is some discontinuity in third-party app support. During my testing, Gmail and LinkedIn didn't look great. The former is stretched wide but doesn't fill the full depth of the display; LinkedIn floats in the middle.
For unoptimized apps, I did have the option of using the very iPad-like 2x zoom icon, which stretched the app to fit more of the screen. In some instances, apps appeared to work, but some features were broken. When I played Asphalt Legends on the inner display, tilt-to-steer was broken, though it worked perfectly on the cover display.
Some third-party apps, including Netflix (clips looked pretty good on the Cover display), and first-party apps like Safari and Messages, look great, and effectively use all the 7.6-inch display's real estate. There are even some apps that are already custom-designed to take advantage of the dual-display setup.
Lance Ulanoff / FutureLance Ulanoff / Future
One of my favorites is a game called Toastie. On the inner screen, you butter your bread, add cheese and other ingredients, then hit grill, at which point you fold the phone closed, and it gently pulses for each second of cooking. You have to decide when to stop. To see your grilled cheese sandwich, you open the phone — I did this a half dozen times before I had a virtually edible sandwich.
Lane Ulanoff / FutureLane Ulanoff / Future
Deck-Man is also a cute concept; this turns your iPhone duo into a classic cassette tape player, complete with the static you hear when the player is on but not playing a tape. When the iPhone is open, you choose a cassette and virtually put it in the player, then you close the phone to access the player controls. I especially liked how "rewinding" the tape reproduced the classic sounds of a physical tape rewinding in an old-school player.
I also played Battle Fleet, which is a Battleship knockoff, and works well when you set up the phone in 90-degree opened desktop mode.
These are all clever apps, though I wouldn't argue that any are the Duo's 'killer app.'
The 7.6-inch inner display is also a good canvas for multitasking. You split the screen by swiping up from the bottom of the display and slowly dragging an app left or right. Inside each pane, you can swipe up to choose a different app. I used this to have Messages and Safari side-by-side, and also for the drawing app Procreate on one side and a reference image from Safari on the left.
Unlike on the Galaxy Z Fold 8, you can't run three apps, though the iPhone Duo will let you add picture-in-picture video on top of two apps you have open.
The iPhone Duo is a good showcase for Apple's growing AI ambitions. Siri AI now knows more about me and my smartphone, so when I ask if there are any emails I should know about, it automatically accesses 'Priority Mail' in the Mail app, and quickly starts reading off the first crucial message. Siri AI is better at maintaining context, so I don't have to restate myself, but it's still not foolproof. I asked Siri where I had been yesterday, and it showed me a picture of myself and listed my age. Siri AI should, though, get better as it continues to index my system.
In general, iOS 27, which is more customizable that ever, has useful widgets and more powerful AI features, and is the perfect platform for Apple's biggest iPhone design leap. It may not have all the design elements right, and the app support is lagging a bit behind, but these are all minor, and I think easily adjustable or fixable, issues.
Software score: 4.5 / 5
Apple iPhone Duo review: Performance
Lance Ulanoff / FutureLance Ulanoff / Future
Powerful A20 Pro CPU
12GB RAM
Smooth performance across the board
Apple smartly put the same CPU, the 2-nanometer A20 Pro, in the iPhone Duo as it did in the iPhone 18 Pro and Pro Max. As a result, the performance on its first foldable device is equally impressive. In Future Labs benchmark tests, the A20 Pro on an iPhone Duo beat the Galaxy Z Fold 8's Qualcomm Snapdragon 8 Elite Gen 5 for Galaxy in Geekbench 7 single- and multi-core tests, and it also edged out the Qualcomm chip in most of our graphics tests. None of this was by a wide margin, and I'd challenge anyone to notice the difference in real-world scenarios. Still, it's nice to know that the Duo is cooking with gas, just like its Pro counterparts.
In my experience, the iPhone Duo is fast and fluid. Speaking of which, it's fun to start with some third-party apps on the cover screen, and then flip open the iPhone Duo to see the virtually seamless graphics handoff from the smaller display to the larger one. It's both a software and performance feat that nothing stutters or stalls in the handoff process.
(Image credit: Lance Ulanoff / Future)
The larger inner screen will probably encourage many to try even tougher tasks, like editing 40K 60fps video. I used CyberLink PowerDirector to do so, and while the system and app handled the task fine, the non-optimized app couldn't properly fill the 7.6-inch display.
The back of the phone, near the camera bump, can get a little warm during gaming and other CPU-intensive operations, like recording the aforementioned 4K video, but not uncomfortably so.
Apple's A20 and the 12GB of RAM on board seem well suited to local tasks like photo editing in Cleanup, and both realistic and fanciful image creation in Image Playground.
Apple's AI-powered image cleanup is getting really good. Look at how it removed this woman from a photo of my wife.Lance Ulanoff / FutureLance Ulanoff / FutureYou never know when you're going to need a dragon riding a car in the desert.Lance Ulanoff / Future
The iPhone Duo starts with 256GB of storage, which matches the Galaxy Z Fold 8. At this price, though, I think it should start with double that. You can expect strong connectivity across the board from the iPhone Duo. Inside is Apple's C2 modem for better 5G connectivity. Plus, there's support for WiFi 7, Bluetooth 6, and Messages via Satellite.
Apple iPhone Duo benchmark scores
Apple iPhone Duo
Geekbench 7.1 single-core
4007
Geekbench 7.1 multi-core
11363
3DMark Wild Life Extreme Unlimited
7171
3DMark Wild Life Extreme (fps)
45.3
3DMark Solar Bay Unlimited
16496
3DMark Solar Bay Unlimited (fps)
6.3
Performance score: 5 / 5
Apple iPhone Duo review: Battery
Solid all-day battery life
Fast wired charging
Apple reportedly squeezed a fairly large, almost 5,000mAh, battery into the iPhone duo, and is promising some pretty impressive battery-life numbers based on fairly specific types of usage. Video playback, which doesn't rely all that much on energy-draining resources, can, Apple claims, go for an eye-watering 44 hours, or 31 hours on the larger inner display.
In more varied use, Apple is claiming a full day of battery life on a charge. In my real-world tests I got around 14 hours, and in our more stringent Future Labs tests, we got 13 hours. That's commendable performance, but not as good as what the same Future Labs tests show for the Samsung Galaxy Z Fold 8, which managed 14.33 hours.
I still think the iPhone Duo's numbers are good, especially because my experience was easily cruising through a full day of phone activities, without any concern that I needed to plug in.
The phone supports fast charging and, with a 45W charger, I charged to 60% in 30 minutes. The MagSafe back also supports fast wireless charging.
Battery score: 4.5 / 5
Should you buy the Apple iPhone Duo?
Apple iPhone Duo scorecard
Attributes
Notes
Rating
Value
Most expensive iPhone ever but it's truly a two-in-one device and few will pay the full price upfront anyway, especially with the new leasing option.
4 / 5
Design
Beautifully designed and engineered foldable that makes the hinge and, virtually, hinge disappear. Wish it was thinner and lighter.
4.5 / 5
Displays
Sharp cover dsispl;ay and brilliant inner display that hides the crease and offered a beautiful matte finish. Everything looks good on it
4.5 / 5
Camera
Two strong 48MP lenses and an above average Center Stage selfie camera that all produce top-notch images. The inner camera is best for FaceTime only and we miss a true telephoto.
4.5 / 5
Software
Apple shows how iOS can also be a tablet platform without losing its iPhone essence. Siri AI is starting to live up to its promise. We need more app support and not a huge fan of Status and Dock placement.
4.5 / 5
Performance
An excellent A20 Pro CPU helps the iPhone Duo live up to its promises. There are zero lags, even when playing console-level games
5 / 5
Battery
All day battery life is virtually assured.
4.5 / 5
Buy it if...
You've been waiting for Apple to enter the folding race The iPhone Duo is pretty much everything you want or could dream of from a folding iPhone
You want two screens but also cuter and pocketable The iPhone Duo might be thicker and heavier than a Galaxy Z Fold 8, but it's right-sized for small hands and smaller pockets, and while the Galaxy Z Fold line is all flat edges and sharp corners, the iPhone Duo has curves.
You don't want to see a crease Apple now holds the crown for best crease concealer, hiding it under nano texture finish that makes it almost impossible to spot the crease unless you really look for it.
Don't buy it if...
You want an affordable smartphone The iPhone Duo is not just the most expensive iPhone; it's more expensive than the Galaxy Z Fold 8. Either way, think carefully before buying; not everyone needs two displays in one device.
You want a telephoto camera The iPhone Duo's main camera promises 2X optical equivalent zoom, but that's a sensor crop, which means there's no dedicated telephoto camera.
Apple iPhone Duo review: Also consider
Samsung Galaxy Z Fold 8
Samsung has adapted familiar elements to make a phone that's ready to fit your lifestyle with its practical size, excellent screens, and plenty of software and performance potential. It’s still costly, and the lack of some features seems extra disappointing given the price, but what’s here gels together in a wonderfully cohesive way.
This is currently our best flip-style foldable pick, and it might be the better device for you if you're looking for a foldable that can go the distance with its battery, and don’t mind only having a standard-sized phone screen when you open it up.
Considering the minimal price difference, you might be better off saving a little extra money and getting the full-fat fold experience with more screen space, a telephoto camera, and a longer-lasting battery. The Z Fold 8 Ultra isn't as well-suited to video, though.
11MP Center Stage camera (f/2.2) outer, 4MP (f/1.8) inner
10MP inner, 10MP outer
32MP
10MP inner, 10MP outer
Battery:
Approximately 4,800mAh
4,800mAh
4,500mAh
5,000mAh
Charging:
60W wired, 35W wireless
45W wired, 20W wireless
45W wired, 15W wireless
45W wired, 20W wireless
Colors:
Star White, Night sky
Lavender, Graphite, Cream, Mint (Samsung Store exclusive)
Pantone Mountain View
Violet Shadow, Graphite, Cream, Green Shadow (Samsung Store exclusive)
How I tested the Apple iPhone Duo
Why you can trust TechRadar
☑️ 100s of smartphones reviewed ☑️ 15 years of product testing ☑️ Over 16,000 products reviewed in total ☑️ Nearly 200,000 hours testing tech
I used the iPhone Duo for almost a week for everything from social media to Slack and email. I perused websites, watched videos, played games, followed maps and turn-by-turn directions, and took photos. In short, I tried ot use it as my primary device
Segundo os mais recentes dados da Teamlyzer, A Critical Techworks continua a ser a tecnológica mais pesquisada pelos profissionais de tecnologias em Portugal. A edição do terceiro trimestre do ano traz mudanças no topo da tabela, com a Revolut a entrar no pódio e várias empresas a subir posições no ranking.
Explore o potencial das câmaras do seu iPhone com o ProCamera. Esta app dá acesso a controlos manuais, captura em RAW e ProRAW e vídeo em 4K com ProRes. O download é gratuito, mas passado os período de teste, exige subscrição ou compra única.
… which simply returns tool, because the URL returned is relative to a base URL.
[…]
I’ve always found it not-completely-obvious to newcomers how to get a standard file path string from a file URL and this only makes it more confusing.
There are at least three issues here:
url.path returns an absolute path, but url.path(percentEncoded: false) returned a relative path as of his writing. I tested this on macOS 26, and now it returns an absolute path. The documentation now says, “This function will resolve against the base URL.” It seems the behavior of the method changed without it being documented when, so be careful if you’re deploying to a mix of OS versions.
percentEncoded has a default value of true, whereas path did not return an encoded string. In other words, url.path() and url.path are completely different. So this is another case where Apple updated the API but flipped the default—a good way to introduce bugs.
It’s not obvious how to get the full file system path out of a URL. With NSURL, url.path was natural and did the right thing. Now, the URL equivalent is deprecated.
The natural replacement, url.path(), is wrong. So is Xcode’s recommendation of url.(percentEncoded: false).
url.absoluteURL.path(percentEncoded: false) is correct but verbose.
url.absoluteURL.standardizedFileURL.path(percentEncoded: false) is possibly better but even more verbose.
FilePath(url)?.string uses a newer API but gives you an optional, even though for a file URL it should never fail.
This seems like such basic functionality, but there’s no API that’s the obvious right choice, concise, and ergonomic.
Seven years later, Apple Arcade hasn’t gone anywhere, and Apple itself hasn’t slowed its broader gaming efforts either. Between courting major publishers like Capcom to release their games on Mac to launching a proper gaming app, it’s clear that Apple still has its sights set on being a major player.
The latest example of that came this week as Apple launched an App Store event dubbed Indie Games Week. The week-long initiative saw Apple welcoming games like Vampire Crawlers to iOS and announcing an ambitious mobile version of No Man’s Sky. At the center of that push was Carson Oliver, the new head of App Store Worldwide following Phil Schiller’s sudden departure from the role this past August. The fact that one of his first acts in the role was spearheading an indie gaming showcase hints at where Oliver’s priorities might lie.
[…]
While Oliver sells the narrative with carefully worded precision, questions still linger around Apple’s wider gaming efforts. Continued investment in mixed reality gaming is uncertain given that Apple has reportedly cut down production of its Vision Pro headset due to underwhelming sales. And though Apple continues to court publishers and get games on iOS, we haven’t seen the full-throated support from major players like Capcom and Ubisoft in 2026 that was crucial to raising Apple’s gaming profile in 2023.
The odds of this change in standards causing a security breach and your messages being exposed seem unlikely, at least right now. But after scrolling through conversations and seeing what’s going on, I feel Apple has omitted important signals for users when iMessage suddenly stops being used during a conversation.
[…]
The impact of that hit me while revising my book: when iMessage isn’t available, Apple tells you only inline. Despite all the information Messages displays about iMessage being encrypted, the inverse state is faint. This kind of negative knowledge, or information about something not happening, can often be as important as something that does happen. A warning about a fuel tank approaching empty is the kind of information every driver (or pilot) needs, for instance. If you think end-to-end encryption—or Apple-based encryption—is critical for you, then a pop-up message or other warning is what you would expect.
[…]
If you’d like to prevent Messages from downgrading security, you have options, although they may not be fully desirable. All of these are managed on an iPhone at Settings: Apps: Messages. You can’t control these message settings from an iPad or Mac.
This recently happened to my mother, and it was very confusing for her. For unknown reasons, while at home on Wi-Fi, she got signed out of iMessage. But it was not clear to her that this had happened or that she should try to sign back in. She was not aware that the Messages app supports multiple protocols or what the different bubble colors mean. All she noticed was that certain messages (e.g. ones sharing files) would no longer send and that she was not receiving some of the messages that people were sending to her. She saw the inline warning about encryption and interpreted it as that the sender was using a newer form of encryption that her phone didn’t support, so maybe she needed to upgrade.
I went over to take a look and quickly figured out that she was signed out of iMessage, but I couldn’t fix it. I kept getting errors that iMessage couldn’t be activated, even after rebooting the phone. Eventually, much later and again for unknown reasons, activation succeeded.
My concern is that the Retry as Text Message toggle no longer exist. Just a couple of weeks ago my sister sent me an iMessage while I was flying. I was not reachable. Later she told me that messages turned from blue to green.
Like the Trojan Horse, passkeys are legitimately elegant on the surface, but there is something troubling inside.
What’s important to know is that unlike with any other kind of login credential, you do not have ultimate control over your passkeys. With passwords, you can choose where to write them down; with authenticator apps, you can decide for yourself which ones to use (they’re pretty interchangeable); and with physical security keys you can hand them to your colleague if you really trust them. But with passkeys come a hidden dial that lets the websites you use them on gradually remove your ability to do as you please with them.
[…]
This is the feature that means you no longer get to make the calls about your passkeys. Fortunately, attested passkeys are not yet required on most websites. But the FIDO Alliance standard makes attestation a part of the passkey ecosystem, whether you want it or not. And even if the website doesn’t require attestation now, simply by using passkeys you indicate to the website that your setup supports the FIDO Alliance’s passkey standard and that you as a user are capable of using passkeys. This means that once Twitter (formally X) is satisfied that the overwhelming majority of its users would be unaffected, they can flip the switch – perhaps not all at once, perhaps just for ten thousand users at a time so as not to cause a fuss – and start rejecting non-attested passkeys.
[…]
My expectation is that the industry will start off with very few constraints on your passkeys, and gradually add more and more, not all at the same time, but staggered on different sites, and then in a few years people will forget that they were ever offered a choice in which security measures they want to enable on their passkeys (if they even knew there were different kinds of passkeys at all).
[…]
Remote attestation can allow them to verify that your device is not capable of, say, sending and receiving encrypted messages, or running a competitor’s app, or using social media without verifying your ID.
Attestation was designed to attest to a specific device, exclusively at the point of creation, with a specific set of security properties. It doesn’t make sense for synced credentials for a number of reasons, including syncing to devices with different security properties, changes in security properties that happen after key creation, security properties of the sync fabric, sharing the passkey, or exporting to other passkey providers. We’re working hard with W3C and FIDO to solve these problems.
The post is predicated on the idea that a feature of WebAuthn called “attestation”, which is only used in high-assurance and usually corporate scenarios, and usually with physical hardware security keys, will be leveraged to hurt people, somehow.
The post posits that a website like X will bait and switch users: first, you get a passkey. Then, later, scary “attested” passkeys! This simply isn’t possible to do because attestation isn’t supported on the web for mass market, consumer authentication.
Attestation for passkeys (software-based, syncable credentials) is antithetical to their mass market goals, and would freeze out independent, non-corporate-backed credential managers. It’s an explicit non-goal of the designers of passkeys, who work together in a forum anyone can join.
And trust me, websites and apps like banks repeatedly asked for attestation at the beginning of the industry’s passkey journey. The platforms, browsers, and credential management apps have held firm that the goal of passkeys is reducing phishing and not some kind of trusted computing scheme. (And I will note: over my dead body!)
I believe this is not the goal of Mondello and some of the others working on this, but so far I’ve not been convinced that they will be able to control it. It sounds like Apple is working on it, and once the technology is out there, what’s to prevent key sites from forcing it on users? It seems like all this would take is the cooperation of a few big credential managers. This would be to their benefit in the sense that it would make their products required. Smaller credential managers who resisted would be frozen out.
The fact that websites and apps have been asking for attestation just reinforces the main point of the passkeys post! Sure, browsers aren’t supporting it yet, but that’s the sort of thing that can change, and the sort of thing that has changed in the past. See the footnote on Widevine and Firefox. (“Currently not supported” is also very subject to change.)
And we already have sites and apps allowlisting passkey vendors. That’s no theoretical, slippery slope fear -- it’s a real restriction on user freedoms that’s already happening right now.
I don’t think that a couple of bad points (e.g. the TOTP thing) invalidate the main point of the post, because the post wasn’t an argument from authority. The author makes some good points that stand on their own.
To be clear, the websites have stopped asking for attestation. Or at least, they’ve stopped asking me. Why? Because they know there’s no use in asking — that the OS vendors, browsers, and passkey managers are unified on this front. And now they’ve seen firsthand that passkeys without attestation are awesome and a big step forward.
This is antithetical to users, as the types of authenticators that can pull this off are difficult to use (security keys). Companies with IT departments who can do account recovery for the user can handle this, an average user cannot. Synced passkeys are the answer to this for consumers and therefore attestation does not belong in the consumer space. Which is why password managers are in the spec groups pushing back against this every time it comes up.
If a consumer website decided tomorrow that it would only accept attested passkeys, it would lock out almost all of its own users, instantly. What website is going to do that?
[…]
If you’re worried about attestation creeping into consumer logins, then that’s worth pushing back on, loudly (if it ever happens). But it hasn’t happened, the biggest providers don’t support it, and avoiding passkeys today while you wait for it won’t protect you from anything, it just leaves you open to phishing.
It seems like rejecting passkeys is the only way the average user has to push back. The main thing protecting us is that sites don’t want to lock out their users who rely on passwords and 2FA. Once most people have adopted passkeys, if Apple and Google sell us out, I don’t think it matters much what the rest of the alliance thinks. Sites would be able to require attestation with the assurance that users could easily comply. Safari would probably opt everyone into attested passkeys, as it currently opts you into passkeys in general (unless you uncheck “Allow Automatic Passkey Upgrades”).
In the [EU age verification] README, the following is listed:
App and device verification based on Google Play Integrity API and Apple App Attestation
I would like to strongly urge to abandon this plan. Requiring a dependency on American tech giants for age verification further deepens the EU’s dependency on America and the USA’s control over the internet.
The European Union’s open-source age-verification project has drawn criticism after a maintainer confirmed that hardware-bound attestation is a mandatory architectural requirement, raising concerns about Linux, custom Android ROMs, and independently compiled applications.
[…]
The solution lets users prove they are over a certain age without revealing their name, exact birth date, or full identity document. To prevent credentials from being copied, cloned, or reused by modified clients, the project relies on keys stored in protected hardware like Android TEE, StrongBox, or Apple’s Secure Enclave.
However, critics claim that this approach endangers the system by making it dependent on a small number of approved devices, operating systems, and attestation providers.
Cloudflare’s new “signed agents” pitch sounds like safety but it’s a wolf in sheep’s clothing. They’ve built an allowlist for the open web and told builders to apply for permission. That’s not how the internet works. An application form is not a standard.
Apple and Google are gradually expanding their use of hardware-based attestation. They’re convincing a growing number of services to adopt it. Google’s Play Integrity API and Apple’s App Attest API are very similar. Apple brought it to the web via Privacy Pass, which Google intends on doing too.
Google’s Play Integrity API requires hardware attestation for the strong integrity level and is gradually phasing in requiring it for the more commonly used device integrity level. Apple already has it as a requirement. Over the long term, this will increasingly lock out hardware and OS competition.
The purpose of these systems is disallowing people from using hardware and software not approved by Apple or Google. This is wrongly presented as being a security feature. Banks and government services are the main ones adopting it but Apple and Google are encouraging every service to use it.
When issuing the PID, the WB confirms to the PP (via OpenID4VCI Key Attestation) that the
keys to which a PID is to be bound are controlled by an authentication means that meets certain security requirements with regard to resistance against attackers with a certain attack potential (see ISO/IEC 18045).
It’s great that App Attest is coming to Mac with macOS 27. It means I can ship Canvases’ intelligence and sharing features with much more confidence, knowing I can protect the endpoints with App Attest.
Of all the privacy protections in macOS, those for local networking are among the most recent and the least understood.
[…]
All non-exempted apps and other processes start without any privilege. Those that try to make a local network connection result in the user being prompted to allow or deny their access. Your decision is then recorded in that app’s new entry in the Local Network section, and you can then set that to allow or deny its future access. For that to happen, the responsible app needs an additional item in its property list to explain to you why it requires that access, something that should appear in any prompt for access.
[…]
A process with a short life that immediately fails if it can’t complete a local network operation may not trigger a user prompt, and can continue to fail repeatedly as it can’t be granted the privilege. Apple recommends changing the code so that it doesn’t exit immediately after failure, to allow the prompt to be displayed and access granted.
Another clue came in the statement in that note that “on macOS there’s no way to reset your program’s Local Network privilege to the undetermined state”. This contrasts with pretty well every other category of privacy protection, which are handled by the dreaded TCC, Transparency Consent and Control.
During testing, you might want to reset your program’s Local Network privilege to the undetermined state. Your options for this vary by platform.
On iOS, the easiest option is to delete your app.
Alternatively, if you don’t want to delete your app for some reason, reset the entire privacy subsystem using Settings > General > Transfer or Reset > Reset > Reset Location & Privacy.
On macOS, the list in System Settings > Privacy & Security > Local Network has add (+) and remove (-) buttons. To reset your program’s Local Network privilege, select it in the list and click the remove button.
A giant screen, big battery, rapid chip and top cameras push the great iPhone 18 Pro to the max with a price tag to match
Apple’s largest Pro iPhone gets its biggest battery upgrade yet to make it a true two-day phone with new Siri AI and a variable aperture camera.
The iPhone 18 Pro Max is the supersized sibling of the regular 18 Pro and, though it is no longer Apple’s most expensive phone thanks to the £2,000 iPhone Duo, it has a similarly large price tag to match costing from £1,299 (€1,599/$1,299/A$2,299).
Screen: 6.9in Super Retina XDR (120Hz OLED) (460ppi)
Dots are persistent, cloud-based agents that use the plugins and other tools you’ve connected to ChatGPT, after you allow them to do so. Your Dot has its own virtual Linux computer to assist you with your work. And at first, your Dot, which is depicted by a colorful character you can customize, doesn’t have access to anything else. However, as you give your Dot tasks that need access to other tools, it will ask for your permission to access other tools.
[…]
But being a cloud-based agent has its downsides, too. Out of the box, your Dot can’t access your computer’s files and apps. That’s easily fixed by clicking or tapping on your Dot and granting it access to your Mac, so it can use the Mac alongside its own VM.
Apple has significantly improved dictation in iOS 27 by adding a few capabilities for editing text from the Voice Control system. In other words, Apple has finally done some of the things I requested in “How iOS and macOS Dictation Can Learn from Voice Control’s Dictation” (31 August 2020). Remember, dictation is what you get when you tap the microphone button on the keyboard, while Voice Control is an all-encompassing system that you turn on in Settings > Accessibility > Voice Control. The problem with leaving Voice Control on permanently is that it’s constantly listening and thus inserting text when you don’t want that, and at times I have felt that its dictation isn’t as good.
Most notably, when you’re using iOS’s regular dictation, you can now change the case of words and phrases by saying “Capitalize phrase” or “Lowercase phrase.” Incorrect capitalization of words drives me up the wall. Equally useful is the ability to fix misheard or misspoken words by saying “Replace phrase1 with phrase2.” Most other Voice Control commands aren’t available in dictation, but you can say “Select phrase” and “Undo that.”
[…]
Unfortunately, while Apple added some of Voice Control’s capabilities to dictation in iOS 27, it didn’t extend that effort to macOS 27 Golden Gate. Put simply, when you use dictation in macOS, you don’t have access to any text-editing commands.
Apple has confirmed an issue causing a “small number” of iPhone 18 Pro Max devices on AT&T to lose cellular service.
Apple released software and carrier updates to prevent the issue from affecting additional users, but the company tells 9to5Mac that devices that have already lost service will require a hardware replacement.
It’s only a problem for AT&T customers. No such problems on Verizon or T-Mobile.
[…]
It’s only the 18 Pro Max, not the regular 18 Pro. The salient fact here is that the only iPhone 18 Pro models that use Qualcomm cellular modems, rather than Apple’s own C2 modem, are 18 Pro Max devices in the U.S..
[…]
I’d love to understand how a software update can prevent existing devices from being affected, but a software update cannot restore service to existing devices that have already been affected.
It could be as simple as a power calculation geared towards devices with Apple’s C2 modems.
[…]
The other weird variable seems to be AT&T—out of the three US carriers, AT&T is the only one with a lot of the 3.45GHz 5G band in use[…] Most AT&T MVNOs like Cricket, U.S. Mobile, Gigs-based services, and H2O still use 5G NSA on AT&T and it seems they haven’t gotten the new carrier bundles on 18 Pro Maxes.
[…]
Because of those things, my working theory is that an 18 Pro Max on AT&T was connecting to 5G SA and when it was on that unique 3.45GHz band (maybe trying to hold on to spotty service?), it would basically cook its modem and there’s no fix other than replacement.
In my iOS and iPadOS 27 review, I wrote about one of the more interesting additions to the Shortcuts app for power users: automation triggers based on the contents of push notifications received on your device. As I explained, with this new trigger, you can create automations that run certain actions whenever a notification from a specific app, ideally containing a specific title or body text, arrives on your iPhone and iPad.
Deflector, a free utility by indie developer Cizzuk Shihu, leverages this feature in a fun and novel way: it lets you run any shortcut from your Shortcuts library directly – without launching the Shortcuts app first – from either the Dynamic Island or a Live Activity on the Lock Screen.
The concept isn’t new: we’ve seen shortcut launchers embedded in Live Activities before. What’s different is that while previous solutions relied on the Shortcuts URL scheme to open the Shortcuts app and then run a shortcut, Deflector’s approach is entirely self-contained in a Live Activity and doesn’t force you to lose the context of what you’re doing. Tap a shortcut, and it runs immediately – just like the Shortcuts widget works on the Home Screen.
The question is: how?
The ingenious implementation behind Deflector is the aforementioned automation support for notifications. When you install Deflector, you’re asked to also install a companion shortcut aptly called ‘Deflector Automation’. This shortcut, thanks to changes in iOS and iPadOS 27, contains a shareable automation that you need to enable, which is another major change of the Shortcuts app I covered here. Open the automation, and you’ll notice that it contains a notification trigger that parses the contents of a notification, allowing Shortcuts to run a shortcut directly via the native ‘Run Shortcut’ action.
The automation that powers Deflector.
And here lies the magic trick behind Deflector: whenever you tap a shortcut in its Live Activity, the app sends a notification to itself that contains the name of the shortcut you want to run in the body text of the notification. When the “self notification” arrives – and these are silent notifications that you won’t even see on-screen – the associated Shortcuts automation is triggered, the name of the shortcut is passed to the ‘Run Shortcut’ action, and voila – the shortcut runs, no x-callback-URL necessary.
That’s all there is to Deflector, effectively. You can choose how many shortcuts you want to display in the Live Activity, and you can also choose an SF Symbol and color for each one. The process of fetching shortcuts from your library is handled by the same automation, which uses an App Intent and the ‘Get My Shortcuts’ action to pass the full list of your shortcuts back to Deflector in a couple of seconds. This is another novel implementation I’ve never seen anywhere else.
Adding new launchers in Deflector.
There are some optimizations I’d like to see in Deflector. There is, for instance, a one-second delay between tapping a shortcut and seeing the shortcut execute on-screen, which is most likely the time it takes for the notification to be sent, delivered, and parsed by Shortcuts behind the scenes. I also wish I could rename launchers in the Dynamic Island to use custom names: if you rename a launcher, it’ll break the ability for Deflector to find a matching shortcut in your library.
These are minor complaints about a free utility based on a genius workaround that has allowed me to launch shortcuts more quickly than before and, most importantly, tie two different sets of shortcuts to the Action button and the Dynamic Island. One of the reasons I still love writing about indie apps after all these years is exemplified by Deflector: in the right hands, new Apple APIs and frameworks can be applied by indie developers to ideas that Apple didn’t foresee in the first place.
Whether Apple Watch can pair with multiple iPhones, the storage demands of Apple Intelligence, and preparing Macs for the end of Rosetta support kick off this discussion. Other topics include whether expensive phones need cases, AI photo editing versus Photoshop, Pixelmator Pro as an Adobe alternative, and what Adobe’s acquisition of Topaz Labs means for users.
Earlier this week, I was at OpenAI’s annual DevDay conference where it launched Dots, a personal agent that lives inside the ChatGPT app. I set up my Dot and named it Puck after the mischievous sprite in Shakespeare’s A Midsummer Night’s Dream. In the days since then, I’ve found myself using Puck more and more. There are still rough edges, but I thought I’d share what’s working and what’s not, and how Dots are different from what’s already available in ChatGPT and Codex.
Dots are persistent, cloud-based agents that use the plugins and other tools you’ve connected to ChatGPT, after you allow them to do so. Your Dot has its own virtual Linux computer to assist you with your work. And at first, your Dot, which is depicted by a colorful character you can customize, doesn’t have access to anything else. However, as you give your Dot tasks that need access to other tools, it will ask for your permission to access other tools. The pacing of this initial interaction with your Dot is really well done. The requests felt natural and allowed me to get comfortable with expanding what I let Puck do without feeling like annoying interruptions.
Customizing my Dot.
Dots are available on mobile and desktop devices, and because they are cloud-based, your Dot’s chat is always synced between devices. But being a cloud-based agent has its downsides, too. Out of the box, your Dot can’t access your computer’s files and apps. That’s easily fixed by clicking or tapping on your Dot and granting it access to your Mac, so it can use the Mac alongside its own VM. As with Codex’s Remote feature, using a remote Mac with your Dot requires the ChatGPT app to be open on that Mac, too.
One big limitation here is that you can only connect to one Mac at a time. I work on a Mac Studio that sits on my desk, but have two Mac minis that run a variety of scripts and other workflows. However, to connect to either of those minis, I first have to grant the Dot permission to use that Mac from that Mac mini, which is far from ideal when you’re working remotely. Sure, it’s easy enough to grant my Dot permission to use my laptop as I type on it in a coffee shop, but the moment I want it to update a script on my Mac mini server, I first have to connect to the mini remotely, authorize the Dot to access it, and then switch back to my laptop. If I’m on a bad Wi-Fi connection, that’s not necessarily possible. I’d love to see Dots become their own Tailscale entities the way Meta’s Muses can, which would solve this limitation.
As my Recent Activity shows, it’s been a busy day for my Dot.
A second limitation of Dots is that you can only have one. If you work with it all day long, your conversation is going to get long, and you’ll find yourself scrolling back through your history looking for something you got from your Dot earlier in the day. Search doesn’t work with your Dot’s thread. Also, OpenAI would tell you that you only need a single Dot anyway, because it’s based on Astra, which is a strong generalist model that obviates the need for specialized agents. However, that only addresses one aspect of why you’d want multiple Dots. You might want your Dot to run multiple large projects in parallel with the ability to monitor their progress without the back and forth with your Dot interleaving multiple topics. Or, you might just want the orderliness of separating personal and work tasks or one project from another.
The good news is that OpenAI is well aware of the popularity of Grok Bot’s multi-agent approach and said that a multi-Dot future is planned for the future. However, because OpenAI has so many users and Dots aren’t being charged as usage against your subscription for the time being, I walked away with the impression that the limitation has more to do with OpenAI taking a conservative approach to avoid running out of server capacity than a philosophical opposition to teams of Dots.
The best strategies I’ve found to deal with the one Dot problem is to spin tasks off into Codex threads when an idea becomes a full-blown project, leaving your Dot to manage it. I’ve done this a couple of times, and it’s been a reliable way to cut down on the traffic in my main Dot thread. A second approach is to take some written product from your Dot and dump it into a Space, which is a lot like a rudimentary Notion document where you can continue asking ChatGPT questions related to the document and collaborate with colleagues. The only downside is that Spaces is currently a bit buggy in my experience.
What I’d like to see instead is for Dots to replace Projects. Instead of a folders of threads system, let a Dot take over a project and associate repos, documents, Spaces, and other assets with it, allowing your head Dot to coordinate work among multiple Dots in parallel. That orchestrating Dot should also be able to act as a messenger between Dot clusters, allowing one team of Dots to share their work on a project with another team facing a similar issue.
Accessing my Dot conversation from my iPhone is easier than using Codex Remote.
For now though, your Dot stands alone, burdened with all your requests, big and small. There’s no model to pick, effort level to specify, or speed to tweak, just ask your bot to do something and it gets to work. It’s a simple, compelling way to tackle everyday tasks, but it’s not ideal for big projects.
As I mentioned before, I’ve already begun spinning bigger projects out from my Dot’s thread. This was already how I was working before Dots were launched. I have a series of big projects with their own folders, resources, and threads. However, I got into the habit of starting a daily thread in an “operations” project that I created for everyday work tasks. The “operations” project has memories of how I do things and access to Notion databases with schedules, tracking, and other reference materials.
If that sounds a lot like what my Dot can do, it’s because it is. However the differences are meaningful. When I create a new thread in my “operations” project in Codex, the new thread has no idea what was in the last thread unless I tell it or point it at that thread or a tool that can provide the context it needs. Also, while Codex’s Remote feature is vastly better today than even a few months ago, I still find myself pinning the latest operations thread because it can still get lost in the sea of threads in Codex’s Remote view.
My Dot has its own Linux VM.
In contrast, Puck sits in the cloud with one thread that’s always synced and has access to all my tools. That means it carries useful context about my preferences and ongoing work from one day to the next, and because it sits just under “New Chat” in the sidebar, it’s easy to find. I also appreciate the fact that I don’t have to think about what model to use or the reasoning level. That’s just mental overhead that leaves you kicking yourself when you realize you accidentally asked Astra to add some numbers together with Max effort.
So, on balance, my experience with Dots has been good but with caveats. I want to allow my Dot to not just orchestrate Codex projects, but also work across Macs without my intervention, allowing me to develop a script on my Mac Studio and deploy it to my server seamlessly. I also want to create specialist Dots with specific sets of tools, permissions, and areas of expertise and abilities that can be sent to work on multiple projects in parallel with my main Dot orchestrating it all.
Imagine setting up a team of Dots the way you’d create a party of heroes in an RPG, balancing their abilities to fit with the work you do. For now, though, I’m content with asking my Dot to set up tasks, check my email, coordinate my Codex projects, do light research, and perform other small tasks, especially since doing so doesn’t currently count against my OpenAI subscription (unless your Dot starts a Codex or Work session), freeing up my token allotment for bigger projects.